Player Matchup

Erlang Shen
Erlang Shen
Gibbys
Erlang Shen
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 68L
1,548 Elo+
Solo
Atlas
Atlas
LieutenantDowns
Atlas
Level 160
God Stats
25W - 8L
1,671 SR
Queue Stats
114W - 98L
1,573 Elo+
Party 1
Athena
Athena
TorvicHVN
Athena
Level 159
God Stats
3W - 1L
1,692 SR
Queue Stats
105W - 123L
1,584 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
YungSonix
Ah Muzen Cab
Level 147
God Stats
7W - 1L
1,789 SR
Queue Stats
295W - 258L
1,582 Elo+
Party 1
Danzaburou
Danzaburou
xEsclavista
Danzaburou
Level 82
God Stats
19W - 10L
1,598 SR
Queue Stats
321W - 324L
1,631 Elo+
Party 3
Team Averages
Level 134
1,650 SR
1,584 Elo+

VS

Team Averages
Level 102
1,500 SR
1,584 Elo+
Jormungandr
Jormungandr
D3athTheKidd
Jormungandr
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 15L
1,500 Elo+
Party 4
Tiamat
Tiamat
DragonStance10
Tiamat
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 141L
1,714 Elo+
Party 2
Medusa
Medusa
RetroRocker54
Medusa
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
The Morrigan
The Morrigan
RichHomieSloth
The Morrigan
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 56L
1,500 Elo+
Party 2
Thanatos
Thanatos
YxngLord
Thanatos
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Gibbys
Erlang Shen
18
6 / 3 / 4
11,148
557
10,835
16,466
13,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
9 / 2 / 4
11,369
568
22,595
14,602
6,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
TorvicHVN
Athena
14
0 / 6 / 7
9,415
471
6,175
18,497
15,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
YungSonix
Ah Muzen Cab
20
7 / 0 / 6
12,613
631
15,507
13,826
8,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
xEsclavista
Danzaburou
17
2 / 7 / 1
10,767
538
10,170
16,777
4,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
D3athTheKidd
Jormungandr
16
3 / 1 / 9
10,954
548
15,730
20,461
21,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
1 / 4 / 1
9,800
490
5,567
14,693
12,672
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
9 / 5 / 4
11,751
588
20,025
16,940
4,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
RichHomieSloth
The Morrigan
15
0 / 8 / 2
9,123
456
6,255
13,356
4,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
YxngLord
Thanatos
16
5 / 6 / 1
10,173
509
9,989
19,862
6,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
35
24
Kills
18
18
Deaths
24
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
D3athTheKidd
Jormungandr
3
1
9
7.5
L
1
4
1
0.38
W
Erlang Shen
Gibbys
Erlang Shen
6
3
4
2.67
W
9
2
4
5.5
L
9
5
4
2.2
L
The Morrigan
RichHomieSloth
The Morrigan
0
8
2
0.13
W
Athena
TorvicHVN
Athena
0
6
7
0.58
W
Ah Muzen Cab
YungSonix
Ah Muzen Cab
7
0
6
10
L
Thanatos
YxngLord
Thanatos
5
6
1
0.92
W
Danzaburou
xEsclavista
Danzaburou
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,282
Damage
57,566
80,168
Taken
85,312
49,268
Mitigated
48,823
21,332
Healing
34,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
D3athTheKidd
Jormungandr
15,730
4,221
1,107
5,804
20,461
21,216
223
8,619
11,842
56,167
0
L
5,567
577
345
7,418
14,693
12,672
24
3,704
10,989
60,355
0
W
Erlang Shen
Gibbys
Erlang Shen
10,835
6,005
0
5,758
16,466
13,275
167
5,957
10,509
0
66,041
W
22,595
5,904
0
2,596
14,602
6,630
0
5,719
8,883
79,971
0
L
20,025
11,101
0
3,961
16,940
4,575
3,133
4,664
12,276
0
88,274
L
The Morrigan
RichHomieSloth
The Morrigan
6,255
2,140
0
1,354
13,356
4,176
0
6,154
7,202
56,937
6,168
W
Athena
TorvicHVN
Athena
6,175
1,919
0
2,806
18,497
15,797
20
6,044
12,453
22,880
0
W
Ah Muzen Cab
YungSonix
Ah Muzen Cab
15,507
5,470
0
5,581
13,826
8,693
1,970
5,689
8,137
0
97,646
L
Thanatos
YxngLord
Thanatos
9,989
2,990
0
14,125
19,862
6,184
0
5,629
14,233
0
69,777
W
Danzaburou
xEsclavista
Danzaburou
10,170
3,300
0
4,591
16,777
4,873
3,072
3,115
13,662
0
90,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,312
Gold Earned
51,801
583
Minions Killed
607
0
Camps Cleared
0
2,012,488
Distance Traveled
1,859,078
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,954
548
88
4
0
420,694
4
L
Tiamat
9,800
490
133
7
0
379,350
6
W
Erlang Shen
11,148
557
110
6
0
466,999
6
W
Atlas
11,369
568
115
6
0
435,516
5
L
Medusa
11,751
588
161
8
0
352,948
2
L
The Morrigan
9,123
456
112
6
0
316,902
0
W
Athena
9,415
471
33
2
0
385,457
0
W
Ah Muzen Cab
12,613
631
181
9
0
391,372
12
L
Thanatos
10,173
509
113
6
0
389,184
6
W
Danzaburou
10,767
538
144
7
0
333,144
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role