Player Matchup

Ymir
Ymir
KirbyladGames
Ymir
Level 48
God Stats
16W - 18L
1,622 SR
Queue Stats
58W - 60L
1,374 Elo+
Party 2
Kukulkan
Kukulkan
MeatnPotatoes
Kukulkan
Level 25
God Stats
33W - 24L
1,456 SR
Queue Stats
91W - 90L
1,323 Elo+
Party 2
Fenrir
Fenrir
TheSnifflyChef
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Mulan
Mulan
rex raptus
Mulan
Level 159
God Stats
10W - 16L
1,758 SR
Queue Stats
57W - 60L
1,945 Elo+
Party 1
Skadi
Skadi
tragicfm
Skadi
Level 129
God Stats
1W - 9L
1,069 SR
Queue Stats
110W - 135L
1,554 Elo+
Party 1
Team Averages
Level 77
1,481 SR
1,539 Elo+

VS

Team Averages
Level 77
1,506 SR
1,543 Elo+
Cthulhu
Cthulhu
Chogbi
Cthulhu
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,570 Elo+
Party 3
Nemesis
Nemesis
GhostsDreams
Nemesis
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 8L
1,531 Elo+
Party 3
Charybdis
Charybdis
KasevonAffen
Charybdis
Level 45
God Stats
2W - 0L
1,528 SR
Queue Stats
172W - 99L
1,615 Elo+
Party 3
Chaac
Chaac
Unpopularwhale
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Olorun
Olorun
ironcheeks
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 3
7,785
599
4,129
13,265
7,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
MeatnPotatoes
Kukulkan
16
3 / 8 / 2
9,288
714
9,716
11,322
3,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 9 / 2
8,009
616
6,552
14,849
8,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mulan
14
2 / 5 / 2
8,206
631
7,984
18,580
16,736
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
tragicfm
Skadi
15
1 / 6 / 5
8,535
657
8,025
10,781
3,501
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chogbi
Cthulhu
18
10 / 0 / 13
10,920
840
14,778
12,283
15,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
GhostsDreams
Nemesis
18
9 / 0 / 15
10,921
840
11,626
11,776
6,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
KasevonAffen
Charybdis
20
12 / 1 / 12
12,566
967
22,020
14,269
6,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
0 / 4 / 6
8,843
680
2,502
8,938
5,609
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
ironcheeks
Olorun
16
3 / 2 / 17
10,044
773
10,154
10,597
4,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
97
7
Kills
34
34
Deaths
7
14
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Chogbi
Cthulhu
10
0
13
16.5
W
Nemesis
GhostsDreams
Nemesis
9
0
15
16.5
W
Charybdis
KasevonAffen
Charybdis
12
1
12
18
L
0
6
3
0.25
L
Kukulkan
MeatnPotatoes
Kukulkan
3
8
2
0.5
L
1
9
2
0.22
W
0
4
6
0.75
W
Olorun
ironcheeks
Olorun
3
2
17
5.75
L
Mulan
2
5
2
0.6
L
Skadi
tragicfm
Skadi
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,406
Damage
61,080
68,797
Taken
57,863
39,591
Mitigated
38,428
5,479
Healing
20,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Chogbi
Cthulhu
14,778
873
624
3,384
12,283
15,658
138
2,723
9,489
28,289
0
W
Nemesis
GhostsDreams
Nemesis
11,626
2,658
0
3,497
11,776
6,543
56
2,899
8,670
0
32,170
W
Charybdis
KasevonAffen
Charybdis
22,020
14,208
0
5,591
14,269
6,197
3,642
3,310
10,732
0
76,536
L
4,129
169
0
775
13,265
7,303
0
4,452
8,237
10,756
0
L
Kukulkan
MeatnPotatoes
Kukulkan
9,716
912
0
0
11,322
3,929
342
5,269
5,523
38,232
0
L
6,552
1,248
133
1,185
14,849
8,122
0
4,733
9,424
0
13,705
W
2,502
290
0
1,059
8,938
5,609
707
1,809
7,072
0
18,284
W
Olorun
ironcheeks
Olorun
10,154
5,471
1,337
4,659
10,597
4,421
1,628
3,104
7,462
26,398
0
L
Mulan
7,984
666
0
2,137
18,580
16,736
0
5,330
12,363
0
19,168
L
Skadi
tragicfm
Skadi
8,025
3,709
0
1,249
10,781
3,501
403
3,398
6,987
0
30,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,823
Gold Earned
53,294
166
Minions Killed
258
0
Camps Cleared
0
1,187,039
Distance Traveled
1,277,993
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,920
840
30
2
0
287,007
1
W
Nemesis
10,921
840
54
4
0
267,536
1
W
Charybdis
12,566
967
113
9
0
275,200
2
L
Ymir
7,785
599
19
1
0
263,566
4
L
Kukulkan
9,288
714
65
5
0
234,051
0
L
Fenrir
8,009
616
15
1
0
233,615
0
W
Chaac
8,843
680
26
2
0
197,907
0
W
Olorun
10,044
773
35
3
0
250,343
2
L
Mulan
8,206
631
17
1
0
230,554
0
L
Skadi
8,535
657
50
4
0
225,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role