Player Matchup

Izanami
Izanami
Dajhaka
Izanami
Level 158
God Stats
6W - 6L
1,260 SR
Queue Stats
245W - 249L
1,597 Elo+
Party 2
Medusa
Medusa
HOXAlex
Medusa
Level 78
God Stats
2W - 1L
1,523 SR
Queue Stats
83W - 81L
1,612 Elo+
Party 2
Bellona
Bellona
Igneel92
Bellona
Level 124
God Stats
20W - 16L
1,557 SR
Queue Stats
46W - 42L
1,518 Elo+
Party 2
Bakasura
Bakasura
MXLTHAEL
Bakasura
Level 103
God Stats
2W - 2L
1,584 SR
Queue Stats
59W - 52L
1,507 Elo+
Solo
Baron Samedi
Baron Samedi
Mrjst
Baron Samedi
Level 89
God Stats
21W - 18L
1,634 SR
Queue Stats
29W - 33L
1,634 Elo+
Party 2
Team Averages
Level 110
1,512 SR
1,574 Elo+

VS

Team Averages
Level 124
1,398 SR
1,618 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
KeizertheKs
Fenrir
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 83L
1,861 Elo+
Party 1
Ne Zha
Ne Zha
OvniMaggot
Ne Zha
Level 124
God Stats
0W - 5L
1,202 SR
Queue Stats
124W - 91L
1,467 Elo+
Solo
Danzaburou
Danzaburou
VloneGhoul_
Danzaburou
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,623 Elo+
Party 3
Ymir
Ymir
XSunken_LotusX
Ymir
Level 118
God Stats
0W - 2L
1,288 SR
Queue Stats
30W - 29L
1,640 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dajhaka
Izanami
18
8 / 3 / 3
11,631
684
8,879
12,161
4,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
HOXAlex
Medusa
16
4 / 1 / 4
10,640
626
7,930
10,171
3,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Igneel92
Bellona
16
4 / 4 / 2
10,394
611
10,483
14,899
13,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
MXLTHAEL
Bakasura
16
6 / 1 / 4
10,278
605
6,780
12,769
4,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Mrjst
Baron Samedi
16
1 / 2 / 7
9,810
577
6,565
11,637
4,779
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
5 / 5 / 3
8,672
510
7,720
7,825
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
13
0 / 5 / 4
7,348
432
5,179
14,340
6,630
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
OvniMaggot
Ne Zha
13
2 / 3 / 2
7,944
467
4,531
10,590
3,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
VloneGhoul_
Danzaburou
14
1 / 6 / 2
8,250
485
7,814
13,997
3,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 4 / 4
7,732
455
5,658
11,719
9,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
23
Kills
11
11
Deaths
23
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
5
5
3
1.3
W
Izanami
Dajhaka
Izanami
8
3
3
3.17
W
Medusa
HOXAlex
Medusa
4
1
4
6
W
Bellona
Igneel92
Bellona
4
4
2
1.25
L
Fenrir
0
5
4
0.4
W
Bakasura
MXLTHAEL
Bakasura
6
1
4
8
W
Baron Samedi
Mrjst
Baron Samedi
1
2
7
2.25
L
Ne Zha
OvniMaggot
Ne Zha
2
3
2
1
L
Danzaburou
VloneGhoul_
Danzaburou
1
6
2
0.33
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,637
Damage
30,902
61,637
Taken
58,471
30,044
Mitigated
25,248
27,739
Healing
11,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
7,720
1,258
0
616
7,825
2,244
0
2,429
5,135
46,287
1,088
W
Izanami
Dajhaka
Izanami
8,879
4,836
0
7,823
12,161
4,033
657
2,381
9,734
0
83,305
W
Medusa
HOXAlex
Medusa
7,930
4,468
0
4,875
10,171
3,519
3,700
651
9,520
0
63,403
W
Bellona
Igneel92
Bellona
10,483
3,959
262
4,928
14,899
13,034
1,720
2,664
12,179
0
57,243
L
Fenrir
5,179
1,004
0
2,104
14,340
6,630
53
1,372
12,913
0
35,754
W
Bakasura
MXLTHAEL
Bakasura
6,780
4,741
0
3,956
12,769
4,679
104
3,107
9,514
0
55,781
W
Baron Samedi
Mrjst
Baron Samedi
6,565
706
474
5,421
11,637
4,779
420
4,223
7,190
59,062
0
L
Ne Zha
OvniMaggot
Ne Zha
4,531
1,311
0
1,929
10,590
3,263
0
1,841
8,289
0
54,453
L
Danzaburou
VloneGhoul_
Danzaburou
7,814
3,440
0
4,638
13,997
3,905
0
0
13,787
0
56,768
L
5,658
1,434
0
2,546
11,719
9,206
58
923
10,292
21,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,753
Gold Earned
39,946
611
Minions Killed
391
0
Camps Cleared
0
1,708,503
Distance Traveled
1,624,283
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,672
510
83
5
0
312,865
5
W
Izanami
11,631
684
163
10
0
314,582
3
W
Medusa
10,640
626
118
7
0
356,228
3
W
Bellona
10,394
611
108
6
0
325,170
4
L
Fenrir
7,348
432
73
4
0
327,858
1
W
Bakasura
10,278
605
105
6
0
393,338
4
W
Baron Samedi
9,810
577
117
7
0
319,185
2
L
Ne Zha
7,944
467
101
6
0
355,861
3
L
Danzaburou
8,250
485
98
6
0
306,677
4
L
Ymir
7,732
455
36
2
0
321,022
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role