Player Matchup

Gilgamesh
Gilgamesh
GodOfKings0
Gilgamesh
Level 134
God Stats
18W - 14L
1,466 SR
Queue Stats
102W - 82L
1,891 Elo+
Party 1
Tiamat
Tiamat
GrislyBase
Tiamat
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,500 Elo+
Party 1
Ullr
Ullr
palangi801
Ullr
Level 87
God Stats
12W - 7L
1,715 SR
Queue Stats
181W - 153L
1,652 Elo+
Party 1
Team Averages
Level 97
1,560 SR
1,681 Elo+

VS

Team Averages
Level 28
1,475 SR
1,660 Elo+
Fenrir
Fenrir
VIAGRA69
Fenrir
Level 48
God Stats
2W - 1L
1,411 SR
Queue Stats
6W - 4L
1,600 Elo+
Party 2
Sol
Sol
codysinthecloset
Sol
Level 17
God Stats
0W - 1L
1,298 SR
Queue Stats
6W - 4L
1,600 Elo+
Party 2
Chaac
Chaac
pinacolada69420
Chaac
Level 18
God Stats
1W - 1L
1,715 SR
Queue Stats
4W - 2L
1,780 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GodOfKings0
Gilgamesh
18
4 / 4 / 8
13,156
731
20,928
21,525
15,617
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
GrislyBase
Tiamat
17
0 / 3 / 9
11,447
636
9,249
12,654
6,197
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
12 / 5 / 4
13,895
772
19,755
16,445
6,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
VIAGRA69
Fenrir
14
2 / 6 / 6
10,692
594
8,154
23,452
13,520
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
1 / 6 / 9
11,251
625
12,326
14,270
4,357
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
9 / 4 / 3
13,350
742
20,224
19,767
21,462
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
30
16
Kills
12
12
Deaths
16
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
GodOfKings0
Gilgamesh
4
4
8
2
W
Tiamat
GrislyBase
Tiamat
0
3
9
1.5
L
Fenrir
VIAGRA69
Fenrir
2
6
6
0.83
L
1
6
9
0.92
W
12
5
4
2.8
L
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,932
Damage
40,704
50,624
Taken
57,489
27,816
Mitigated
39,339
11,063
Healing
13,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
GodOfKings0
Gilgamesh
20,928
7,306
0
2,186
21,525
15,617
336
6,337
15,188
0
57,320
W
Tiamat
GrislyBase
Tiamat
9,249
812
563
4,868
12,654
6,197
349
2,863
9,791
32,291
0
L
Fenrir
VIAGRA69
Fenrir
8,154
1,372
0
4,987
23,452
13,520
0
3,440
20,012
0
17,813
L
12,326
2,834
808
2,367
14,270
4,357
0
1,621
12,649
42,239
0
W
19,755
5,924
0
3,446
16,445
6,002
1,904
3,910
12,535
0
70,095
L
20,224
3,913
0
5,722
19,767
21,462
0
5,303
14,464
66
59,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,498
Gold Earned
35,293
199
Minions Killed
169
9
Camps Cleared
7
960,640
Distance Traveled
971,499
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,156
731
72
4
0
311,438
1
W
Tiamat
11,447
636
49
3
3
347,239
1
L
Fenrir
10,692
594
14
1
1
317,153
4
L
Sol
11,251
625
78
4
4
304,582
1
W
Ullr
13,895
772
78
4
6
301,963
1
L
Chaac
13,350
742
77
4
2
349,764
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role