Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
CapnMunch
Ullr
Level 109
God Stats
0W - 4L
1,500 SR
Queue Stats
423W - 395L
1,584 Elo+
Party 1
Mulan
Mulan
ConQueeefTador
Mulan
Level 29
God Stats
10W - 9L
1,795 SR
Queue Stats
28W - 28L
1,605 Elo+
Party 1
Cerberus
Cerberus
Tydaldamage
Cerberus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Mercury
Mercury
WildToledo
Mercury
Level 84
God Stats
2W - 3L
1,500 SR
Queue Stats
216W - 198L
1,600 Elo+
Party 1
Team Averages
Level 78
1,559 SR
1,558 Elo+

VS

Team Averages
Level 91
1,647 SR
1,633 Elo+
Zeus
Zeus
Bonebreaker687
Zeus
Level 108
God Stats
5W - 3L
1,817 SR
Queue Stats
162W - 116L
1,637 Elo+
Party 2
Jing Wei
Jing Wei
Jenevy
Jing Wei
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 99L
1,709 Elo+
Party 2
Izanami
Izanami
SleepyNightz
Izanami
Level 137
God Stats
14W - 5L
1,785 SR
Queue Stats
173W - 120L
1,676 Elo+
Party 2
Ratatoskr
Ratatoskr
coxxy356
Ratatoskr
Level 36
God Stats
4W - 7L
1,391 SR
Queue Stats
93W - 84L
1,483 Elo+
Solo
Kuzenbo
Kuzenbo
xXLoneSniperXx
Kuzenbo
Level 47
God Stats
2W - 0L
1,742 SR
Queue Stats
49W - 38L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
4 / 4 / 3
7,659
511
14,894
12,936
4,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
14
1 / 4 / 2
7,837
522
5,300
12,577
3,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 6 / 0
6,588
439
3,128
10,283
6,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
Tydaldamage
Cerberus
11
2 / 3 / 2
6,940
463
3,066
11,736
6,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
WildToledo
Mercury
13
2 / 4 / 4
7,430
495
4,083
11,216
3,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 4
9,028
602
8,100
7,490
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
Jenevy
Jing Wei
17
9 / 2 / 2
10,887
726
10,515
12,002
4,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
SleepyNightz
Izanami
16
6 / 2 / 2
10,413
694
13,774
9,779
4,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
coxxy356
Ratatoskr
16
4 / 2 / 5
9,547
636
6,558
9,874
3,085
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 1 / 10
8,603
574
6,625
14,402
15,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
10
Kills
21
21
Deaths
10
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
4
4
3
1.38
W
2
3
4
1.33
L
Ullr
1
4
2
0.5
L
1
6
0
0.17
W
Jing Wei
Jenevy
Jing Wei
9
2
2
5
W
Izanami
SleepyNightz
Izanami
6
2
2
3.5
L
Cerberus
Tydaldamage
Cerberus
2
3
2
1
L
Mercury
WildToledo
Mercury
2
4
4
1
W
Ratatoskr
coxxy356
Ratatoskr
4
2
5
3.25
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,471
Damage
45,572
58,748
Taken
53,547
25,025
Mitigated
29,528
15,961
Healing
17,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
14,894
1,571
0
5,351
12,936
4,122
0
7,695
5,241
54,645
0
W
8,100
1,104
0
1,247
7,490
2,176
686
3,842
3,648
55,457
0
L
Ullr
5,300
2,280
0
4,731
12,577
3,826
1,296
836
11,741
0
54,329
L
3,128
1,543
0
425
10,283
6,647
516
581
9,702
0
24,997
W
Jing Wei
Jenevy
Jing Wei
10,515
8,556
0
7,665
12,002
4,065
2,632
2,809
9,024
0
70,447
W
Izanami
SleepyNightz
Izanami
13,774
8,182
0
2,259
9,779
4,703
3,224
889
8,850
0
95,046
L
Cerberus
Tydaldamage
Cerberus
3,066
222
0
3,060
11,736
6,943
0
4,471
7,265
16,434
0
L
Mercury
WildToledo
Mercury
4,083
1,000
0
2,394
11,216
3,487
0
1,142
10,074
0
32,296
W
Ratatoskr
coxxy356
Ratatoskr
6,558
1,127
0
4,458
9,874
3,085
143
3,852
6,022
0
55,362
W
6,625
2,707
0
1,578
14,402
15,499
393
6,641
7,724
19,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,454
Gold Earned
48,478
340
Minions Killed
539
0
Camps Cleared
0
1,380,428
Distance Traveled
1,470,509
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,659
511
95
6
0
270,705
4
W
Zeus
9,028
602
117
8
0
263,640
3
L
Ullr
7,837
522
93
6
0
255,630
4
L
Mulan
6,588
439
58
4
0
236,233
0
W
Jing Wei
10,887
726
127
8
0
304,072
1
W
Izanami
10,413
694
169
11
0
257,507
1
L
Cerberus
6,940
463
36
2
0
303,787
3
L
Mercury
7,430
495
58
4
0
314,073
3
W
Ratatoskr
9,547
636
99
7
0
360,176
2
W
Kuzenbo
8,603
574
27
2
0
285,114
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role