Player Matchup

Cupid
Cupid
 
Cupid
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
BeachGuyNice
Ne Zha
Level 122
God Stats
6W - 12L
1,500 SR
Queue Stats
29W - 41L
1,640 Elo+
Party 1
Poseidon
Poseidon
Gabriel2245603
Poseidon
Level 87
God Stats
4W - 3L
1,837 SR
Queue Stats
23W - 19L
1,512 Elo+
Solo
Erlang Shen
Erlang Shen
THe MaRTiAn6672
Erlang Shen
Level 102
God Stats
11W - 6L
1,658 SR
Queue Stats
23W - 26L
1,446 Elo+
Party 1
Athena
Athena
scottieb530
Athena
Level 38
God Stats
21W - 24L
1,630 SR
Queue Stats
145W - 182L
1,497 Elo+
Party 1
Team Averages
Level 95
1,625 SR
1,519 Elo+

VS

Team Averages
Level 56
1,536 SR
1,441 Elo+
Hel
Hel
KSI Swizzle
Hel
Level 65
God Stats
3W - 4L
1,500 SR
Queue Stats
217W - 201L
1,368 Elo+
Party 2
Da Ji
Da Ji
KSI TRU X
Da Ji
Level 55
God Stats
4W - 4L
1,500 SR
Queue Stats
266W - 255L
1,411 Elo+
Party 2
Odin
Odin
Predator 92O
Odin
Level 84
God Stats
12W - 9L
1,713 SR
Queue Stats
44W - 44L
1,504 Elo+
Party 2
Neith
Neith
Truly219x
Neith
Level 6
God Stats
0W - 2L
1,464 SR
Queue Stats
32W - 28L
1,500 Elo+
Party 2
Janus
Janus
elbatiAKA
Janus
Level 69
God Stats
7W - 17L
1,500 SR
Queue Stats
121W - 152L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
10 / 3 / 10
12,807
557
15,253
14,094
6,585
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
20
1 / 0 / 13
12,675
551
8,466
16,427
8,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
17
11 / 4 / 4
12,555
546
24,622
13,939
6,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
THe MaRTiAn6672
Erlang Shen
18
6 / 6 / 8
12,247
532
14,751
27,127
24,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
17
4 / 1 / 16
12,625
549
4,536
15,750
23,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 2
10,791
469
8,510
18,745
16,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
KSI TRU X
Da Ji
17
6 / 9 / 3
11,945
519
11,091
18,512
6,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 3 / 5
11,198
487
16,386
26,429
19,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Truly219x
Neith
15
1 / 12 / 1
9,984
434
9,904
18,263
6,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Janus
elbatiAKA
Janus
5
0 / 2 / 1
6,598
287
584
2,774
799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
25
32
Kills
13
14
Deaths
32
51
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
10
3
10
5
W
Ne Zha
1
0
13
7.5
W
Poseidon
11
4
4
3.25
L
1
6
2
0.33
L
Da Ji
KSI TRU X
Da Ji
6
9
3
0.83
L
5
3
5
2.5
W
Erlang Shen
THe MaRTiAn6672
Erlang Shen
6
6
8
1.67
L
Neith
Truly219x
Neith
1
12
1
0.13
L
Janus
elbatiAKA
Janus
0
2
1
0.25
W
Athena
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,628
Damage
46,475
87,337
Taken
84,723
69,113
Mitigated
50,090
28,818
Healing
22,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
15,253
10,068
207
3,483
14,094
6,585
3,174
998
13,007
0
73,212
W
Ne Zha
8,466
1,967
1,583
10,319
16,427
8,225
1,221
752
15,616
0
117,241
W
Poseidon
24,622
2,605
0
739
13,939
6,344
3,117
2,742
11,123
83,576
0
L
8,510
711
3,114
7,612
18,745
16,724
0
7,992
10,321
67,779
0
L
Da Ji
KSI TRU X
Da Ji
11,091
1,775
92
2,294
18,512
6,989
0
2,418
15,960
0
54,924
L
16,386
1,333
458
5,800
26,429
19,442
0
8,801
17,278
6,930
50,624
W
Erlang Shen
THe MaRTiAn6672
Erlang Shen
14,751
7,836
882
10,135
27,127
24,791
3,972
3,887
21,885
0
61,543
L
Neith
Truly219x
Neith
9,904
2,357
0
2,279
18,263
6,136
1,028
6,499
11,566
0
56,214
L
Janus
elbatiAKA
Janus
584
210
0
506
2,774
799
0
2,180
440
5,393
0
W
Athena
4,536
1,491
0
1,470
15,750
23,168
1,258
3,049
12,324
28,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,909
Gold Earned
50,516
554
Minions Killed
429
0
Camps Cleared
0
2,337,682
Distance Traveled
1,559,605
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,807
557
110
5
0
431,859
2
W
Ne Zha
12,675
551
158
7
0
527,916
7
W
Poseidon
12,555
546
129
6
0
454,340
2
L
Hel
10,791
469
108
5
0
422,857
2
L
Da Ji
11,945
519
113
5
0
354,511
2
L
Odin
11,198
487
95
4
0
402,564
4
W
Erlang Shen
12,247
532
101
4
0
431,182
5
L
Neith
9,984
434
108
5
0
335,831
3
L
Janus
6,598
287
5
0
0
43,842
0
W
Athena
12,625
549
56
2
0
492,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role