Player Matchup

Odin
Odin
SCARY Bunn3y
Odin
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Neith
Neith
SlaveBaby4583
Neith
Level 27
God Stats
0W - 1L
1,750 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Chaac
Chaac
allhac
Chaac
Level 14
God Stats
26W - 25L
1,304 SR
Queue Stats
139W - 170L
1,318 Elo+
Party 2
Persephone
Persephone
soleangel2049
Persephone
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
312W - 328L
1,467 Elo+
Party 2
Bastet
Bastet
xTheMajorPayne
Bastet
Level 48
God Stats
1W - 6L
1,264 SR
Queue Stats
14W - 18L
1,728 Elo+
Party 3
Team Averages
Level 42
1,464 SR
1,502 Elo+

VS

Team Averages
Level 60
1,471 SR
1,527 Elo+
Agni
Agni
Dregoda
Agni
Level 17
God Stats
9W - 9L
1,321 SR
Queue Stats
44W - 44L
1,454 Elo+
Party 1
Hercules
Hercules
JUANISIMO13
Hercules
Level 129
God Stats
4W - 5L
1,196 SR
Queue Stats
37W - 36L
1,575 Elo+
Party 4
Arachne
Arachne
NotErosito
Arachne
Level 38
God Stats
1W - 0L
1,719 SR
Queue Stats
27W - 30L
1,520 Elo+
Party 1
Yemoja
Yemoja
Testibebe
Yemoja
Level 7
God Stats
9W - 11L
1,614 SR
Queue Stats
9W - 13L
1,547 Elo+
Party 4
Xbalanque
Xbalanque
wuakaka
Xbalanque
Level 107
God Stats
3W - 8L
1,504 SR
Queue Stats
31W - 32L
1,541 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 1
9,044
603
1,946
10,090
6,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 6 / 4
10,530
702
6,242
10,981
4,251
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
allhac
Chaac
18
5 / 5 / 2
11,221
748
9,516
20,692
13,925
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
soleangel2049
Persephone
18
2 / 5 / 6
11,203
747
15,388
15,082
4,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 4 / 5
11,000
733
9,652
13,003
4,418
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Dregoda
Agni
19
6 / 1 / 7
11,769
785
17,057
6,552
2,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
JUANISIMO13
Hercules
20
11 / 3 / 9
12,888
859
17,872
18,393
10,522
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
NotErosito
Arachne
20
7 / 1 / 5
12,853
857
8,045
12,037
6,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Testibebe
Yemoja
17
0 / 3 / 16
11,546
770
4,647
14,073
14,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
wuakaka
Xbalanque
18
1 / 3 / 15
11,376
758
11,646
15,572
7,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
77
11
Kills
25
24
Deaths
11
18
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Agni
Dregoda
Agni
6
1
7
9.5
W
Hercules
JUANISIMO13
Hercules
11
3
9
5.17
W
Arachne
NotErosito
Arachne
7
1
5
9.5
L
1
4
1
0.38
L
1
6
4
0.5
W
Yemoja
Testibebe
Yemoja
0
3
16
2.67
L
Chaac
allhac
Chaac
5
5
2
1.2
L
Persephone
soleangel2049
Persephone
2
5
6
1
W
Xbalanque
wuakaka
Xbalanque
1
3
15
2.83
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,744
Damage
59,267
69,848
Taken
66,627
33,677
Mitigated
40,987
6,740
Healing
21,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Dregoda
Agni
17,057
785
0
984
6,552
2,847
1,996
2,385
4,000
43,042
0
W
Hercules
JUANISIMO13
Hercules
17,872
5,035
0
5,197
18,393
10,522
1,186
4,199
13,842
0
48,860
W
Arachne
NotErosito
Arachne
8,045
4,247
0
5,366
12,037
6,402
3,093
1,069
10,852
0
54,528
L
1,946
486
0
250
10,090
6,195
0
4,622
5,103
0
5,238
L
6,242
1,911
0
1,448
10,981
4,251
0
2,633
8,280
0
39,740
W
Yemoja
Testibebe
Yemoja
4,647
281
1,029
3,126
14,073
14,163
874
3,079
10,619
13,627
0
L
Chaac
allhac
Chaac
9,516
2,127
0
3,125
20,692
13,925
0
4,576
15,662
0
24,596
L
Persephone
soleangel2049
Persephone
15,388
919
0
869
15,082
4,888
34
4,200
10,350
52,540
0
W
Xbalanque
wuakaka
Xbalanque
11,646
7,356
0
5,690
15,572
7,053
4,401
3,682
11,630
0
47,281
L
9,652
1,347
0
1,048
13,003
4,418
0
4,207
8,396
0
25,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,998
Gold Earned
60,432
215
Minions Killed
288
0
Camps Cleared
0
1,194,657
Distance Traveled
1,553,945
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,769
785
70
5
0
307,850
0
W
Hercules
12,888
859
62
4
0
318,534
1
W
Arachne
12,853
857
80
5
0
330,279
2
L
Odin
9,044
603
5
0
0
184,183
4
L
Neith
10,530
702
56
4
0
225,735
0
W
Yemoja
11,546
770
6
0
0
294,623
0
L
Chaac
11,221
748
31
2
0
267,421
0
L
Persephone
11,203
747
82
5
0
275,593
1
W
Xbalanque
11,376
758
70
5
0
302,659
0
L
Bastet
11,000
733
41
3
0
241,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role