Player Matchup

Nu Wa
Nu Wa
CSinert
Nu Wa
Level 27
God Stats
17W - 15L
1,746 SR
Queue Stats
228W - 232L
1,588 Elo+
Party 1
Ullr
Ullr
IIIII-_beta610
Ullr
Level 102
God Stats
6W - 10L
1,500 SR
Queue Stats
233W - 250L
1,567 Elo+
Party 1
Loki
Loki
Insidiouss
Loki
Level 101
God Stats
309W - 190L
1,646 SR
Queue Stats
454W - 403L
1,610 Elo+
Party 2
Vamana
Vamana
JK L0I
Vamana
Level 68
God Stats
11W - 7L
1,500 SR
Queue Stats
280W - 250L
1,646 Elo+
Party 2
Charybdis
Charybdis
PAPA DEANER
Charybdis
Level 41
God Stats
6W - 5L
1,895 SR
Queue Stats
221W - 221L
1,517 Elo+
Party 2
Team Averages
Level 68
1,658 SR
1,586 Elo+

VS

Team Averages
Level 72
1,423 SR
1,582 Elo+
Geb
Geb
AmethystRose_xx
Geb
Level 159
God Stats
0W - 5L
1,142 SR
Queue Stats
47W - 43L
1,539 Elo+
Party 3
Ah Puch
Ah Puch
CL4sSiQ1sMo
Ah Puch
Level 39
God Stats
1W - 1L
1,700 SR
Queue Stats
1W - 1L
1,692 Elo+
Solo
Nemesis
Nemesis
itts_lethal
Nemesis
Level 13
God Stats
3W - 1L
1,663 SR
Queue Stats
10W - 6L
1,701 Elo+
Party 3
Izanami
Izanami
monachi21
Izanami
Level 32
God Stats
9W - 14L
1,357 SR
Queue Stats
16W - 17L
1,501 Elo+
Party 3
Bacchus
Bacchus
phoeniex10
Bacchus
Level 117
God Stats
0W - 1L
1,251 SR
Queue Stats
28W - 18L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CSinert
Nu Wa
10
0 / 4 / 1
6,002
500
4,693
5,229
1,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 0 / 1
6,135
511
3,095
5,512
1,781
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 1 / 2
6,908
576
6,583
7,728
2,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
JK L0I
Vamana
12
1 / 1 / 1
6,569
547
5,420
7,887
4,139
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
PAPA DEANER
Charybdis
12
1 / 0 / 0
6,972
581
1,657
5,587
1,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,208
517
2,137
6,346
3,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
CL4sSiQ1sMo
Ah Puch
11
3 / 2 / 1
6,616
551
5,118
9,927
3,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
itts_lethal
Nemesis
13
3 / 1 / 3
7,479
623
5,775
7,855
2,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
monachi21
Izanami
1
0 / 0 / 0
3,759
313
0
509
140
Bacchus
phoeniex10
Bacchus
10
0 / 2 / 2
5,910
493
4,314
8,637
8,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
6
Kills
6
6
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Ah Puch
CL4sSiQ1sMo
Ah Puch
3
2
1
1.75
W
Nu Wa
CSinert
Nu Wa
0
4
1
0.13
W
1
0
1
1.5
W
3
1
2
4
W
Vamana
JK L0I
Vamana
1
1
1
1.5
W
Charybdis
PAPA DEANER
Charybdis
1
0
0
1
L
Nemesis
itts_lethal
Nemesis
3
1
3
4.5
L
Izanami
monachi21
Izanami
0
0
0
0
L
Bacchus
phoeniex10
Bacchus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,448
Damage
17,344
31,943
Taken
33,274
11,930
Mitigated
18,099
11,323
Healing
9,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,137
109
0
1,887
6,346
3,504
0
195
6,107
33,311
0
L
Ah Puch
CL4sSiQ1sMo
Ah Puch
5,118
99
0
5,193
9,927
3,134
230
1,776
7,949
28,965
0
W
Nu Wa
CSinert
Nu Wa
4,693
723
0
1,106
5,229
1,340
534
1,965
3,013
27,261
0
W
3,095
530
541
911
5,512
1,781
0
1,445
3,927
0
31,749
W
6,583
2,109
441
3,568
7,728
2,925
1,293
2,322
5,186
0
41,392
W
Vamana
JK L0I
Vamana
5,420
1,491
0
1,667
7,887
4,139
408
2,764
4,744
6,008
30,430
W
Charybdis
PAPA DEANER
Charybdis
1,657
921
0
3,089
5,587
1,745
454
2,083
3,504
0
44,936
L
Nemesis
itts_lethal
Nemesis
5,775
3,267
0
716
7,855
2,497
0
1,760
5,863
0
50,512
L
Izanami
monachi21
Izanami
0
0
0
0
509
140
0
453
0
0
0
L
Bacchus
phoeniex10
Bacchus
4,314
453
0
1,873
8,637
8,824
471
1,301
7,284
22,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,586
Gold Earned
29,972
355
Minions Killed
238
0
Camps Cleared
0
1,173,005
Distance Traveled
898,320
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,208
517
42
4
0
209,744
3
L
Ah Puch
6,616
551
64
5
0
218,901
4
W
Nu Wa
6,002
500
56
5
0
213,259
6
W
Ullr
6,135
511
54
5
0
252,738
5
W
Loki
6,908
576
86
7
0
256,537
0
W
Vamana
6,569
547
66
6
0
222,695
0
W
Charybdis
6,972
581
93
8
0
227,776
3
L
Nemesis
7,479
623
96
8
0
255,566
0
L
Izanami
3,759
313
0
0
0
0
0
L
Bacchus
5,910
493
36
3
0
214,109
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role