Player Matchup

Raijin
Raijin
 
Raijin
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
BakkaSmash
Cliodhna
Level 41
God Stats
3W - 6L
1,258 SR
Queue Stats
19W - 24L
1,182 Elo+
Party 4
Ymir
Ymir
DaWizOfOz
Ymir
Level 42
God Stats
1W - 5L
1,386 SR
Queue Stats
31W - 63L
1,319 Elo+
Party 1
Sol
Sol
RangatangStaunch
Sol
Level 148
God Stats
28W - 32L
1,567 SR
Queue Stats
96W - 113L
1,361 Elo+
Party 1
Baron Samedi
Baron Samedi
TheNerdyStoner
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,099 Elo+
Party 4
Team Averages
Level 69
1,442 SR
1,292 Elo+

VS

Team Averages
Level 72
1,346 SR
1,379 Elo+
Bacchus
Bacchus
BrunhiIde
Bacchus
Level 69
God Stats
50W - 40L
1,302 SR
Queue Stats
205W - 227L
1,428 Elo+
Party 3
Set
Set
Dalamandur197
Set
Level 62
God Stats
6W - 4L
1,324 SR
Queue Stats
78W - 70L
1,268 Elo+
Party 2
Apollo
Apollo
ItssHIdden
Apollo
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 16L
1,524 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Minrado
Morgan Le Fay
Level 56
God Stats
8W - 3L
1,431 SR
Queue Stats
32W - 22L
1,268 Elo+
Party 2
Neith
Neith
SpellWolf
Neith
Level 124
God Stats
17W - 11L
1,172 SR
Queue Stats
88W - 96L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
1 / 4 / 5
8,992
500
4,819
10,853
3,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
BakkaSmash
Cliodhna
17
7 / 4 / 1
10,644
591
9,227
13,071
5,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
14
1 / 6 / 5
9,143
508
2,402
16,986
19,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 4 / 1
9,299
517
9,921
14,278
6,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
TheNerdyStoner
Baron Samedi
15
2 / 4 / 1
9,588
533
8,301
11,748
10,069
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BrunhiIde
Bacchus
15
2 / 2 / 5
9,551
531
5,426
15,527
17,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
5 / 3 / 5
9,682
538
9,064
12,198
7,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
ItssHIdden
Apollo
16
6 / 3 / 5
9,983
555
6,883
11,019
4,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Minrado
Morgan Le Fay
17
3 / 3 / 8
10,749
597
10,623
7,695
2,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
SpellWolf
Neith
17
6 / 2 / 4
10,586
588
10,249
9,437
3,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
13
Kills
22
22
Deaths
13
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
4
5
0.88
L
Cliodhna
BakkaSmash
Cliodhna
7
4
1
1.88
W
Bacchus
BrunhiIde
Bacchus
2
2
5
2.25
L
Ymir
1
6
5
0.58
W
5
3
5
2.5
W
Apollo
ItssHIdden
Apollo
6
3
5
2.83
W
Morgan Le Fay
Minrado
Morgan Le Fay
3
3
8
2.33
L
2
4
1
0.63
W
Neith
SpellWolf
Neith
6
2
4
4
L
Baron Samedi
TheNerdyStoner
Baron Samedi
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,670
Damage
42,245
66,936
Taken
55,876
45,236
Mitigated
35,402
20,410
Healing
17,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
4,819
516
0
1,717
10,853
3,412
600
4,329
6,212
45,501
0
L
Cliodhna
BakkaSmash
Cliodhna
9,227
1,338
199
4,880
13,071
5,441
0
1,928
11,013
0
66,144
W
Bacchus
BrunhiIde
Bacchus
5,426
676
0
4,280
15,527
17,622
723
4,791
10,700
27,221
0
L
Ymir
2,402
555
628
2,038
16,986
19,823
377
4,207
12,553
17,748
0
W
9,064
3,806
0
4,914
12,198
7,376
0
7,359
4,589
0
34,680
W
Apollo
ItssHIdden
Apollo
6,883
5,132
0
3,355
11,019
4,229
0
4,722
6,223
0
52,035
W
Morgan Le Fay
Minrado
Morgan Le Fay
10,623
1,093
0
1,277
7,695
2,814
2,201
2,687
4,716
68,727
0
L
9,921
3,029
0
6,780
14,278
6,491
3,792
3,784
10,190
69,911
8,972
W
Neith
SpellWolf
Neith
10,249
4,359
0
3,853
9,437
3,361
6,237
4,475
4,882
0
63,541
L
Baron Samedi
TheNerdyStoner
Baron Samedi
8,301
777
90
4,078
11,748
10,069
258
1,168
10,170
44,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,666
Gold Earned
50,551
440
Minions Killed
448
0
Camps Cleared
0
1,686,197
Distance Traveled
1,717,330
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,992
500
84
5
0
333,108
4
L
Cliodhna
10,644
591
112
6
0
399,239
0
W
Bacchus
9,551
531
39
2
0
368,802
1
L
Ymir
9,143
508
28
2
0
333,658
1
W
Set
9,682
538
67
4
0
359,313
1
W
Apollo
9,983
555
106
6
0
362,489
0
W
Morgan Le Fay
10,749
597
120
7
0
322,527
0
L
Sol
9,299
517
134
7
0
317,908
4
W
Neith
10,586
588
116
6
0
304,199
3
L
Baron Samedi
9,588
533
82
5
0
302,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role