Player Matchup

Kumbhakarna
Kumbhakarna
AvilaJr357
Kumbhakarna
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 30L
1,570 Elo+
Party 1
Cliodhna
Cliodhna
Chonkiboi8782
Cliodhna
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 45L
1,549 Elo+
Solo
Medusa
Medusa
Llamamon
Medusa
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 31L
1,547 Elo+
Party 1
Gilgamesh
Gilgamesh
Zotily
Gilgamesh
Level 121
God Stats
6W - 9L
1,564 SR
Queue Stats
112W - 108L
1,566 Elo+
Party 1
Hades
Hades
leafardo 123
Hades
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 43L
1,515 Elo+
Party 1
Team Averages
Level 89
1,513 SR
1,550 Elo+

VS

Team Averages
Level 107
1,529 SR
1,551 Elo+
Horus
Horus
AirborneArrow
Horus
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
221W - 285L
1,526 Elo+
Solo
Fenrir
Fenrir
ArcofArmy
Fenrir
Level 104
God Stats
4W - 6L
1,445 SR
Queue Stats
46W - 53L
1,560 Elo+
Solo
Artemis
Artemis
MB0SS
Artemis
Level 57
God Stats
1W - 6L
1,683 SR
Queue Stats
1W - 6L
1,753 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ShadowKestrel5
Morgan Le Fay
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 46L
1,441 Elo+
Party 2
Baron Samedi
Baron Samedi
TechDecker
Baron Samedi
Level 103
God Stats
2W - 3L
1,517 SR
Queue Stats
11W - 11L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AvilaJr357
Kumbhakarna
18
1 / 4 / 16
11,453
716
7,738
27,025
16,780
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
Chonkiboi8782
Cliodhna
20
5 / 4 / 16
12,680
793
14,994
18,952
10,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
Llamamon
Medusa
20
8 / 2 / 13
12,950
809
18,387
12,255
5,525
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Zotily
Gilgamesh
20
8 / 4 / 12
12,724
795
24,170
21,101
14,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
8 / 1 / 9
13,259
829
14,880
11,694
6,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 6
10,504
657
6,785
20,991
23,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
ArcofArmy
Fenrir
18
6 / 7 / 3
11,552
722
12,611
20,075
13,836
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
MB0SS
Artemis
19
3 / 7 / 7
11,715
732
17,325
15,335
5,674
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
ShadowKestrel5
Morgan Le Fay
17
1 / 9 / 8
10,435
652
9,307
17,156
6,303
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
TechDecker
Baron Samedi
18
3 / 5 / 6
11,311
707
24,135
20,988
9,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
44
30
Kills
14
15
Deaths
30
66
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
2
6
2
L
Fenrir
ArcofArmy
Fenrir
6
7
3
1.07
W
Kumbhakarna
AvilaJr357
Kumbhakarna
1
4
16
2.25
W
Cliodhna
Chonkiboi8782
Cliodhna
5
4
16
3.25
W
Medusa
Llamamon
Medusa
8
2
13
7.25
L
Artemis
MB0SS
Artemis
3
7
7
0.93
L
Morgan Le Fay
ShadowKestrel5
Morgan Le Fay
1
9
8
0.56
L
Baron Samedi
TechDecker
Baron Samedi
3
5
6
1.2
W
Gilgamesh
Zotily
Gilgamesh
8
4
12
3.5
W
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,169
Damage
70,163
91,027
Taken
94,545
54,058
Mitigated
58,790
25,786
Healing
32,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,785
3,013
3,940
9,149
20,991
23,452
18
7,511
12,715
0
10,364
L
Fenrir
ArcofArmy
Fenrir
12,611
1,970
324
1,244
20,075
13,836
0
2,702
16,981
263
22,555
W
Kumbhakarna
AvilaJr357
Kumbhakarna
7,738
461
0
6,850
27,025
16,780
809
9,153
17,538
22,552
0
W
Cliodhna
Chonkiboi8782
Cliodhna
14,994
1,206
0
5,964
18,952
10,713
1,747
6,402
12,379
0
48,227
W
Medusa
Llamamon
Medusa
18,387
8,395
0
1,993
12,255
5,525
2,814
4,999
7,105
0
55,913
L
Artemis
MB0SS
Artemis
17,325
9,809
0
2,533
15,335
5,674
1,712
4,426
10,526
0
47,758
L
Morgan Le Fay
ShadowKestrel5
Morgan Le Fay
9,307
469
487
2,023
17,156
6,303
57
2,882
13,807
25,440
0
L
Baron Samedi
TechDecker
Baron Samedi
24,135
1,321
3,942
8,755
20,988
9,525
58
5,097
15,544
63,495
0
W
Gilgamesh
Zotily
Gilgamesh
24,170
6,090
0
2,606
21,101
14,161
661
7,774
12,520
0
54,942
W
14,880
935
1,136
7,237
11,694
6,879
1,551
4,313
7,232
54,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,066
Gold Earned
55,517
313
Minions Killed
238
0
Camps Cleared
0
1,631,634
Distance Traveled
1,372,304
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,504
657
7
0
0
298,900
0
L
Fenrir
11,552
722
21
1
0
291,982
0
W
Kumbhakarna
11,453
716
33
2
0
315,367
0
W
Cliodhna
12,680
793
61
4
0
372,467
0
W
Medusa
12,950
809
70
4
0
322,352
2
L
Artemis
11,715
732
69
4
0
237,949
2
L
Morgan Le Fay
10,435
652
29
2
0
264,453
0
L
Baron Samedi
11,311
707
112
7
0
279,020
0
W
Gilgamesh
12,724
795
58
4
0
320,737
2
W
Hades
13,259
829
91
6
0
300,711
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role