Player Matchup

Baron Samedi
Baron Samedi
ConstableG
Baron Samedi
Level 105
God Stats
2W - 1L
1,836 SR
Queue Stats
17W - 22L
1,118 Elo+
Party 1
Aphrodite
Aphrodite
DiatsuKou
Aphrodite
Level 56
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 12L
1,118 Elo+
Party 1
Skadi
Skadi
GravemindBKD
Skadi
Level 149
God Stats
4W - 2L
1,449 SR
Queue Stats
19W - 25L
1,118 Elo+
Party 1
Neith
Neith
cmarie
Neith
Level 8
God Stats
3W - 3L
1,145 SR
Queue Stats
3W - 9L
1,118 Elo+
Party 1
Nike
Nike
kittyfuzz321
Nike
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,118 Elo+
Party 1
Team Averages
Level 93
1,486 SR
1,118 Elo+

VS

Team Averages
Level 30
1,499 SR
1,395 Elo+
Geb
Geb
Gaguster
Geb
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,305 Elo+
Party 2
Bakasura
Bakasura
Hurryforcurry619
Bakasura
Level 5
God Stats
1W - 4L
1,400 SR
Queue Stats
11W - 16L
1,488 Elo+
Party 2
Artemis
Artemis
PundiMobile
Artemis
Level 5
God Stats
2W - 7L
1,431 SR
Queue Stats
4W - 17L
1,264 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SaamanSniper
Tsukuyomi
Level 5
God Stats
2W - 6L
1,442 SR
Queue Stats
5W - 17L
1,305 Elo+
Party 2
Vulcan
Vulcan
johnDeus619
Vulcan
Level 48
God Stats
14W - 16L
1,722 SR
Queue Stats
32W - 40L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ConstableG
Baron Samedi
20
6 / 1 / 19
14,121
1,177
32,843
16,274
7,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
DiatsuKou
Aphrodite
19
3 / 0 / 19
13,252
1,104
14,855
17,275
14,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
10 / 2 / 15
14,898
1,242
28,482
12,157
5,378
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
cmarie
Neith
18
0 / 1 / 9
11,593
966
4,585
3,440
1,101
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 2 / 18
15,349
1,279
16,188
20,697
21,025
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

221

VS

Team 2 Tickets

59

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 0 / 4
12,250
1,021
13,952
19,970
23,658
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
1 / 6 / 3
12,093
1,008
8,844
23,296
9,954
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
PundiMobile
Artemis
18
1 / 7 / 3
11,863
989
12,022
24,207
9,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
SaamanSniper
Tsukuyomi
18
3 / 6 / 0
12,536
1,045
18,990
20,849
8,341
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
18
0 / 7 / 4
11,888
991
12,222
17,065
6,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
20
26
Kills
6
6
Deaths
26
80
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ConstableG
Baron Samedi
6
1
19
15.5
W
Aphrodite
DiatsuKou
Aphrodite
3
0
19
12.5
L
1
0
4
3
W
10
2
15
8.75
L
1
6
3
0.42
L
Artemis
PundiMobile
Artemis
1
7
3
0.36
L
Tsukuyomi
SaamanSniper
Tsukuyomi
3
6
0
0.5
W
Neith
cmarie
Neith
0
1
9
4.5
L
Vulcan
0
7
4
0.29
W
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,953
Damage
66,030
69,843
Taken
105,387
49,616
Mitigated
58,246
42,737
Healing
10,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ConstableG
Baron Samedi
32,843
1,352
8,033
9,572
16,274
7,600
0
7,487
8,777
57,855
0
W
Aphrodite
DiatsuKou
Aphrodite
14,855
2,229
9,274
10,427
17,275
14,512
0
7,227
9,598
32,079
0
L
13,952
915
0
0
19,970
23,658
0
10,563
9,407
34,373
0
W
28,482
11,637
0
146
12,157
5,378
0
4,705
7,442
0
67,590
L
8,844
6,816
0
2,498
23,296
9,954
0
12,263
11,033
0
20,194
L
Artemis
PundiMobile
Artemis
12,022
3,467
0
1,860
24,207
9,569
0
13,198
11,009
0
29,246
L
Tsukuyomi
SaamanSniper
Tsukuyomi
18,990
6,960
0
3,053
20,849
8,341
0
9,360
11,489
0
39,688
W
Neith
cmarie
Neith
4,585
548
0
61
3,440
1,101
0
639
2,801
0
15,369
L
Vulcan
12,222
3,785
0
2,763
17,065
6,724
0
6,318
10,747
40,366
0
W
16,188
1,110
1,140
4,084
20,697
21,025
0
6,116
13,692
10,522
35,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,213
Gold Earned
60,630
297
Minions Killed
230
13
Camps Cleared
4
1,072,519
Distance Traveled
1,145,803
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,121
1,177
73
6
4
240,383
0
W
Aphrodite
13,252
1,104
44
4
1
248,242
0
L
Geb
12,250
1,021
40
3
0
269,181
0
W
Skadi
14,898
1,242
95
8
3
198,714
0
L
Bakasura
12,093
1,008
43
4
2
246,826
0
L
Artemis
11,863
989
40
3
1
210,399
0
L
Tsukuyomi
12,536
1,045
41
3
0
241,222
0
W
Neith
11,593
966
20
2
0
155,931
2
L
Vulcan
11,888
991
66
6
1
178,175
1
W
Nike
15,349
1,279
65
5
5
229,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role