Player Matchup

Mulan
Mulan
Chingonious
Mulan
Level 48
God Stats
36W - 35L
1,329 SR
Queue Stats
81W - 77L
1,235 Elo+
Solo
Medusa
Medusa
LilithRomanis
Medusa
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,110 Elo+
Party 1
Bakasura
Bakasura
Teshlerond
Bakasura
Level 24
God Stats
0W - 1L
1,298 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Artio
Artio
aMAIZEing
Artio
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,110 Elo+
Party 1
Vulcan
Vulcan
spagel
Vulcan
Level 7
God Stats
0W - 1L
1,319 SR
Queue Stats
1W - 3L
1,110 Elo+
Party 1
Team Averages
Level 30
1,389 SR
1,213 Elo+

VS

Team Averages
Level 60
1,540 SR
1,540 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
AbsolutelyNot552
Hou Yi
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
234W - 243L
1,496 Elo+
Solo
Guan Yu
Guan Yu
Cheesjry
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 3
Janus
Janus
TrueDamage1
Janus
Level 38
God Stats
2W - 0L
1,701 SR
Queue Stats
18W - 20L
1,624 Elo+
Party 3
Artio
Artio
little_cchicken
Artio
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
312W - 337L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
5,753
523
4,871
7,884
4,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
2 / 5 / 1
5,542
504
3,276
6,346
1,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Teshlerond
Bakasura
9
3 / 5 / 3
5,954
541
2,778
6,874
2,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
aMAIZEing
Artio
7
0 / 4 / 2
4,850
441
1,880
7,215
3,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
spagel
Vulcan
9
2 / 5 / 0
5,878
534
3,379
5,220
1,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
13 / 2 / 2
8,364
760
7,668
6,776
2,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
5 / 2 / 6
6,258
569
6,306
5,331
1,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
Cheesjry
Guan Yu
10
0 / 3 / 3
5,600
509
2,704
7,473
3,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 1 / 3
6,421
584
3,071
4,857
1,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 2 / 7
5,935
540
2,195
7,201
4,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
9
Kills
22
22
Deaths
10
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
13
2
2
7
W
5
2
6
4
W
Guan Yu
Cheesjry
Guan Yu
0
3
3
0.5
L
2
3
0
0.67
L
2
5
1
0.5
L
Bakasura
Teshlerond
Bakasura
3
5
3
0.9
W
3
1
3
4.5
L
Artio
aMAIZEing
Artio
0
4
2
0.25
W
1
2
7
2.25
L
Vulcan
spagel
Vulcan
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,184
Damage
21,944
33,539
Taken
31,638
14,206
Mitigated
13,449
6,266
Healing
9,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
7,668
2,669
0
2,707
6,776
2,150
71
585
5,917
0
47,456
W
6,306
3,737
0
1,374
5,331
1,622
936
773
4,398
0
27,722
W
Guan Yu
Cheesjry
Guan Yu
2,704
534
101
1,919
7,473
3,739
167
1,218
5,814
0
19,885
L
4,871
620
0
2,442
7,884
4,749
0
1,683
5,699
3,029
24,648
L
3,276
1,777
66
767
6,346
1,494
216
1,162
5,184
0
18,143
L
Bakasura
Teshlerond
Bakasura
2,778
1,730
0
1,268
6,874
2,823
0
294
6,566
0
19,587
W
3,071
354
0
982
4,857
1,242
340
2,165
2,517
33,081
0
L
Artio
aMAIZEing
Artio
1,880
543
120
1,103
7,215
3,469
23
978
6,237
7,138
0
W
2,195
661
191
1,893
7,201
4,696
541
816
6,210
13,869
0
L
Vulcan
spagel
Vulcan
3,379
813
0
500
5,220
1,671
32
929
4,185
24,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,977
Gold Earned
32,578
195
Minions Killed
298
0
Camps Cleared
0
1,014,521
Distance Traveled
1,052,196
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,364
760
89
8
0
247,157
0
W
Hou Yi
6,258
569
46
4
0
165,567
1
W
Guan Yu
5,600
509
52
5
0
217,936
1
L
Mulan
5,753
523
57
5
0
173,834
3
L
Medusa
5,542
504
30
3
0
188,508
2
L
Bakasura
5,954
541
51
5
0
223,326
1
W
Janus
6,421
584
79
7
0
223,603
3
L
Artio
4,850
441
7
1
0
210,565
0
W
Artio
5,935
540
32
3
0
197,933
0
L
Vulcan
5,878
534
50
5
0
218,288
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role