Player Matchup

Danzaburou
Danzaburou
Groelfex
Danzaburou
Level 158
God Stats
6W - 7L
1,508 SR
Queue Stats
78W - 87L
1,595 Elo+
Solo
Bastet
Bastet
Saiachu
Bastet
Level 117
God Stats
10W - 7L
1,782 SR
Queue Stats
53W - 76L
1,362 Elo+
Party 1
Merlin
Merlin
adiv_vardhan
Merlin
Level 155
God Stats
1W - 4L
1,184 SR
Queue Stats
58W - 79L
1,375 Elo+
Party 1
Hades
Hades
deathy434
Hades
Level 149
God Stats
6W - 1L
1,921 SR
Queue Stats
100W - 125L
1,406 Elo+
Party 1
Khepri
Khepri
theknownperson
Khepri
Level 154
God Stats
9W - 9L
1,336 SR
Queue Stats
68W - 87L
1,416 Elo+
Party 1
Team Averages
Level 147
1,546 SR
1,431 Elo+

VS

Team Averages
Level 125
1,535 SR
1,446 Elo+
Anubis
Anubis
 
Anubis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
D34MON
Ullr
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 112L
1,378 Elo+
Solo
Tiamat
Tiamat
Delror
Tiamat
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,545 Elo+
Party 2
Hercules
Hercules
Mordherz
Hercules
Level 141
God Stats
1W - 1L
1,676 SR
Queue Stats
2W - 5L
1,548 Elo+
Party 2
Cliodhna
Cliodhna
ReigaK92
Cliodhna
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Groelfex
Danzaburou
12
8 / 0 / 0
7,581
632
10,721
5,915
2,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
Saiachu
Bastet
12
3 / 2 / 3
6,723
560
3,918
6,231
1,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
12
1 / 0 / 3
6,833
569
3,196
3,506
973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
deathy434
Hades
11
0 / 2 / 1
6,249
521
2,343
8,175
5,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 0 / 8
6,775
565
2,746
4,795
4,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
1 / 1 / 1
6,682
557
5,027
5,348
2,089
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ullr
D34MON
Ullr
10
0 / 2 / 1
5,889
491
2,189
6,701
1,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Delror
Tiamat
11
2 / 2 / 0
6,458
538
3,251
5,710
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Mordherz
Hercules
9
1 / 4 / 0
6,029
502
1,778
11,544
6,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
ReigaK92
Cliodhna
10
0 / 3 / 2
5,839
487
1,835
7,005
1,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
12
Kills
4
4
Deaths
12
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
1
1
1.5
L
Ullr
D34MON
Ullr
0
2
1
0.25
L
Tiamat
Delror
Tiamat
2
2
0
1
W
Danzaburou
Groelfex
Danzaburou
8
0
0
8
L
Hercules
Mordherz
Hercules
1
4
0
0.25
L
Cliodhna
ReigaK92
Cliodhna
0
3
2
0.33
W
Bastet
Saiachu
Bastet
3
2
3
2.25
W
Merlin
1
0
3
2.5
W
Hades
deathy434
Hades
0
2
1
0.25
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,924
Damage
14,080
28,622
Taken
36,308
15,185
Mitigated
15,103
13,271
Healing
11,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,027
474
0
3,436
5,348
2,089
552
1,874
3,125
42,815
0
L
Ullr
D34MON
Ullr
2,189
1,011
0
1,843
6,701
1,732
0
839
5,862
0
39,414
L
Tiamat
Delror
Tiamat
3,251
562
0
1,854
5,710
3,063
177
2,371
3,228
31,545
892
W
Danzaburou
Groelfex
Danzaburou
10,721
5,328
0
4,278
5,915
2,410
1,386
809
5,106
0
54,057
L
Hercules
Mordherz
Hercules
1,778
180
175
3,549
11,544
6,423
0
1,496
10,048
0
11,750
L
Cliodhna
ReigaK92
Cliodhna
1,835
0
0
866
7,005
1,796
264
1,105
5,760
0
30,271
W
Bastet
Saiachu
Bastet
3,918
372
0
3,098
6,231
1,889
504
941
5,290
0
40,191
W
Merlin
3,196
144
0
1,555
3,506
973
625
777
2,729
38,631
0
W
Hades
deathy434
Hades
2,343
88
0
3,356
8,175
5,911
345
4,456
3,719
31,279
0
W
2,746
101
0
984
4,795
4,002
120
984
3,811
15,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,161
Gold Earned
30,897
370
Minions Killed
315
0
Camps Cleared
0
1,193,770
Distance Traveled
1,159,174
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,682
557
79
7
0
209,787
1
L
Ullr
5,889
491
74
6
0
215,796
4
L
Tiamat
6,458
538
68
6
0
230,210
3
W
Danzaburou
7,581
632
106
9
0
222,235
1
L
Hercules
6,029
502
31
3
0
220,986
2
L
Cliodhna
5,839
487
63
5
0
282,395
1
W
Bastet
6,723
560
73
6
0
298,636
4
W
Merlin
6,833
569
99
8
0
231,755
6
W
Hades
6,249
521
70
6
0
179,559
4
W
Khepri
6,775
565
22
2
0
261,585
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role