Player Matchup

Olorun
Olorun
IMGAI
Olorun
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,243 Elo+
Party 2
Chaac
Chaac
NoodleJuice
Chaac
Level 88
God Stats
0W - 2L
1,260 SR
Queue Stats
0W - 4L
1,243 Elo+
Party 2
Terra
Terra
Shoewoo
Terra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,243 Elo+
Party 2
Bastet
Bastet
ULISSEX24
Bastet
Level 42
God Stats
7W - 8L
1,596 SR
Queue Stats
127W - 156L
1,354 Elo+
Solo
Izanami
Izanami
xXPiieroXx
Izanami
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,286 Elo+
Solo
Team Averages
Level 56
1,471 SR
1,274 Elo+

VS

Team Averages
Level 88
1,563 SR
1,484 Elo+
Arachne
Arachne
 
Arachne
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Crushtz
Cthulhu
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
190W - 218L
1,434 Elo+
Solo
Chernobog
Chernobog
DISKOseel03
Chernobog
Level 49
God Stats
7W - 6L
1,548 SR
Queue Stats
49W - 55L
1,528 Elo+
Party 1
Nox
Nox
Ltyler
Nox
Level 134
God Stats
1W - 0L
1,769 SR
Queue Stats
89W - 84L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
IMGAI
Olorun
10
0 / 7 / 0
6,330
422
5,722
9,831
3,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
5 / 5 / 0
8,416
561
13,021
15,651
15,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Terra
Shoewoo
Terra
10
1 / 4 / 2
7,143
476
4,944
12,354
11,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
ULISSEX24
Bastet
12
3 / 7 / 2
7,537
502
6,788
15,140
5,010
Izanami
xXPiieroXx
Izanami
10
0 / 2 / 1
6,597
440
6,185
7,920
2,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
7 / 3 / 11
8,892
593
14,396
14,016
5,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
 
Athena
12
3 / 1 / 7
7,987
532
5,639
13,186
12,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Crushtz
Cthulhu
12
2 / 3 / 6
7,555
504
5,201
10,407
5,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
DISKOseel03
Chernobog
12
4 / 2 / 5
7,615
508
7,865
9,427
2,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
Ltyler
Nox
14
8 / 0 / 2
9,166
611
9,887
7,838
3,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
9
Kills
24
25
Deaths
9
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
3
11
4.17
W
Athena
 
Athena
3
1
7
6.5
W
Cthulhu
Crushtz
Cthulhu
2
3
6
1.67
W
Chernobog
DISKOseel03
Chernobog
4
2
5
3.25
L
Olorun
IMGAI
Olorun
0
7
0
0
W
Nox
Ltyler
Nox
8
0
2
9
L
5
5
0
1
L
Terra
Shoewoo
Terra
1
4
2
0.5
L
Bastet
ULISSEX24
Bastet
3
7
2
0.57
L
Izanami
xXPiieroXx
Izanami
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,660
Damage
42,988
60,896
Taken
54,874
38,092
Mitigated
28,877
20,642
Healing
16,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
14,396
10,928
0
5,734
14,016
5,132
46
1,839
11,487
0
44,955
W
Athena
 
Athena
5,639
1,604
779
3,555
13,186
12,000
327
3,129
9,951
27,609
0
W
Cthulhu
Crushtz
Cthulhu
5,201
855
0
3,334
10,407
5,849
0
812
8,971
22,834
0
W
Chernobog
DISKOseel03
Chernobog
7,865
5,656
0
1,906
9,427
2,733
0
2,035
7,356
0
45,079
L
Olorun
IMGAI
Olorun
5,722
2,757
399
2,300
9,831
3,195
0
3,812
5,783
34,084
0
W
Nox
Ltyler
Nox
9,887
1,247
0
1,268
7,838
3,163
441
2,986
4,852
51,509
0
L
13,021
3,300
0
6,094
15,651
15,693
0
6,028
8,807
135
47,142
L
Terra
Shoewoo
Terra
4,944
981
1,879
2,102
12,354
11,943
0
3,900
8,364
14,212
0
L
Bastet
ULISSEX24
Bastet
6,788
2,016
92
4,676
15,140
5,010
0
4,291
10,652
0
48,601
L
Izanami
xXPiieroXx
Izanami
6,185
3,678
0
3,100
7,920
2,251
316
1,357
6,563
0
51,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,023
Gold Earned
41,215
380
Minions Killed
321
0
Camps Cleared
0
1,375,907
Distance Traveled
1,607,662
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,892
593
68
5
0
344,728
1
W
Athena
7,987
532
49
3
0
346,398
6
W
Cthulhu
7,555
504
58
4
0
280,664
1
W
Chernobog
7,615
508
59
4
0
312,104
1
L
Olorun
6,330
422
68
5
0
261,180
1
W
Nox
9,166
611
87
6
0
323,768
5
L
Chaac
8,416
561
106
7
0
289,175
0
L
Terra
7,143
476
23
2
0
288,604
2
L
Bastet
7,537
502
83
6
0
319,395
0
L
Izanami
6,597
440
100
7
0
217,553
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role