Player Matchup

Hercules
Hercules
ColdBagelz
Hercules
Level 27
God Stats
17W - 9L
1,647 SR
Queue Stats
22W - 14L
1,651 Elo+
Party 1
Fenrir
Fenrir
Demonreign
Fenrir
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 11L
1,642 Elo+
Party 1
Loki
Loki
Jordanskylarwol
Loki
Level 7
God Stats
3W - 2L
1,425 SR
Queue Stats
3W - 3L
1,453 Elo+
Party 1
Horus
Horus
MassiveCaulk
Horus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,518 Elo+
Party 1
Thoth
Thoth
papawj
Thoth
Level 147
God Stats
1W - 0L
1,302 SR
Queue Stats
33W - 23L
1,605 Elo+
Party 1
Team Averages
Level 52
1,475 SR
1,574 Elo+

VS

Team Averages
Level 27
1,611 SR
1,533 Elo+
Apollo
Apollo
BagofSoup
Apollo
Level 36
God Stats
2W - 3L
1,683 SR
Queue Stats
46W - 43L
1,509 Elo+
Party 2
Neith
Neith
Elpito_Grande45
Neith
Level 4
God Stats
1W - 1L
1,776 SR
Queue Stats
1W - 2L
1,605 Elo+
Solo
Ra
Ra
Mama8884
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,612 Elo+
Solo
Sol
Sol
bhloie
Sol
Level 7
God Stats
5W - 12L
1,350 SR
Queue Stats
7W - 16L
1,398 Elo+
Solo
Baba Yaga
Baba Yaga
obipaxkenobi
Baba Yaga
Level 82
God Stats
18W - 21L
1,744 SR
Queue Stats
68W - 74L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ColdBagelz
Hercules
13
0 / 2 / 5
7,359
669
1,186
5,897
3,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
Demonreign
Fenrir
16
9 / 5 / 8
9,533
867
8,185
12,928
5,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 0 / 9
8,052
732
2,637
3,334
2,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
8 / 1 / 13
9,795
890
10,246
12,762
6,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thoth
papawj
Thoth
19
16 / 0 / 9
11,397
1,036
16,951
5,481
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BagofSoup
Apollo
15
3 / 6 / 2
8,567
779
6,233
11,021
2,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 6 / 6
7,502
682
7,237
8,898
2,084
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
0 / 11 / 1
7,108
646
1,507
10,070
2,133
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sol
bhloie
Sol
14
3 / 6 / 1
7,758
705
3,546
7,657
2,136
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baba Yaga
obipaxkenobi
Baba Yaga
12
0 / 6 / 5
7,202
655
8,583
8,159
2,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
21
35
Kills
6
8
Deaths
35
44
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Apollo
BagofSoup
Apollo
3
6
2
0.67
W
Hercules
ColdBagelz
Hercules
0
2
5
1.25
W
Fenrir
Demonreign
Fenrir
9
5
8
2.6
L
0
6
6
0.5
W
2
0
9
6.5
L
0
11
1
0.05
W
8
1
13
14.5
L
Sol
bhloie
Sol
3
6
1
0.58
L
Baba Yaga
obipaxkenobi
Baba Yaga
0
6
5
0.42
W
Thoth
papawj
Thoth
16
0
9
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,205
Damage
27,106
40,402
Taken
45,805
20,394
Mitigated
11,052
8,087
Healing
2,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BagofSoup
Apollo
6,233
3,789
0
849
11,021
2,444
862
5,116
5,745
0
23,405
W
Hercules
ColdBagelz
Hercules
1,186
251
0
1,078
5,897
3,373
0
2,570
3,166
0
3,532
W
Fenrir
Demonreign
Fenrir
8,185
1,794
304
1,912
12,928
5,948
139
3,383
9,329
0
21,985
L
7,237
2,924
0
304
8,898
2,084
0
3,014
5,782
0
20,282
W
2,637
749
0
242
3,334
2,143
0
955
2,345
0
9,537
L
1,507
711
0
99
10,070
2,133
0
3,674
6,262
11,074
0
W
10,246
5,172
1,843
2,508
12,762
6,904
451
4,331
8,187
0
28,710
L
Sol
bhloie
Sol
3,546
1,053
0
106
7,657
2,136
983
2,301
5,244
11,651
1,076
L
Baba Yaga
obipaxkenobi
Baba Yaga
8,583
745
0
1,121
8,159
2,255
0
2,846
5,215
15,472
0
W
Thoth
papawj
Thoth
16,951
1,084
0
200
5,481
2,026
175
1,494
3,921
64,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,136
Gold Earned
38,137
214
Minions Killed
139
0
Camps Cleared
0
1,226,613
Distance Traveled
936,429
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,567
779
46
4
0
214,790
1
W
Hercules
7,359
669
7
1
0
188,011
0
W
Fenrir
9,533
867
38
3
0
246,717
0
L
Neith
7,502
682
25
2
0
174,454
0
W
Loki
8,052
732
14
1
0
260,800
0
L
Ra
7,108
646
20
2
0
161,216
1
W
Horus
9,795
890
46
4
0
270,753
0
L
Sol
7,758
705
27
2
0
171,626
0
L
Baba Yaga
7,202
655
21
2
0
214,343
0
W
Thoth
11,397
1,036
109
10
0
260,332
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role