Player Matchup

The Morrigan
The Morrigan
IAM_SrtaKelly
The Morrigan
Level 150
God Stats
3W - 4L
1,500 SR
Queue Stats
160W - 146L
1,384 Elo+
Party 2
Cliodhna
Cliodhna
atico_germinal
Cliodhna
Level 106
God Stats
3W - 2L
1,836 SR
Queue Stats
65W - 62L
1,602 Elo+
Solo
Cu Chulainn
Cu Chulainn
defensa-sorda2
Cu Chulainn
Level 133
God Stats
108W - 111L
1,194 SR
Queue Stats
650W - 605L
1,489 Elo+
Party 2
Khepri
Khepri
jcterminator096
Khepri
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 28L
1,371 Elo+
Party 2
Medusa
Medusa
jesterswar
Medusa
Level 148
God Stats
114W - 98L
1,643 SR
Queue Stats
352W - 371L
1,502 Elo+
Solo
Team Averages
Level 139
1,534 SR
1,470 Elo+

VS

Team Averages
Level 95
1,537 SR
1,510 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
JodenHuckt
Ares
Level 57
God Stats
12W - 13L
1,508 SR
Queue Stats
386W - 370L
1,565 Elo+
Party 1
Atlas
Atlas
Ryojahnn
Atlas
Level 123
God Stats
2W - 1L
1,676 SR
Queue Stats
38W - 39L
1,466 Elo+
Solo
Persephone
Persephone
f6iled6b0rti0n
Persephone
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
246W - 255L
1,563 Elo+
Party 3
Bastet
Bastet
iGerstenrakete
Bastet
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
IAM_SrtaKelly
The Morrigan
12
3 / 4 / 5
7,359
460
8,434
8,476
3,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cliodhna
9
3 / 4 / 1
6,538
409
4,620
8,960
2,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
defensa-sorda2
Cu Chulainn
14
1 / 4 / 0
7,847
490
9,136
16,612
13,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 1 / 7
7,864
492
7,756
16,019
15,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
jesterswar
Medusa
13
3 / 6 / 1
7,963
498
4,840
13,420
4,151
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
1 / 6 / 5
7,517
470
7,109
12,831
3,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 2 / 5
7,357
460
8,404
12,343
8,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Atlas
Ryojahnn
Atlas
13
2 / 1 / 6
8,362
523
11,388
13,541
11,379
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
f6iled6b0rti0n
Persephone
15
9 / 3 / 3
9,897
619
12,501
9,808
3,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
5 / 1 / 1
9,539
596
8,311
8,497
3,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
39
13
Kills
19
19
Deaths
13
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
6
5
0.58
L
The Morrigan
IAM_SrtaKelly
The Morrigan
3
4
5
1.38
W
2
2
5
2.25
W
Atlas
Ryojahnn
Atlas
2
1
6
5
L
Cliodhna
3
4
1
0.88
L
Cu Chulainn
defensa-sorda2
Cu Chulainn
1
4
0
0.25
W
Persephone
f6iled6b0rti0n
Persephone
9
3
3
3.5
W
5
1
1
5.5
L
3
1
7
6.5
L
Medusa
jesterswar
Medusa
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,786
Damage
47,713
63,487
Taken
57,020
40,533
Mitigated
30,073
15,176
Healing
21,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
7,109
3,787
0
4,504
12,831
3,946
961
6,567
6,254
0
48,643
L
The Morrigan
IAM_SrtaKelly
The Morrigan
8,434
1,280
0
1,366
8,476
3,989
36
5,076
3,350
38,232
4,215
W
8,404
361
219
2,670
12,343
8,371
170
5,607
6,604
21,314
4,170
W
Atlas
Ryojahnn
Atlas
11,388
3,358
0
4,847
13,541
11,379
0
3,632
9,096
53,278
0
L
Cliodhna
4,620
474
0
2,578
8,960
2,917
0
2,291
6,576
0
28,478
L
Cu Chulainn
defensa-sorda2
Cu Chulainn
9,136
2,014
0
3,771
16,612
13,508
0
8,398
7,165
4,268
44,698
W
Persephone
f6iled6b0rti0n
Persephone
12,501
1,053
0
3,254
9,808
3,243
312
1,182
8,541
47,072
0
W
8,311
2,129
0
5,860
8,497
3,134
0
878
7,619
0
73,052
L
7,756
315
779
4,294
16,019
15,968
0
7,909
7,992
23,217
0
L
Medusa
jesterswar
Medusa
4,840
1,012
0
2,388
13,420
4,151
738
6,034
7,061
0
40,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,571
Gold Earned
42,672
351
Minions Killed
397
0
Camps Cleared
0
1,405,196
Distance Traveled
1,561,329
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,517
470
79
5
0
273,928
1
L
The Morrigan
7,359
460
82
5
0
279,240
2
W
Ares
7,357
460
23
1
0
311,650
3
W
Atlas
8,362
523
80
5
0
289,473
0
L
Cliodhna
6,538
409
56
4
0
256,683
0
L
Cu Chulainn
7,847
490
101
6
0
275,150
1
W
Persephone
9,897
619
87
5
0
310,412
1
W
Bastet
9,539
596
128
8
0
375,866
4
L
Khepri
7,864
492
29
2
0
329,179
5
L
Medusa
7,963
498
83
5
0
264,944
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role