Player Matchup

Khepri
Khepri
Briewe
Khepri
Level 28
God Stats
7W - 0L
1,921 SR
Queue Stats
53W - 23L
1,890 Elo+
Party 1
Geb
Geb
EchÓ
Geb
Level 149
God Stats
4W - 0L
1,977 SR
Queue Stats
82W - 45L
1,798 Elo+
Party 1
Artemis
Artemis
FadedVisage
Artemis
Level 117
God Stats
5W - 2L
1,423 SR
Queue Stats
85W - 51L
1,759 Elo+
Party 1
Thoth
Thoth
WINDST0RM
Thoth
Level 107
God Stats
4W - 0L
1,753 SR
Queue Stats
24W - 16L
1,740 Elo+
Party 1
Sun Wukong
Sun Wukong
ominousarc
Sun Wukong
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 7L
1,782 Elo+
Party 1
Team Averages
Level 101
1,715 SR
1,794 Elo+

VS

Team Averages
Level 27
1,456 SR
1,623 Elo+
Kukulkan
Kukulkan
Cancelthatok
Kukulkan
Level 29
God Stats
3W - 3L
1,565 SR
Queue Stats
300W - 265L
1,712 Elo+
Solo
Ra
Ra
MortifiedPengun3
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,692 Elo+
Solo
Chaac
Chaac
RiceAndBeans808
Chaac
Level 6
God Stats
0W - 2L
1,355 SR
Queue Stats
11W - 15L
1,567 Elo+
Party 2
Nu Wa
Nu Wa
Ricetin
Nu Wa
Level 29
God Stats
89W - 90L
1,537 SR
Queue Stats
90W - 93L
1,580 Elo+
Party 2
Mulan
Mulan
YAMADA RACSO
Mulan
Level 69
God Stats
2W - 4L
1,324 SR
Queue Stats
217W - 249L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Briewe
Khepri
11
2 / 1 / 11
5,982
855
1,775
5,183
3,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Geb
EchÓ
Geb
11
1 / 1 / 8
5,843
835
3,204
6,134
4,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
FadedVisage
Artemis
11
2 / 1 / 11
5,851
836
5,375
4,742
1,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thoth
WINDST0RM
Thoth
15
8 / 0 / 4
7,308
1,044
8,469
2,592
897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
ominousarc
Sun Wukong
12
6 / 0 / 6
6,521
932
3,763
5,599
4,086
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cancelthatok
Kukulkan
11
1 / 3 / 0
5,402
772
4,782
4,864
1,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 6 / 1
5,309
758
802
5,911
1,755
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
1 / 3 / 1
5,733
819
4,584
8,157
3,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Ricetin
Nu Wa
10
0 / 3 / 1
5,030
719
3,181
4,959
1,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 4 / 0
4,681
669
2,038
4,783
2,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
6
19
Kills
3
3
Deaths
19
40
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Khepri
Briewe
Khepri
2
1
11
7.5
L
Kukulkan
Cancelthatok
Kukulkan
1
3
0
0.33
W
Geb
EchÓ
Geb
1
1
8
5
W
Artemis
FadedVisage
Artemis
2
1
11
7.5
L
1
6
1
0.25
L
1
3
1
0.5
L
Nu Wa
Ricetin
Nu Wa
0
3
1
0.17
W
Thoth
WINDST0RM
Thoth
8
0
4
10
L
0
4
0
0
W
Sun Wukong
ominousarc
Sun Wukong
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,586
Damage
15,387
24,250
Taken
28,674
15,226
Mitigated
11,295
7,423
Healing
2,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Briewe
Khepri
1,775
295
414
1,968
5,183
3,727
243
2,430
2,459
5,533
0
L
Kukulkan
Cancelthatok
Kukulkan
4,782
240
0
245
4,864
1,344
0
2,723
2,141
18,080
0
W
Geb
EchÓ
Geb
3,204
349
718
1,898
6,134
4,677
0
873
5,063
10,573
0
W
Artemis
FadedVisage
Artemis
5,375
2,299
0
1,272
4,742
1,839
676
1,754
2,738
0
16,237
L
802
245
18
166
5,911
1,755
438
2,713
3,198
7,041
0
L
4,584
802
346
1,369
8,157
3,952
0
3,341
4,816
0
21,903
L
Nu Wa
Ricetin
Nu Wa
3,181
619
0
247
4,959
1,386
249
2,674
2,285
8,038
0
W
Thoth
WINDST0RM
Thoth
8,469
87
0
457
2,592
897
0
811
1,577
33,616
0
L
2,038
295
0
279
4,783
2,858
0
1,997
2,786
0
4,659
W
Sun Wukong
ominousarc
Sun Wukong
3,763
391
223
473
5,599
4,086
0
1,799
3,350
0
12,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,505
Gold Earned
26,155
131
Minions Killed
111
0
Camps Cleared
0
746,902
Distance Traveled
584,857
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,982
855
9
1
0
142,374
2
L
Kukulkan
5,402
772
32
5
0
120,719
0
W
Geb
5,843
835
11
2
0
176,612
0
W
Artemis
5,851
836
30
4
0
115,900
1
L
Ra
5,309
758
12
2
0
113,808
0
L
Chaac
5,733
819
38
5
0
128,820
0
L
Nu Wa
5,030
719
22
3
0
128,909
0
W
Thoth
7,308
1,044
61
9
0
162,708
1
L
Mulan
4,681
669
7
1
0
92,601
1
W
Sun Wukong
6,521
932
20
3
0
149,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role