Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
ImTrash4201940
Cerberus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,531 Elo+
Solo
Set
Set
Kaos Krusaders
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,227 Elo+
Party 2
Awilix
Awilix
TLR_Fuego
Awilix
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,463 Elo+
Party 3
Anubis
Anubis
TLR_Khaimera
Anubis
Level 103
God Stats
1W - 2L
1,359 SR
Queue Stats
16W - 21L
1,463 Elo+
Party 3
Team Averages
Level 84
1,472 SR
1,437 Elo+

VS

Team Averages
Level 90
1,478 SR
1,595 Elo+
Merlin
Merlin
GrimTribute
Merlin
Level 128
God Stats
2W - 2L
1,176 SR
Queue Stats
250W - 202L
1,609 Elo+
Party 1
King Arthur
King Arthur
MrKyDrAgOn713
King Arthur
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 76L
1,433 Elo+
Solo
Horus
Horus
TerrOM
Horus
Level 84
God Stats
4W - 3L
1,500 SR
Queue Stats
123W - 85L
1,669 Elo+
Party 1
Kali
Kali
notMadrock
Kali
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 166L
1,614 Elo+
Party 1
Ymir
Ymir
ssgmongoose
Ymir
Level 26
God Stats
3W - 0L
1,715 SR
Queue Stats
106W - 70L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
5 / 3 / 8
9,193
919
6,728
11,255
12,720
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
13
3 / 5 / 7
8,058
806
6,550
17,815
16,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
1 / 6 / 6
6,673
667
5,142
8,715
4,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Awilix
TLR_Fuego
Awilix
12
1 / 5 / 8
7,427
743
3,524
8,757
2,358
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
16
3 / 5 / 8
9,256
926
14,377
9,996
3,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
8 / 2 / 12
9,519
952
20,996
7,165
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
MrKyDrAgOn713
King Arthur
14
1 / 4 / 14
8,199
820
4,685
12,888
13,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Horus
TerrOM
Horus
13
1 / 4 / 15
7,998
800
5,447
12,163
12,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
12 / 1 / 11
10,686
1,069
15,080
12,232
7,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 2 / 18
9,388
939
4,919
11,326
10,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
94
13
Kills
24
24
Deaths
13
37
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
5
3
8
3
W
Merlin
8
2
12
7
L
Cerberus
3
5
7
1.3
L
1
6
6
0.67
W
King Arthur
MrKyDrAgOn713
King Arthur
1
4
14
2
L
Awilix
TLR_Fuego
Awilix
1
5
8
1
L
Anubis
3
5
8
1.4
W
Horus
TerrOM
Horus
1
4
15
2.13
W
12
1
11
17.5
W
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,321
Damage
51,127
56,538
Taken
55,774
40,069
Mitigated
47,237
19,993
Healing
24,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
6,728
402
5,530
4,372
11,255
12,720
0
4,534
6,447
168
11,571
W
Merlin
20,996
2,373
675
445
7,165
3,170
1,361
1,290
5,875
39,129
0
L
Cerberus
6,550
448
0
4,399
17,815
16,562
0
7,854
9,721
16,268
0
L
5,142
2,058
341
1,003
8,715
4,454
0
4,169
4,503
0
6,089
W
King Arthur
MrKyDrAgOn713
King Arthur
4,685
629
1,181
2,712
12,888
13,177
302
5,274
7,439
0
15,799
L
Awilix
TLR_Fuego
Awilix
3,524
1,383
404
428
8,757
2,358
0
4,924
3,671
0
6,393
L
Anubis
14,377
963
1,430
2,086
9,996
3,975
45
4,434
5,492
36,100
0
W
Horus
TerrOM
Horus
5,447
2,839
5,824
5,170
12,163
12,934
437
5,187
6,905
0
9,787
W
15,080
7,559
164
6,947
12,232
7,277
1,560
4,354
7,703
0
28,911
W
4,919
758
266
1,458
11,326
10,679
964
4,980
6,204
11,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,607
Gold Earned
45,790
96
Minions Killed
107
0
Camps Cleared
0
938,744
Distance Traveled
1,033,476
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,193
919
6
1
0
230,661
2
W
Merlin
9,519
952
37
4
0
168,750
3
L
Cerberus
8,058
806
30
3
0
177,967
0
L
Set
6,673
667
4
0
0
182,480
0
W
King Arthur
8,199
820
12
1
0
200,589
1
L
Awilix
7,427
743
6
1
0
179,375
0
L
Anubis
9,256
926
50
5
0
168,261
0
W
Horus
7,998
800
7
1
0
216,510
1
W
Kali
10,686
1,069
37
4
0
250,003
0
W
Ymir
9,388
939
14
1
0
197,624
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role