Player Matchup

Vamana
Vamana
 
Vamana
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
JboyRussell38
Arachne
Level 20
God Stats
1W - 0L
1,281 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
LaSt5HoKaGe5
Xing Tian
Level 89
God Stats
2W - 0L
1,503 SR
Queue Stats
64W - 60L
1,325 Elo+
Party 3
Thor
Thor
Shysignig1989
Thor
Level 62
God Stats
27W - 36L
1,331 SR
Queue Stats
161W - 176L
1,259 Elo+
Party 1
Zeus
Zeus
Xx Sig xX 54
Zeus
Level 36
God Stats
32W - 29L
1,365 SR
Queue Stats
47W - 70L
1,279 Elo+
Party 1
Team Averages
Level 69
1,396 SR
1,373 Elo+

VS

Team Averages
Level 46
1,533 SR
1,300 Elo+
Geb
Geb
BEASTKILL4LIFE
Geb
Level 70
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 114L
1,386 Elo+
Party 4
Medusa
Medusa
FaithNonstop89
Medusa
Level 87
God Stats
18W - 17L
1,678 SR
Queue Stats
54W - 52L
1,486 Elo+
Solo
Ullr
Ullr
JonLandWonderP
Ullr
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,101 Elo+
Party 2
Discordia
Discordia
LacyOyster77250
Discordia
Level 26
God Stats
34W - 30L
1,489 SR
Queue Stats
99W - 121L
1,386 Elo+
Party 4
Neith
Neith
Lunareclipes956
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,139 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
6 / 0 / 11
11,997
1,200
12,255
10,865
6,735
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
17
9 / 4 / 8
12,697
1,270
14,714
14,645
16,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
LaSt5HoKaGe5
Xing Tian
18
2 / 1 / 20
12,887
1,289
6,193
9,504
10,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
4 / 3 / 11
11,199
1,120
7,342
6,404
2,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
9 / 1 / 7
12,151
1,215
20,855
4,596
1,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

341

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 3
10,707
1,071
7,418
20,249
17,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
6 / 10 / 2
12,269
1,227
16,366
18,689
5,636
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 8 / 3
9,783
978
2,281
11,912
3,733
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
LacyOyster77250
Discordia
15
0 / 1 / 2
9,519
952
3,654
6,672
1,558
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 6 / 6
10,052
1,005
3,806
8,681
2,920
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
25
30
Kills
9
9
Deaths
30
57
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
6
0
11
11.5
L
2
5
3
0.7
L
6
10
2
0.7
W
Arachne
9
4
8
3.25
L
1
8
3
0.31
W
Xing Tian
LaSt5HoKaGe5
Xing Tian
2
1
20
12
L
Discordia
LacyOyster77250
Discordia
0
1
2
1
L
0
6
6
0.5
W
4
3
11
3.17
W
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,359
Damage
33,525
46,014
Taken
66,203
36,989
Mitigated
31,635
5,976
Healing
1,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
12,255
7,491
0
1,366
10,865
6,735
0
2,449
8,273
0
41,231
L
7,418
991
0
616
20,249
17,788
0
6,747
13,502
23,974
0
L
16,366
7,757
0
71
18,689
5,636
0
9,083
9,606
0
36,565
W
Arachne
14,714
11,459
0
2,558
14,645
16,468
0
3,056
11,589
0
21,542
L
2,281
968
169
569
11,912
3,733
0
4,818
7,094
0
7,548
W
Xing Tian
LaSt5HoKaGe5
Xing Tian
6,193
430
0
1,388
9,504
10,214
0
3,479
6,025
19,823
0
L
Discordia
LacyOyster77250
Discordia
3,654
111
0
39
6,672
1,558
0
3,852
2,820
14,355
0
L
3,806
2,780
0
116
8,681
2,920
0
2,548
6,133
0
14,159
W
7,342
1,262
0
182
6,404
2,117
0
976
4,602
0
18,067
W
20,855
1,000
0
482
4,596
1,455
0
1,112
3,484
35,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,931
Gold Earned
52,330
182
Minions Killed
126
9
Camps Cleared
2
924,980
Distance Traveled
622,445
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,997
1,200
67
7
3
223,525
0
L
Geb
10,707
1,071
24
2
1
138,373
0
L
Medusa
12,269
1,227
44
4
0
162,991
0
W
Arachne
12,697
1,270
20
2
3
170,949
0
L
Ullr
9,783
978
9
1
1
80,208
1
W
Xing Tian
12,887
1,289
26
3
1
198,834
0
L
Discordia
9,519
952
24
2
0
136,970
0
L
Neith
10,052
1,005
25
3
0
103,903
1
W
Thor
11,199
1,120
29
3
2
170,287
1
W
Zeus
12,151
1,215
40
4
0
161,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role