Player Matchup

Mulan
Mulan
Ronin_Ninja
Mulan
Level 143
God Stats
4W - 2L
1,277 SR
Queue Stats
26W - 47L
1,237 Elo+
Party 1
Sol
Sol
gazeofwinter347
Sol
Level 129
God Stats
4W - 5L
1,455 SR
Queue Stats
15W - 34L
1,369 Elo+
Solo
Ymir
Ymir
zaiahcod15
Ymir
Level 127
God Stats
6W - 7L
1,806 SR
Queue Stats
23W - 39L
1,261 Elo+
Party 1
Team Averages
Level 133
1,513 SR
1,289 Elo+

VS

Team Averages
Level 95
1,386 SR
1,437 Elo+
Ganesha
Ganesha
TheRookieCookie1
Ganesha
Level 60
God Stats
0W - 2L
1,175 SR
Queue Stats
104W - 104L
1,458 Elo+
Party 2
Medusa
Medusa
jamanjr525
Medusa
Level 138
God Stats
4W - 2L
1,481 SR
Queue Stats
16W - 33L
1,317 Elo+
Solo
Sol
Sol
panini467
Sol
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
45W - 36L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 3
7,627
847
5,855
6,747
3,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 2 / 6
7,864
874
8,839
7,020
2,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 2 / 6
7,578
842
4,026
11,185
9,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 6
6,299
700
3,570
10,643
9,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
jamanjr525
Medusa
9
4 / 3 / 2
6,745
749
4,706
6,454
2,216
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

11
3 / 4 / 3
6,922
769
5,525
5,449
1,858
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
13
Kills
7
7
Deaths
13
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
3
3
2.5
L
0
6
6
0.5
W
5
2
6
4
L
Medusa
jamanjr525
Medusa
4
3
2
1.67
L
3
4
3
1.13
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,720
Damage
13,801
24,952
Taken
22,546
15,141
Mitigated
13,879
8,159
Healing
2,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,855
1,049
541
1,933
6,747
3,539
106
2,047
4,495
0
16,350
L
3,570
453
105
1,041
10,643
9,805
0
5,233
5,062
10,324
0
W
8,839
2,390
722
3,528
7,020
2,581
1,632
2,747
4,141
25,953
2,607
L
Medusa
jamanjr525
Medusa
4,706
2,235
119
745
6,454
2,216
19
3,275
3,062
0
11,310
L
5,525
1,585
0
921
5,449
1,858
0
4,015
1,367
20,285
0
W
4,026
1,016
309
1,126
11,185
9,021
98
4,091
6,895
13,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,069
Gold Earned
19,966
96
Minions Killed
71
6
Camps Cleared
2
508,088
Distance Traveled
434,300
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,627
847
25
3
2
164,766
0
L
Ganesha
6,299
700
10
1
0
152,004
1
W
Sol
7,864
874
46
5
3
176,432
2
L
Medusa
6,745
749
23
3
0
131,494
2
L
Sol
6,922
769
38
4
2
150,802
1
W
Ymir
7,578
842
25
3
1
166,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role