Player Matchup

Discordia
Discordia
 
Discordia
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Gold-Llama1080
Horus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 47L
1,521 Elo+
Party 2
Ullr
Ullr
MadWorld739
Ullr
Level 127
God Stats
1W - 1L
1,724 SR
Queue Stats
60W - 44L
1,521 Elo+
Party 2
Sol
Sol
TheFoolyCooley
Sol
Level 145
God Stats
3W - 8L
1,663 SR
Queue Stats
340W - 365L
1,363 Elo+
Solo
Ne Zha
Ne Zha
cleet007
Ne Zha
Level 154
God Stats
2W - 8L
1,285 SR
Queue Stats
124W - 138L
1,463 Elo+
Solo
Team Averages
Level 127
1,534 SR
1,474 Elo+

VS

Team Averages
Level 91
1,500 SR
1,547 Elo+
Artemis
Artemis
 
Artemis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
AyyeLmao
Cabrakan
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,527 Elo+
Party 1
Nemesis
Nemesis
HyperactivePigu
Nemesis
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,716 Elo+
Party 1
Ra
Ra
THEROBOTGOD
Ra
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,492 Elo+
Party 1
Achilles
Achilles
watagata
Achilles
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 115L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
11 / 6 / 14
12,555
785
21,234
11,464
3,641
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
6 / 5 / 19
12,169
761
9,247
21,320
29,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
1 / 6 / 17
11,611
726
11,269
15,395
5,221
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
4 / 8 / 17
11,423
714
25,017
16,649
5,150
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ne Zha
cleet007
Ne Zha
18
8 / 9 / 10
11,962
748
13,453
18,064
6,730
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
10 / 7 / 15
13,357
835
22,056
17,268
5,406
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
AyyeLmao
Cabrakan
19
6 / 7 / 16
12,707
794
10,888
19,486
10,301
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 8 / 17
10,323
645
5,022
16,334
6,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
11 / 5 / 18
13,227
827
17,770
15,423
5,518
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
watagata
Achilles
20
7 / 4 / 24
12,825
802
18,596
22,746
35,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
124
30
Kills
34
34
Deaths
31
77
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
11
6
14
3
W
Artemis
 
Artemis
10
7
15
2.5
W
Cabrakan
AyyeLmao
Cabrakan
6
7
16
2
L
6
5
19
3.1
W
0
8
17
1.06
L
1
6
17
1.58
W
11
5
18
4
L
4
8
17
1.56
L
Ne Zha
cleet007
Ne Zha
8
9
10
1.44
W
Achilles
watagata
Achilles
7
4
24
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,220
Damage
74,332
82,892
Taken
91,257
49,832
Mitigated
62,958
22,817
Healing
39,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
21,234
1,971
1,637
1,378
11,464
3,641
324
3,585
7,708
38,045
0
W
Artemis
 
Artemis
22,056
7,544
1,370
5,228
17,268
5,406
3,420
9,965
7,303
0
42,587
W
Cabrakan
AyyeLmao
Cabrakan
10,888
784
661
1,729
19,486
10,301
1,042
8,419
11,067
16,648
0
L
9,247
4,105
2,251
4,743
21,320
29,090
125
8,043
12,825
0
15,666
W
5,022
1,133
1,078
1,850
16,334
6,192
700
9,846
6,488
0
11,834
L
11,269
2,734
2,159
2,571
15,395
5,221
2,169
6,274
8,855
0
33,410
W
17,770
1,759
11,752
7,132
15,423
5,518
927
7,461
7,962
47,525
0
L
25,017
4,776
1,140
3,985
16,649
5,150
1,059
3,360
12,924
46,831
0
L
Ne Zha
cleet007
Ne Zha
13,453
2,144
956
1,997
18,064
6,730
0
7,396
10,230
0
22,629
W
Achilles
watagata
Achilles
18,596
3,748
2,383
6,640
22,746
35,541
278
10,560
12,186
0
32,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,720
Gold Earned
62,439
144
Minions Killed
153
0
Camps Cleared
0
1,241,609
Distance Traveled
1,364,016
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,555
785
25
2
0
234,905
3
W
Artemis
13,357
835
38
2
0
211,591
1
W
Cabrakan
12,707
794
12
1
0
277,959
0
L
Horus
12,169
761
8
1
0
266,300
1
W
Nemesis
10,323
645
13
1
0
285,772
0
L
Ullr
11,611
726
52
3
0
281,159
1
W
Ra
13,227
827
63
4
0
282,024
0
L
Sol
11,423
714
42
3
0
244,378
0
L
Ne Zha
11,962
748
17
1
0
214,867
1
W
Achilles
12,825
802
27
2
0
306,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role