Player Matchup

Anhur
Anhur
Gold I
ForFunGamer
Anhur
Gold I
Level 78
God Stats
4W - 2L
1,546 SR
Queue Stats
41W - 27L
1,777 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum IV
Iotaa
Baron Samedi
Platinum IV
Level 160
God Stats
28W - 25L
1,500 SR
Queue Stats
180W - 167L
1,769 MMR
Solo
Vamana
Vamana
Gold V
Jakebs20
Vamana
Gold V
Level 121
God Stats
3W - 1L
1,842 SR
Queue Stats
8W - 2L
1,769 MMR
Party 3
Cliodhna
Cliodhna
Gold V
RiverLucas
Cliodhna
Gold V
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 17L
1,769 MMR
Party 3
Zeus
Zeus
Platinum V
TheDanimaI
Zeus
Platinum V
Level 154
God Stats
2W - 2L
1,329 SR
Queue Stats
58W - 38L
1,845 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 132
1,543 SR
1,786 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 143
1,589 SR
1,787 MMR
Tsukuyomi
Tsukuyomi
Platinum IV
Dariov3
Tsukuyomi
Platinum IV
Level 123
God Stats
3W - 3L
1,500 SR
Queue Stats
425W - 429L
1,763 MMR
Party 1
Artio
Artio
Gold II
EnriqueG65
Artio
Gold II
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
555W - 570L
1,777 MMR
Solo
Janus
Janus
Gold V
JorshyL
Janus
Gold V
Level 129
God Stats
8W - 6L
1,500 SR
Queue Stats
329W - 305L
1,801 MMR
Solo
Charybdis
Charybdis
Platinum IV
ThrowerG
Charybdis
Platinum IV
Level 142
God Stats
2W - 2L
1,718 SR
Queue Stats
93W - 88L
1,744 MMR
Solo
Nemesis
Nemesis
Gold III
tsmall
Nemesis
Gold III
Level 160
God Stats
32W - 33L
1,727 SR
Queue Stats
226W - 207L
1,851 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 7
13,839
692
22,572
17,234
4,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Iotaa
Baron Samedi
17
3 / 3 / 12
11,471
574
8,684
16,890
15,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
Jakebs20
Vamana
19
3 / 0 / 8
12,685
634
12,968
18,971
27,782
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
RiverLucas
Cliodhna
20
9 / 3 / 6
13,214
661
22,089
21,080
7,902
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
4 / 5 / 6
12,291
615
14,036
10,837
3,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
LokiBastetGebOdin

VS

Bans
AtlasThothChronosGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dariov3
Tsukuyomi
16
0 / 7 / 0
9,518
476
10,884
22,986
16,407
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artio
14
0 / 7 / 5
8,509
425
4,912
27,150
20,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
JorshyL
Janus
19
4 / 4 / 3
11,175
559
10,542
13,567
4,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
ThrowerG
Charybdis
14
4 / 7 / 2
9,218
461
12,225
19,387
3,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
tsmall
Nemesis
16
6 / 6 / 6
10,403
520
14,088
18,086
5,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
30
31
Kills
14
14
Deaths
31
39
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Dariov3
Tsukuyomi
0
7
0
0
L
Artio
0
7
5
0.36
W
12
3
7
5.17
W
Baron Samedi
Iotaa
Baron Samedi
3
3
12
3
W
Vamana
Jakebs20
Vamana
3
0
8
7
L
Janus
JorshyL
Janus
4
4
3
1.38
W
Cliodhna
RiverLucas
Cliodhna
9
3
6
4
W
4
5
6
1.4
L
Charybdis
ThrowerG
Charybdis
4
7
2
0.71
L
Nemesis
tsmall
Nemesis
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,349
Damage
52,651
85,012
Taken
101,176
59,066
Mitigated
49,353
42,771
Healing
20,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Dariov3
Tsukuyomi
10,884
2,212
48
5,017
22,986
16,407
0
332
22,654
0
74,119
L
Artio
4,912
622
920
6,458
27,150
20,314
0
7,997
18,717
31,044
0
W
22,572
12,964
0
9,237
17,234
4,788
4,701
3,153
13,523
0
100,743
W
Baron Samedi
Iotaa
Baron Samedi
8,684
1,403
3,002
7,152
16,890
15,264
136
6,380
10,374
33,917
0
W
Vamana
Jakebs20
Vamana
12,968
5,341
0
7,510
18,971
27,782
827
1,301
17,670
333
84,473
L
Janus
JorshyL
Janus
10,542
551
0
1,350
13,567
4,022
348
5,095
8,358
97,614
0
W
Cliodhna
RiverLucas
Cliodhna
22,089
3,929
0
13,043
21,080
7,902
787
3,672
17,408
0
134,468
W
14,036
2,531
0
2,827
10,837
3,330
248
2,459
8,378
96,708
0
L
Charybdis
ThrowerG
Charybdis
12,225
5,324
0
4,199
19,387
3,105
0
5,391
13,890
0
62,073
L
Nemesis
tsmall
Nemesis
14,088
5,631
0
2,240
18,086
5,505
275
3,601
14,307
0
65,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,500
Gold Earned
48,823
659
Minions Killed
590
0
Camps Cleared
0
2,037,115
Distance Traveled
1,982,957
29
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,518
476
150
8
0
389,750
7
L
Artio
8,509
425
46
2
0
417,998
9
W
Anhur
13,839
692
156
8
0
368,371
7
W
Baron Samedi
11,471
574
41
2
0
383,423
7
W
Vamana
12,685
634
147
7
0
433,790
4
L
Janus
11,175
559
179
9
0
432,162
4
W
Cliodhna
13,214
661
163
8
0
471,636
7
W
Zeus
12,291
615
152
8
0
379,895
4
L
Charybdis
9,218
461
112
6
0
333,278
5
L
Nemesis
10,403
520
103
5
0
409,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role