Player Matchup

Ravana
Ravana
Gold V
SunnAlpha
Ravana
Gold V
Level 108
God Stats
4W - 5L
1,718 SR
Queue Stats
280W - 282L
1,542 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
sanblade2
Sun Wukong
Bronze III
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,541 MMR
Solo
Cupid
Cupid
Bronze III
sharon4skating8
Cupid
Bronze III
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 MMR
Party 3
Khepri
Khepri
Bronze III
simping4sharon
Khepri
Bronze III
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 MMR
Party 3
Vulcan
Vulcan
Silver I
xDOCKERx
Vulcan
Silver I
Level 160
God Stats
1W - 4L
1,500 SR
Queue Stats
185W - 199L
1,508 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 110
1,544 SR
1,518 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,644 SR
1,510 MMR
Ratatoskr
Ratatoskr
Bronze III
Burgertown13
Ratatoskr
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Geb
Geb
Silver II
Mrfugu888
Geb
Silver II
Level 128
God Stats
6W - 3L
1,798 SR
Queue Stats
19W - 18L
1,543 MMR
Solo
Raijin
Raijin
Silver II
Tinyclash
Raijin
Silver II
Level 107
God Stats
0W - 1L
1,828 SR
Queue Stats
8W - 12L
1,446 MMR
Party 2
King Arthur
King Arthur
Gold V
ZanotGaming
King Arthur
Gold V
Level 137
God Stats
2W - 4L
1,596 SR
Queue Stats
22W - 20L
1,562 MMR
Party 2
Heimdallr
Heimdallr
Bronze III
jkeat2012
Heimdallr
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
SunnAlpha
Ravana
19
9 / 1 / 4
12,368
589
13,838
14,899
7,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
sanblade2
Sun Wukong
18
2 / 0 / 2
10,914
520
9,838
16,181
12,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
8 / 2 / 3
11,574
551
10,832
10,547
4,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 0 / 11
10,316
491
4,606
9,010
11,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
xDOCKERx
Vulcan
18
5 / 4 / 7
11,927
568
19,822
12,534
4,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AgniBastetMulanScylla

VS

Bans
CliodhnaZeusArtioSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Burgertown13
Ratatoskr
15
1 / 5 / 1
9,276
442
4,610
15,065
5,965
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 3 / 2
8,978
428
4,423
16,493
15,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Raijin
Tinyclash
Raijin
16
3 / 4 / 1
10,506
500
15,307
14,828
5,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
ZanotGaming
King Arthur
18
2 / 4 / 1
11,143
531
12,857
19,882
16,150
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
jkeat2012
Heimdallr
17
1 / 8 / 1
10,760
512
6,704
16,365
6,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
24
Kills
7
7
Deaths
24
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Burgertown13
Ratatoskr
1
5
1
0.3
L
0
3
2
0.33
W
Ravana
SunnAlpha
Ravana
9
1
4
11
L
Raijin
Tinyclash
Raijin
3
4
1
0.88
L
King Arthur
ZanotGaming
King Arthur
2
4
1
0.63
L
Heimdallr
jkeat2012
Heimdallr
1
8
1
0.19
W
Sun Wukong
sanblade2
Sun Wukong
2
0
2
3
W
8
2
3
4.75
W
0
0
11
5.5
W
Vulcan
xDOCKERx
Vulcan
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,936
Damage
43,901
63,171
Taken
82,633
41,685
Mitigated
49,274
20,631
Healing
17,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Burgertown13
Ratatoskr
4,610
155
0
5,956
15,065
5,965
0
1,582
13,362
0
54,761
L
4,423
323
0
2,265
16,493
15,041
0
7,158
9,173
22,110
4,895
W
Ravana
SunnAlpha
Ravana
13,838
4,147
0
2,364
14,899
7,044
318
6,259
8,640
0
93,144
L
Raijin
Tinyclash
Raijin
15,307
336
308
1,924
14,828
5,950
0
8,429
6,131
90,545
0
L
King Arthur
ZanotGaming
King Arthur
12,857
1,531
0
3,357
19,882
16,150
0
3,018
15,624
0
88,928
L
Heimdallr
jkeat2012
Heimdallr
6,704
2,236
198
3,415
16,365
6,168
0
4,781
11,514
0
69,441
W
Sun Wukong
sanblade2
Sun Wukong
9,838
1,282
0
8,509
16,181
12,930
638
336
15,845
6,294
68,551
W
10,832
7,302
1,086
4,277
10,547
4,949
4,037
559
9,988
0
84,459
W
4,606
475
0
2,312
9,010
11,957
259
3,556
5,454
11,569
0
W
Vulcan
xDOCKERx
Vulcan
19,822
7,194
386
1,697
12,534
4,805
825
8,847
3,687
92,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,099
Gold Earned
50,663
617
Minions Killed
579
0
Camps Cleared
0
2,199,648
Distance Traveled
1,969,991
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,276
442
82
4
0
438,277
1
L
Geb
8,978
428
33
2
0
416,512
8
W
Ravana
12,368
589
145
7
0
469,160
5
L
Raijin
10,506
500
171
8
0
352,385
4
L
King Arthur
11,143
531
166
8
0
412,033
2
L
Heimdallr
10,760
512
127
6
0
350,784
1
W
Sun Wukong
10,914
520
140
7
0
438,111
7
W
Cupid
11,574
551
151
7
0
425,767
1
W
Khepri
10,316
491
11
1
0
445,111
4
W
Vulcan
11,927
568
170
8
0
421,499
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role