Player Matchup

Bellona
Bellona
Black139233
Bellona
Level 16
God Stats
2W - 1L
1,715 SR
Queue Stats
52W - 68L
1,712 Elo+
Solo
Agni
Agni
KrispyMuffin
Agni
Level 11
God Stats
1W - 1L
1,729 SR
Queue Stats
32W - 21L
1,609 Elo+
Party 2
Thanatos
Thanatos
RiceAndBeans808
Thanatos
Level 6
God Stats
1W - 2L
1,518 SR
Queue Stats
11W - 15L
1,547 Elo+
Party 3
Nu Wa
Nu Wa
Ricetin
Nu Wa
Level 29
God Stats
89W - 90L
1,525 SR
Queue Stats
90W - 93L
1,572 Elo+
Party 3
Bacchus
Bacchus
paythesnucka
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,670 Elo+
Party 2
Team Averages
Level 14
1,597 SR
1,622 Elo+

VS

Team Averages
Level 59
1,461 SR
1,652 Elo+
Sol
Sol
BeoWulf617
Sol
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
335W - 228L
1,787 Elo+
Party 1
Gilgamesh
Gilgamesh
BlazeInferno99
Gilgamesh
Level 41
God Stats
6W - 3L
1,307 SR
Queue Stats
134W - 89L
1,666 Elo+
Party 1
Kukulkan
Kukulkan
Cancelthatok
Kukulkan
Level 29
God Stats
3W - 3L
1,473 SR
Queue Stats
300W - 265L
1,701 Elo+
Solo
Hou Yi
Hou Yi
Shoebaguette
Hou Yi
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,552 Elo+
Party 4
Mercury
Mercury
theROOK37
Mercury
Level 65
God Stats
2W - 3L
1,526 SR
Queue Stats
12W - 15L
1,552 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Black139233
Bellona
14
0 / 8 / 2
8,807
677
4,365
21,087
14,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
3 / 4 / 3
9,228
710
6,229
10,695
3,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
16
5 / 6 / 1
9,492
730
12,629
16,658
6,665
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
Ricetin
Nu Wa
16
0 / 3 / 5
8,947
688
10,773
10,224
3,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
paythesnucka
Bacchus
15
0 / 2 / 6
8,362
643
6,622
15,862
11,698
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 8
10,213
786
11,874
12,180
4,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
BlazeInferno99
Gilgamesh
17
5 / 5 / 9
10,856
835
8,731
15,350
8,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Cancelthatok
Kukulkan
20
8 / 1 / 7
11,286
868
19,066
8,628
3,655
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
18
4 / 0 / 8
10,265
790
11,621
8,221
3,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
theROOK37
Mercury
18
4 / 0 / 8
10,429
802
10,438
9,152
3,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
63
8
Kills
23
23
Deaths
8
17
Assists
40
Player
Kills
Deaths
Assists
KDA
W
2
2
8
3
L
Bellona
Black139233
Bellona
0
8
2
0.13
W
Gilgamesh
BlazeInferno99
Gilgamesh
5
5
9
1.9
W
Kukulkan
Cancelthatok
Kukulkan
8
1
7
11.5
L
3
4
3
1.13
L
Thanatos
5
6
1
0.92
L
Nu Wa
Ricetin
Nu Wa
0
3
5
0.83
W
Hou Yi
4
0
8
8
L
Bacchus
paythesnucka
Bacchus
0
2
6
1.5
W
Mercury
theROOK37
Mercury
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,618
Damage
61,730
74,526
Taken
53,531
39,682
Mitigated
24,439
22,352
Healing
19,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,874
5,082
0
6,344
12,180
4,658
2,201
5,496
6,524
57,864
5,199
L
Bellona
Black139233
Bellona
4,365
339
958
2,615
21,087
14,226
85
3,380
17,433
0
20,349
W
Gilgamesh
BlazeInferno99
Gilgamesh
8,731
1,526
2,303
2,758
15,350
8,982
0
7,567
7,465
0
22,066
W
Kukulkan
Cancelthatok
Kukulkan
19,066
796
0
2,675
8,628
3,655
0
4,328
4,152
53,585
0
L
6,229
363
75
2,122
10,695
3,292
0
5,118
5,549
27,900
0
L
Thanatos
12,629
2,583
0
10,286
16,658
6,665
0
7,225
9,292
0
34,272
L
Nu Wa
Ricetin
Nu Wa
10,773
2,428
0
2,054
10,224
3,801
4
6,239
3,902
38,249
0
W
Hou Yi
11,621
6,294
0
3,656
8,221
3,249
86
3,487
4,634
0
40,064
L
Bacchus
paythesnucka
Bacchus
6,622
253
0
4,242
15,862
11,698
0
7,269
8,431
18,047
0
W
Mercury
theROOK37
Mercury
10,438
3,549
0
1,572
9,152
3,895
426
1,928
7,132
0
37,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,836
Gold Earned
53,049
215
Minions Killed
312
0
Camps Cleared
0
1,253,281
Distance Traveled
1,454,764
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,213
786
104
8
0
257,955
0
L
Bellona
8,807
677
29
2
0
236,561
1
W
Gilgamesh
10,856
835
20
2
0
283,977
1
W
Kukulkan
11,286
868
81
6
0
300,095
2
L
Agni
9,228
710
50
4
0
239,520
0
L
Thanatos
9,492
730
45
3
0
270,784
0
L
Nu Wa
8,947
688
71
5
0
240,320
0
W
Hou Yi
10,265
790
59
5
0
260,614
3
L
Bacchus
8,362
643
20
2
0
266,096
0
W
Mercury
10,429
802
48
4
0
352,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role