Player Matchup

Danzaburou
Danzaburou
BRUTAL663
Danzaburou
Level 28
God Stats
10W - 7L
1,287 SR
Queue Stats
28W - 26L
1,467 Elo+
Party 1
Nemesis
Nemesis
Demonitizedd
Nemesis
Level 33
God Stats
2W - 7L
1,152 SR
Queue Stats
31W - 49L
1,220 Elo+
Solo
Kali
Kali
RiquerDeath
Kali
Level 49
God Stats
17W - 18L
1,287 SR
Queue Stats
156W - 166L
1,467 Elo+
Party 1
Tiamat
Tiamat
Samayo--Okami
Tiamat
Level 38
God Stats
5W - 9L
1,031 SR
Queue Stats
10W - 12L
1,224 Elo+
Solo
Sun Wukong
Sun Wukong
stacisbak21
Sun Wukong
Level 157
God Stats
6W - 8L
1,500 SR
Queue Stats
227W - 246L
1,524 Elo+
Solo
Team Averages
Level 61
1,251 SR
1,380 Elo+

VS

Team Averages
Level 67
1,451 SR
1,416 Elo+
Yemoja
Yemoja
Celub
Yemoja
Level 61
God Stats
29W - 21L
1,175 SR
Queue Stats
254W - 285L
1,367 Elo+
Solo
Bastet
Bastet
CosmicSpores
Bastet
Level 83
God Stats
20W - 17L
1,712 SR
Queue Stats
308W - 305L
1,431 Elo+
Solo
Hera
Hera
DarkBerserkeR-_
Hera
Level 63
God Stats
10W - 13L
1,528 SR
Queue Stats
80W - 88L
1,421 Elo+
Solo
Neith
Neith
ERRRE2082
Neith
Level 64
God Stats
2W - 3L
1,353 SR
Queue Stats
27W - 31L
1,442 Elo+
Solo
Achilles
Achilles
IvanRojas07
Achilles
Level 64
God Stats
8W - 13L
1,487 SR
Queue Stats
268W - 260L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BRUTAL663
Danzaburou
10
0 / 3 / 0
6,021
401
4,777
8,361
2,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Demonitizedd
Nemesis
7
0 / 2 / 0
5,401
360
0
7,430
1,722
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
1 / 7 / 0
6,109
407
6,041
13,641
3,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 3 / 1
6,440
429
1,984
10,702
5,529
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
stacisbak21
Sun Wukong
12
2 / 1 / 0
7,238
483
5,532
13,139
9,003
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Celub
Yemoja
12
0 / 0 / 4
7,323
488
1,933
7,973
6,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
14
9 / 0 / 3
8,716
581
9,133
8,590
2,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 1 / 0
9,135
609
6,312
5,097
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
ERRRE2082
Neith
12
2 / 1 / 3
7,583
506
7,759
6,709
2,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Achilles
IvanRojas07
Achilles
16
3 / 1 / 0
9,259
617
7,135
9,673
8,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
3
Kills
16
16
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BRUTAL663
Danzaburou
0
3
0
0
W
Yemoja
Celub
Yemoja
0
0
4
2
W
Bastet
9
0
3
10.5
W
2
1
0
2
L
Nemesis
Demonitizedd
Nemesis
0
2
0
0
W
Neith
ERRRE2082
Neith
2
1
3
3.5
W
Achilles
IvanRojas07
Achilles
3
1
0
3
L
1
7
0
0.14
L
0
3
1
0.17
L
Sun Wukong
stacisbak21
Sun Wukong
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,334
Damage
32,272
53,273
Taken
38,042
22,791
Mitigated
21,912
16,192
Healing
12,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BRUTAL663
Danzaburou
4,777
1,381
474
2,225
8,361
2,617
0
979
7,382
0
29,595
W
Yemoja
Celub
Yemoja
1,933
455
547
1,556
7,973
6,564
877
0
7,973
14,914
0
W
Bastet
9,133
2,156
0
4,298
8,590
2,805
983
330
8,260
0
43,573
W
6,312
1,553
0
1,246
5,097
1,784
1,610
1,602
3,495
56,618
0
L
Nemesis
Demonitizedd
Nemesis
0
0
0
1,449
7,430
1,722
0
0
7,430
0
25,651
W
Neith
ERRRE2082
Neith
7,759
3,018
649
2,722
6,709
2,306
1,154
0
6,709
0
47,977
W
Achilles
IvanRojas07
Achilles
7,135
3,094
0
1,774
9,673
8,453
1,160
52
9,621
0
57,344
L
6,041
2,700
0
3,373
13,641
3,920
0
798
12,757
0
26,235
L
1,984
356
0
4,352
10,702
5,529
0
4,943
5,512
30,596
0
L
Sun Wukong
stacisbak21
Sun Wukong
5,532
1,918
0
4,319
13,139
9,003
0
1,234
11,113
0
34,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,209
Gold Earned
42,016
263
Minions Killed
435
0
Camps Cleared
0
1,304,641
Distance Traveled
1,405,832
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,021
401
57
4
0
283,285
0
W
Yemoja
7,323
488
19
1
0
254,565
1
W
Bastet
8,716
581
73
5
0
344,955
2
W
Hera
9,135
609
138
9
0
247,072
0
L
Nemesis
5,401
360
40
3
0
188,909
0
W
Neith
7,583
506
90
6
0
254,676
4
W
Achilles
9,259
617
115
8
0
304,564
2
L
Kali
6,109
407
33
2
0
279,261
1
L
Tiamat
6,440
429
64
4
0
263,544
0
L
Sun Wukong
7,238
483
69
5
0
289,642
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role