Player Matchup

Ne Zha
Ne Zha
Doodoobutter11
Ne Zha
Level 66
God Stats
25W - 28L
1,294 SR
Queue Stats
194W - 215L
1,438 Elo+
Party 1
Sol
Sol
LoAD1NGGoDMoDE3
Sol
Level 61
God Stats
78W - 78L
1,488 SR
Queue Stats
114W - 126L
1,430 Elo+
Party 1
Chaac
Chaac
SlamminJaminG
Chaac
Level 48
God Stats
50W - 57L
1,556 SR
Queue Stats
192W - 221L
1,425 Elo+
Party 1
Poseidon
Poseidon
get yeeted
Poseidon
Level 49
God Stats
13W - 8L
1,615 SR
Queue Stats
123W - 115L
1,432 Elo+
Party 2
Achilles
Achilles
iSchneidah
Achilles
Level 62
God Stats
20W - 10L
1,872 SR
Queue Stats
216W - 204L
1,451 Elo+
Party 2
Team Averages
Level 57
1,565 SR
1,435 Elo+

VS

Team Averages
Level 69
1,556 SR
1,516 Elo+
Atlas
Atlas
Bluballz44
Atlas
Level 47
God Stats
9W - 11L
1,486 SR
Queue Stats
227W - 243L
1,376 Elo+
Solo
Zeus
Zeus
Jaakeyyz
Zeus
Level 62
God Stats
27W - 21L
1,586 SR
Queue Stats
52W - 57L
1,516 Elo+
Party 3
King Arthur
King Arthur
Resyree-
King Arthur
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 79L
1,534 Elo+
Party 3
Danzaburou
Danzaburou
temp-642975
Danzaburou
Level 48
God Stats
3W - 4L
1,463 SR
Queue Stats
18W - 17L
1,554 Elo+
Party 3
Arachne
Arachne
twii3sted
Arachne
Level 83
God Stats
34W - 17L
1,746 SR
Queue Stats
99W - 98L
1,599 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 4 / 4
13,125
597
17,142
13,897
5,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 7 / 9
12,264
557
17,968
17,028
8,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
10 / 2 / 12
12,824
583
24,167
21,362
16,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
get yeeted
Poseidon
19
5 / 3 / 5
12,800
582
9,812
9,851
3,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
iSchneidah
Achilles
19
6 / 2 / 7
12,935
588
13,599
14,415
16,823
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
11
2 / 6 / 5
8,443
384
5,696
17,636
8,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
20
10 / 6 / 2
12,744
579
21,312
15,058
4,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Resyree-
King Arthur
16
2 / 8 / 4
10,287
468
9,222
30,611
15,484
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
temp-642975
Danzaburou
14
1 / 9 / 5
8,698
395
4,975
19,832
7,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
twii3sted
Arachne
18
3 / 8 / 7
11,420
519
10,030
24,452
8,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
41
37
Kills
18
18
Deaths
37
37
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Atlas
2
6
5
0.75
W
11
4
4
3.25
L
Zeus
10
6
2
1.83
W
5
7
9
1.36
L
King Arthur
Resyree-
King Arthur
2
8
4
0.5
W
10
2
12
8
W
Poseidon
get yeeted
Poseidon
5
3
5
2.5
W
Achilles
iSchneidah
Achilles
6
2
7
4.75
L
Danzaburou
temp-642975
Danzaburou
1
9
5
0.39
L
Arachne
twii3sted
Arachne
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,688
Damage
51,235
76,553
Taken
107,589
51,358
Mitigated
44,921
27,470
Healing
25,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
5,696
2,561
1,964
3,484
17,636
8,849
0
5,270
12,284
22,877
0
W
17,142
3,944
0
4,587
13,897
5,903
798
4,744
8,275
0
72,158
L
Zeus
21,312
588
235
1,322
15,058
4,534
0
5,724
9,012
79,947
0
W
17,968
6,661
0
7,208
17,028
8,062
5,770
5,250
11,696
68,495
8,504
L
King Arthur
Resyree-
King Arthur
9,222
646
0
8,097
30,611
15,484
0
5,294
25,168
0
51,031
W
24,167
6,450
423
10,378
21,362
16,933
1,727
8,503
12,499
0
75,417
W
Poseidon
get yeeted
Poseidon
9,812
270
0
3,131
9,851
3,637
1,328
4,452
5,091
80,896
0
W
Achilles
iSchneidah
Achilles
13,599
3,650
0
1,743
14,415
16,823
2,187
3,097
11,220
0
77,561
L
Danzaburou
temp-642975
Danzaburou
4,975
1,729
0
3,836
19,832
7,345
0
2,879
16,913
0
45,328
L
Arachne
twii3sted
Arachne
10,030
6,608
0
6,331
24,452
8,709
0
6,198
18,116
0
77,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,948
Gold Earned
51,592
589
Minions Killed
462
0
Camps Cleared
0
2,193,075
Distance Traveled
1,853,600
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,443
384
20
1
0
252,563
0
W
Ne Zha
13,125
597
114
5
0
466,706
0
L
Zeus
12,744
579
139
6
0
383,820
0
W
Sol
12,264
557
122
6
0
365,776
0
L
King Arthur
10,287
468
120
5
0
408,715
4
W
Chaac
12,824
583
103
5
0
448,604
4
W
Poseidon
12,800
582
136
6
0
458,936
3
W
Achilles
12,935
588
114
5
0
453,053
4
L
Danzaburou
8,698
395
68
3
0
375,763
3
L
Arachne
11,420
519
115
5
0
432,739
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role