Player Matchup

Danzaburou
Danzaburou
Retractile9
Danzaburou
Level 65
God Stats
3W - 4L
1,440 SR
Queue Stats
84W - 98L
1,464 Elo+
Solo
Anubis
Anubis
VergedeCiment
Anubis
Level 28
God Stats
0W - 3L
1,184 SR
Queue Stats
31W - 49L
1,425 Elo+
Party 1
Nike
Nike
Wannabe_Jedi_66
Nike
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
167W - 200L
1,369 Elo+
Solo
Fafnir
Fafnir
iamadamtee
Fafnir
Level 46
God Stats
1W - 2L
1,563 SR
Queue Stats
26W - 26L
1,422 Elo+
Solo
Kali
Kali
nuagebrun
Kali
Level 62
God Stats
3W - 5L
1,397 SR
Queue Stats
49W - 44L
1,466 Elo+
Party 1
Team Averages
Level 62
1,417 SR
1,429 Elo+

VS

Team Averages
Level 85
1,434 SR
1,493 Elo+
Atlas
Atlas
Dead Freq3535
Atlas
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,619 Elo+
Solo
Tyr
Tyr
JMTheBrosMC
Tyr
Level 66
God Stats
1W - 4L
1,171 SR
Queue Stats
463W - 467L
1,297 Elo+
Solo
He Bo
He Bo
NoroiAkuma
He Bo
Level 62
God Stats
3W - 0L
1,500 SR
Queue Stats
94W - 107L
1,526 Elo+
Party 2
Cerberus
Cerberus
ZayyZER0
Cerberus
Level 70
God Stats
2W - 4L
1,500 SR
Queue Stats
39W - 33L
1,531 Elo+
Party 2
Apollo
Apollo
gutbreaker
Apollo
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
170W - 174L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Retractile9
Danzaburou
14
0 / 8 / 3
8,833
402
9,682
16,359
4,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 6 / 1
7,791
354
6,067
11,957
3,994
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 5 / 0
8,341
379
5,158
11,797
5,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
iamadamtee
Fafnir
10
1 / 6 / 2
8,072
367
7,137
18,971
20,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kali
19
4 / 6 / 2
11,806
537
12,724
20,613
6,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 10
11,200
509
8,530
15,941
14,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
3 / 1 / 11
10,635
483
7,059
16,038
21,166
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

He Bo
18
9 / 2 / 9
11,713
532
12,490
11,146
4,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
ZayyZER0
Cerberus
18
5 / 2 / 10
11,349
516
17,413
20,265
10,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
gutbreaker
Apollo
19
9 / 0 / 11
12,023
547
14,929
13,191
4,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
82
7
Kills
31
31
Deaths
7
8
Assists
51
Player
Kills
Deaths
Assists
KDA
W
5
2
10
5
W
3
1
11
8.5
W
He Bo
9
2
9
6.75
L
Danzaburou
Retractile9
Danzaburou
0
8
3
0.19
L
0
6
1
0.08
L
2
5
0
0.4
W
Cerberus
ZayyZER0
Cerberus
5
2
10
5
W
Apollo
gutbreaker
Apollo
9
0
11
14.5
L
Fafnir
iamadamtee
Fafnir
1
6
2
0.33
L
Kali
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,768
Damage
60,421
79,697
Taken
76,581
41,107
Mitigated
54,689
15,510
Healing
28,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,530
2,706
4,083
3,793
15,941
14,510
0
2,695
12,191
32,598
8,913
W
7,059
1,282
152
5,641
16,038
21,166
710
1,926
14,112
0
55,243
W
He Bo
12,490
610
0
3,079
11,146
4,149
185
2,530
8,616
72,461
0
L
Danzaburou
Retractile9
Danzaburou
9,682
3,718
0
4,482
16,359
4,496
1,113
5,748
10,611
0
67,094
L
6,067
374
0
1,766
11,957
3,994
0
8,033
3,924
33,138
0
L
5,158
1,172
0
2,542
11,797
5,221
0
5,129
6,668
0
27,902
W
Cerberus
ZayyZER0
Cerberus
17,413
1,838
71
7,769
20,265
10,116
417
3,514
16,751
85,736
0
W
Apollo
gutbreaker
Apollo
14,929
8,224
0
3,455
13,191
4,748
1,013
2,539
10,652
0
85,947
L
Fafnir
iamadamtee
Fafnir
7,137
2,458
0
2,502
18,971
20,727
25
8,463
10,508
12,553
0
L
Kali
12,724
8,465
0
4,218
20,613
6,669
130
10,274
10,339
0
103,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,843
Gold Earned
56,920
413
Minions Killed
544
0
Camps Cleared
0
1,888,688
Distance Traveled
2,208,305
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,200
509
45
2
0
433,530
2
W
Tyr
10,635
483
99
5
0
472,371
7
W
He Bo
11,713
532
103
5
0
402,687
1
L
Danzaburou
8,833
402
118
5
0
374,812
4
L
Anubis
7,791
354
66
3
0
380,188
5
L
Nike
8,341
379
49
2
0
278,705
2
W
Cerberus
11,349
516
165
8
0
444,096
2
W
Apollo
12,023
547
132
6
0
455,621
2
L
Fafnir
8,072
367
10
0
0
372,932
2
L
Kali
11,806
537
170
8
0
482,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role