Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Aomuon
Hercules
Level 160
God Stats
2W - 3L
1,743 SR
Queue Stats
83W - 73L
1,605 Elo+
Party 1
Mulan
Mulan
GreaterSynn
Mulan
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 76L
1,436 Elo+
Party 1
Da Ji
Da Ji
RevyChances
Da Ji
Level 158
God Stats
2W - 1L
1,218 SR
Queue Stats
62W - 58L
1,524 Elo+
Party 1
Persephone
Persephone
seterry
Persephone
Level 40
God Stats
7W - 9L
1,270 SR
Queue Stats
17W - 29L
1,397 Elo+
Party 1
Team Averages
Level 133
1,446 SR
1,492 Elo+

VS

Team Averages
Level 68
1,569 SR
1,685 Elo+
Osiris
Osiris
CortexHD
Osiris
Level 97
God Stats
0W - 2L
1,267 SR
Queue Stats
38W - 32L
1,644 Elo+
Party 2
Cthulhu
Cthulhu
LonelySenpai
Cthulhu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,526 Elo+
Party 2
Anhur
Anhur
RexyXV219
Anhur
Level 81
God Stats
0W - 4L
1,500 SR
Queue Stats
92W - 68L
1,553 Elo+
Party 2
Set
Set
UglyTruths
Set
Level 29
God Stats
5W - 3L
1,839 SR
Queue Stats
6W - 4L
1,767 Elo+
Party 2
Sol
Sol
kirk489
Sol
Level 43
God Stats
1W - 1L
1,739 SR
Queue Stats
4W - 6L
1,933 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
4 / 1 / 14
9,086
757
6,572
10,897
11,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
Aomuon
Hercules
15
4 / 0 / 5
8,718
727
5,314
10,754
7,168
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 1 / 6
9,081
757
7,754
9,537
5,822
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
13 / 1 / 4
10,420
868
19,402
13,514
6,528
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
seterry
Persephone
15
1 / 1 / 10
8,937
745
8,485
7,131
2,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CortexHD
Osiris
15
0 / 4 / 1
8,134
678
5,092
12,537
6,068
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
LonelySenpai
Cthulhu
15
2 / 6 / 0
8,666
722
9,801
15,899
10,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Anhur
RexyXV219
Anhur
15
1 / 4 / 3
8,297
691
5,991
9,482
2,859
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 5 / 0
7,693
641
8,284
9,375
4,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sol
13
0 / 8 / 0
7,537
628
3,513
11,896
3,494
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
7
27
Kills
3
4
Deaths
27
39
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
1
14
11
W
Hercules
Aomuon
Hercules
4
0
5
6.5
L
Osiris
CortexHD
Osiris
0
4
1
0.13
W
5
1
6
8
L
Cthulhu
LonelySenpai
Cthulhu
2
6
0
0.33
W
13
1
4
15
L
Anhur
RexyXV219
Anhur
1
4
3
0.63
L
0
5
0
0
L
Sol
0
8
0
0
W
Persephone
seterry
Persephone
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,527
Damage
32,681
51,833
Taken
59,189
33,866
Mitigated
26,606
17,660
Healing
7,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,572
688
6,296
5,912
10,897
11,735
237
4,222
6,675
16,096
0
W
Hercules
Aomuon
Hercules
5,314
829
0
2,712
10,754
7,168
405
922
9,832
0
13,175
L
Osiris
CortexHD
Osiris
5,092
1,071
0
1,476
12,537
6,068
0
2,815
9,513
0
30,597
W
7,754
666
0
1,464
9,537
5,822
1,226
2,985
6,552
1,840
24,317
L
Cthulhu
LonelySenpai
Cthulhu
9,801
647
0
2,514
15,899
10,173
248
2,261
13,368
26,590
0
W
19,402
5,902
0
440
13,514
6,528
960
3,264
10,250
0
45,108
L
Anhur
RexyXV219
Anhur
5,991
2,753
0
838
9,482
2,859
858
2,767
6,564
0
18,818
L
8,284
2,920
0
621
9,375
4,012
0
2,524
6,656
0
28,449
L
Sol
3,513
1,291
258
2,141
11,896
3,494
266
3,814
7,940
18,283
0
W
Persephone
seterry
Persephone
8,485
631
0
836
7,131
2,613
831
1,921
5,209
31,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,242
Gold Earned
40,327
193
Minions Killed
200
0
Camps Cleared
0
1,178,772
Distance Traveled
1,165,698
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,086
757
8
1
0
216,546
0
W
Hercules
8,718
727
19
2
0
238,964
2
L
Osiris
8,134
678
49
4
0
255,334
1
W
Mulan
9,081
757
56
5
0
232,319
0
L
Cthulhu
8,666
722
46
4
0
227,561
2
W
Da Ji
10,420
868
53
4
0
265,297
0
L
Anhur
8,297
691
41
3
0
236,701
0
L
Set
7,693
641
41
3
0
234,511
0
L
Sol
7,537
628
23
2
0
211,591
0
W
Persephone
8,937
745
57
5
0
225,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role