Player Matchup

Agni
Agni
Albedofallen
Agni
Level 102
God Stats
2W - 2L
1,798 SR
Queue Stats
75W - 71L
1,571 Elo+
Party 2
Bastet
Bastet
IMoonDoggieI
Bastet
Level 89
God Stats
7W - 5L
1,744 SR
Queue Stats
80W - 90L
1,737 Elo+
Party 3
Ares
Ares
Jotaro Bruno
Ares
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 67L
1,567 Elo+
Party 2
Izanami
Izanami
MΩRS
Izanami
Level 49
God Stats
5W - 9L
1,753 SR
Queue Stats
19W - 31L
1,821 Elo+
Party 3
Eset
Eset
ºMONDAYº
Eset
Level 145
God Stats
2W - 5L
1,500 SR
Queue Stats
160W - 173L
1,705 Elo+
Party 3
Team Averages
Level 98
1,659 SR
1,680 Elo+

VS

Team Averages
Level 31
1,657 SR
1,561 Elo+
Thor
Thor
DeepWETNSweaty
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
Dialetric
Ymir
Level 9
God Stats
0W - 1L
1,823 SR
Queue Stats
2W - 2L
1,653 Elo+
Party 1
Artio
Artio
HelpingAFriend
Artio
Level 11
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 1L
1,653 Elo+
Party 1
Izanami
Izanami
KaZuuMaZ
Izanami
Level 47
God Stats
0W - 1L
1,749 SR
Queue Stats
4W - 1L
1,653 Elo+
Party 1
Discordia
Discordia
lm 3dz daddy
Discordia
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 63L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 8
8,926
893
10,348
5,890
2,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
16
11 / 2 / 9
9,128
913
10,976
8,789
3,460
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
1 / 2 / 16
8,155
816
7,105
12,101
11,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
MΩRS
Izanami
15
6 / 0 / 11
8,650
865
10,524
6,879
2,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 0 / 15
8,393
839
5,950
4,273
3,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
7,086
709
6,631
11,621
4,198
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
12
1 / 5 / 1
6,981
698
4,190
12,428
7,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 4 / 2
7,263
726
3,829
11,202
9,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
KaZuuMaZ
Izanami
13
1 / 5 / 2
7,526
753
8,054
10,629
5,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
lm 3dz daddy
Discordia
11
0 / 10 / 2
6,672
667
6,253
9,073
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
11
28
Kills
4
4
Deaths
28
59
Assists
7
Player
Kills
Deaths
Assists
KDA
W
8
0
8
12
L
1
4
0
0.25
L
Ymir
1
5
1
0.3
L
1
4
2
0.5
W
Bastet
11
2
9
7.75
W
1
2
16
4.5
L
Izanami
KaZuuMaZ
Izanami
1
5
2
0.4
W
Izanami
MΩRS
Izanami
6
0
11
11.5
L
Discordia
lm 3dz daddy
Discordia
0
10
2
0.1
W
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,903
Damage
28,957
37,932
Taken
54,953
23,896
Mitigated
28,258
11,028
Healing
8,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,348
787
0
343
5,890
2,255
1,028
1,898
3,837
31,371
0
L
6,631
1,612
72
2,652
11,621
4,198
0
4,872
6,559
0
20,803
L
Ymir
4,190
789
0
400
12,428
7,249
447
3,769
8,533
11,324
0
L
3,829
366
938
2,323
11,202
9,260
0
3,220
7,916
12,933
0
W
Bastet
10,976
3,236
0
2,931
8,789
3,460
12
2,908
5,713
0
27,468
W
7,105
550
503
3,638
12,101
11,521
246
3,909
7,713
21,101
0
L
Izanami
KaZuuMaZ
Izanami
8,054
3,662
0
1,399
10,629
5,128
289
5,758
4,725
0
22,915
W
Izanami
MΩRS
Izanami
10,524
7,153
0
1,462
6,879
2,687
498
3,180
3,512
0
37,160
L
Discordia
lm 3dz daddy
Discordia
6,253
466
54
249
9,073
2,423
188
5,076
3,817
13,581
0
W
5,950
824
956
1,195
4,273
3,973
0
1,222
2,885
18,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,252
Gold Earned
35,528
206
Minions Killed
141
0
Camps Cleared
0
1,095,427
Distance Traveled
894,718
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,926
893
60
6
0
214,027
1
L
Thor
7,086
709
32
3
0
192,323
1
L
Ymir
6,981
698
13
1
0
180,585
1
L
Artio
7,263
726
31
3
0
161,399
0
W
Bastet
9,128
913
36
4
0
254,036
1
W
Ares
8,155
816
32
3
0
205,423
0
L
Izanami
7,526
753
46
5
0
193,706
1
W
Izanami
8,650
865
56
6
0
215,185
0
L
Discordia
6,672
667
19
2
0
166,705
2
W
Eset
8,393
839
22
2
0
206,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role