Player Matchup

Gilgamesh
Gilgamesh
FabianInfante96
Gilgamesh
Level 139
God Stats
3W - 0L
1,363 SR
Queue Stats
14W - 11L
1,655 Elo+
Party 3
Neith
Neith
Lambrox98
Neith
Level 80
God Stats
3W - 4L
1,134 SR
Queue Stats
108W - 112L
1,535 Elo+
Party 3
Pele
Pele
alexisgamer405
Pele
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,690 Elo+
Solo
He Bo
He Bo
obedrex
He Bo
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 3
Horus
Horus
xdroyxx
Horus
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 69L
1,690 Elo+
Party 3
Team Averages
Level 108
1,399 SR
1,614 Elo+

VS

Team Averages
Level 131
1,515 SR
1,485 Elo+
Susano
Susano
ASK IceKing907
Susano
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
475W - 362L
1,556 Elo+
Party 2
Sylvanus
Sylvanus
BrownCowStunning
Sylvanus
Level 159
God Stats
2W - 1L
1,747 SR
Queue Stats
72W - 85L
1,471 Elo+
Solo
Ah Puch
Ah Puch
Hoss_Delgado_11
Ah Puch
Level 106
God Stats
10W - 4L
1,500 SR
Queue Stats
420W - 453L
1,448 Elo+
Party 1
Gilgamesh
Gilgamesh
LeMoNz907
Gilgamesh
Level 128
God Stats
9W - 8L
1,561 SR
Queue Stats
519W - 366L
1,474 Elo+
Party 2
Nox
Nox
YEETICUS_69_
Nox
Level 104
God Stats
2W - 3L
1,267 SR
Queue Stats
80W - 92L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FabianInfante96
Gilgamesh
20
6 / 5 / 16
12,509
834
17,884
21,537
24,729
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
Lambrox98
Neith
20
9 / 6 / 12
12,718
848
23,731
17,487
7,805
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
8 / 7 / 10
12,485
832
20,045
21,112
9,178
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
obedrex
He Bo
19
3 / 7 / 15
11,571
771
19,183
18,957
8,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Horus
xdroyxx
Horus
19
2 / 4 / 19
11,753
784
8,510
26,566
39,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 16
11,825
788
24,875
22,651
12,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
5 / 7 / 18
12,017
801
11,631
28,270
36,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 6 / 11
10,807
720
20,757
13,079
4,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
LeMoNz907
Gilgamesh
18
7 / 6 / 18
11,525
768
18,857
28,951
32,089
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
5 / 5 / 13
11,582
772
12,806
15,324
6,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
105
28
Kills
29
29
Deaths
28
72
Assists
76
Player
Kills
Deaths
Assists
KDA
L
6
4
16
3.5
L
5
7
18
2
W
Gilgamesh
FabianInfante96
Gilgamesh
6
5
16
2.8
L
6
6
11
1.92
W
Neith
Lambrox98
Neith
9
6
12
2.5
L
Gilgamesh
LeMoNz907
Gilgamesh
7
6
18
2.67
L
5
5
13
2.3
W
8
7
10
1.86
W
He Bo
obedrex
He Bo
3
7
15
1.5
W
Horus
xdroyxx
Horus
2
4
19
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,353
Damage
88,926
105,659
Taken
108,275
89,691
Mitigated
92,502
47,993
Healing
51,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,875
2,052
1,825
6,999
22,651
12,558
1,229
4,041
18,110
0
42,566
L
11,631
2,241
12,359
9,101
28,270
36,702
685
7,028
20,962
17,602
0
W
Gilgamesh
FabianInfante96
Gilgamesh
17,884
1,719
2,984
4,208
21,537
24,729
77
10,639
9,714
6,705
21,278
L
20,757
1,470
3,271
1,668
13,079
4,663
344
2,082
10,785
32,118
0
W
Neith
Lambrox98
Neith
23,731
4,851
249
3,949
17,487
7,805
2,167
7,281
9,389
0
45,842
L
Gilgamesh
LeMoNz907
Gilgamesh
18,857
2,660
2,516
10,754
28,951
32,089
242
5,800
22,615
0
31,782
L
12,806
659
2,160
1,167
15,324
6,490
1,569
3,174
12,033
27,579
0
W
20,045
4,022
2,422
7,325
21,112
9,178
1,400
9,765
10,743
0
40,353
W
He Bo
obedrex
He Bo
19,183
1,620
2,506
5,970
18,957
8,269
1,039
6,273
12,018
35,208
0
W
Horus
xdroyxx
Horus
8,510
4,537
7,845
10,535
26,566
39,710
411
10,417
14,783
0
15,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,036
Gold Earned
57,756
202
Minions Killed
137
0
Camps Cleared
0
1,343,908
Distance Traveled
1,297,882
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
11,825
788
35
2
0
310,751
0
L
Sylvanus
12,017
801
6
0
0
210,268
1
W
Gilgamesh
12,509
834
28
2
0
277,531
0
L
Ah Puch
10,807
720
20
1
0
244,795
0
W
Neith
12,718
848
66
4
0
255,295
0
L
Gilgamesh
11,525
768
28
2
0
269,192
0
L
Nox
11,582
772
48
3
0
262,876
0
W
Pele
12,485
832
35
2
0
273,143
0
W
He Bo
11,571
771
51
3
0
242,987
0
W
Horus
11,753
784
22
1
0
294,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role