Player Matchup

Hercules
Hercules
BeTransparent
Hercules
Level 160
God Stats
2W - 0L
1,367 SR
Queue Stats
58W - 46L
1,763 Elo+
Party 1
Hou Yi
Hou Yi
BiggieCheese2213
Hou Yi
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 20L
1,886 Elo+
Solo
King Arthur
King Arthur
PLAYEROFGLORY
King Arthur
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
40W - 24L
1,749 Elo+
Party 1
Ao Kuang
Ao Kuang
Sorrowoos
Ao Kuang
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,708 Elo+
Party 1
Zhong Kui
Zhong Kui
mksnips
Zhong Kui
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,749 Elo+
Party 1
Team Averages
Level 50
1,473 SR
1,771 Elo+

VS

Team Averages
Level 61
1,466 SR
1,569 Elo+
Poseidon
Poseidon
FLAMINGxFURY
Poseidon
Level 108
God Stats
5W - 8L
1,139 SR
Queue Stats
104W - 100L
1,547 Elo+
Party 3
Thanatos
Thanatos
Veroxas
Thanatos
Level 32
God Stats
35W - 18L
1,902 SR
Queue Stats
311W - 276L
1,691 Elo+
Party 3
Set
Set
grftderdgfe
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,612 Elo+
Party 3
Cernunnos
Cernunnos
xImTooSerious-_-
Cernunnos
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
73W - 81L
1,498 Elo+
Party 2
Artio
Artio
xL3GiT
Artio
Level 29
God Stats
0W - 2L
1,286 SR
Queue Stats
113W - 130L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BeTransparent
Hercules
13
2 / 2 / 11
8,288
553
5,623
12,472
8,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
4 / 3 / 7
9,161
611
10,016
9,816
2,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
PLAYEROFGLORY
King Arthur
15
1 / 2 / 5
8,951
597
7,428
11,278
5,681
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Sorrowoos
Ao Kuang
14
7 / 2 / 4
9,036
602
6,269
12,433
3,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
mksnips
Zhong Kui
16
12 / 1 / 5
10,349
690
16,049
11,342
6,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FLAMINGxFURY
Poseidon
11
3 / 8 / 1
7,410
494
7,569
9,717
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Veroxas
Thanatos
12
3 / 6 / 1
7,388
493
6,099
10,855
3,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 4 / 0
8,410
561
9,643
13,517
8,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
12
2 / 5 / 0
7,379
492
7,188
11,005
2,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
xL3GiT
Artio
9
0 / 3 / 1
6,287
419
4,363
15,568
8,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
26
Kills
10
10
Deaths
26
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
BeTransparent
Hercules
2
2
11
3.75
W
4
3
7
2.5
L
Poseidon
FLAMINGxFURY
Poseidon
3
8
1
0.44
W
King Arthur
PLAYEROFGLORY
King Arthur
1
2
5
1.75
W
Ao Kuang
Sorrowoos
Ao Kuang
7
2
4
4.5
L
Thanatos
Veroxas
Thanatos
3
6
1
0.58
L
2
4
0
0.5
W
Zhong Kui
mksnips
Zhong Kui
12
1
5
14.5
L
Cernunnos
2
5
0
0.4
L
Artio
xL3GiT
Artio
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,385
Damage
34,862
57,341
Taken
60,662
28,044
Mitigated
25,134
22,727
Healing
20,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BeTransparent
Hercules
5,623
1,237
914
5,891
12,472
8,978
0
3,740
8,476
0
19,756
W
10,016
6,102
0
2,850
9,816
2,791
390
1,628
8,018
0
65,246
L
Poseidon
FLAMINGxFURY
Poseidon
7,569
892
0
250
9,717
2,224
0
6,021
3,696
38,117
0
W
King Arthur
PLAYEROFGLORY
King Arthur
7,428
922
0
1,700
11,278
5,681
0
170
10,437
0
56,094
W
Ao Kuang
Sorrowoos
Ao Kuang
6,269
1,514
0
6,058
12,433
3,621
0
2,651
9,703
43,889
0
L
Thanatos
Veroxas
Thanatos
6,099
1,163
0
7,274
10,855
3,838
0
4,723
6,132
0
40,743
L
9,643
2,507
0
5,216
13,517
8,243
678
3,345
10,172
234
60,587
W
Zhong Kui
mksnips
Zhong Kui
16,049
2,084
290
5,024
11,342
6,973
232
3,977
7,279
69,012
5,409
L
Cernunnos
7,188
2,696
0
2,594
11,005
2,479
936
1,737
9,268
0
51,554
L
Artio
xL3GiT
Artio
4,363
902
619
4,149
15,568
8,350
0
5,792
9,776
18,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,785
Gold Earned
36,874
465
Minions Killed
389
0
Camps Cleared
0
1,428,470
Distance Traveled
1,356,166
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,288
553
31
2
0
302,697
5
W
Hou Yi
9,161
611
112
7
0
263,846
3
L
Poseidon
7,410
494
61
4
0
255,194
5
W
King Arthur
8,951
597
125
8
0
277,305
2
W
Ao Kuang
9,036
602
77
5
0
315,486
1
L
Thanatos
7,388
493
67
4
0
290,387
1
L
Set
8,410
561
129
9
0
283,393
3
W
Zhong Kui
10,349
690
120
8
0
269,136
3
L
Cernunnos
7,379
492
96
6
0
257,361
0
L
Artio
6,287
419
36
2
0
269,831
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role