Player Matchup

Susano
Susano
Nitsua423
Susano
Level 26
God Stats
2W - 2L
1,611 SR
Queue Stats
3W - 4L
1,657 Elo+
Party 1
Danzaburou
Danzaburou
OverallAverag33
Danzaburou
Level 77
God Stats
2W - 0L
1,826 SR
Queue Stats
2W - 0L
1,657 Elo+
Party 1
Chronos
Chronos
UseYourActive
Chronos
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,657 Elo+
Party 1
Ymir
Ymir
goffs
Ymir
Level 15
God Stats
2W - 0L
1,527 SR
Queue Stats
2W - 0L
1,657 Elo+
Party 1
Zhong Kui
Zhong Kui
theonetruederpy
Zhong Kui
Level 106
God Stats
1W - 1L
1,299 SR
Queue Stats
4W - 6L
1,600 Elo+
Party 1
Team Averages
Level 47
1,553 SR
1,646 Elo+

VS

Team Averages
Level 72
1,636 SR
1,654 Elo+
Olorun
Olorun
Coolbat53
Olorun
Level 63
God Stats
9W - 6L
1,726 SR
Queue Stats
146W - 144L
1,600 Elo+
Party 2
Mulan
Mulan
Dakob1234
Mulan
Level 43
God Stats
26W - 21L
1,509 SR
Queue Stats
122W - 124L
1,583 Elo+
Party 2
Arachne
Arachne
MadHatterJake
Arachne
Level 127
God Stats
7W - 6L
1,523 SR
Queue Stats
220W - 233L
1,660 Elo+
Party 3
Danzaburou
Danzaburou
Ragman0224
Danzaburou
Level 39
God Stats
15W - 14L
1,626 SR
Queue Stats
203W - 200L
1,729 Elo+
Party 3
Ymir
Ymir
jdaze32
Ymir
Level 87
God Stats
20W - 12L
1,797 SR
Queue Stats
173W - 170L
1,700 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Nitsua423
Susano
9
2 / 3 / 4
6,037
503
5,335
6,430
1,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
OverallAverag33
Danzaburou
8
0 / 3 / 3
5,185
432
4,001
6,156
1,563
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
14
10 / 0 / 1
8,683
724
14,004
6,171
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
goffs
Ymir
7
0 / 1 / 3
5,172
431
3,138
6,956
4,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
theonetruederpy
Zhong Kui
11
1 / 1 / 2
6,409
534
2,073
4,305
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Coolbat53
Olorun
12
0 / 2 / 1
6,780
565
3,299
8,216
2,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mulan
Dakob1234
Mulan
11
1 / 2 / 0
6,608
551
1,674
5,032
4,502
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
10
1 / 4 / 3
6,108
509
2,834
9,625
2,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
Ragman0224
Danzaburou
11
3 / 1 / 3
7,434
620
6,571
6,699
2,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
jdaze32
Ymir
9
3 / 4 / 3
6,274
523
4,544
12,856
5,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
13
Kills
8
8
Deaths
13
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Olorun
Coolbat53
Olorun
0
2
1
0.25
L
Mulan
Dakob1234
Mulan
1
2
0
0.5
L
Arachne
1
4
3
0.63
W
Susano
Nitsua423
Susano
2
3
4
1.33
W
Danzaburou
OverallAverag33
Danzaburou
0
3
3
0.5
L
Danzaburou
Ragman0224
Danzaburou
3
1
3
4.5
W
Chronos
10
0
1
10.5
W
Ymir
goffs
Ymir
0
1
3
1.5
L
Ymir
jdaze32
Ymir
3
4
3
1.13
W
Zhong Kui
theonetruederpy
Zhong Kui
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,551
Damage
18,922
30,018
Taken
42,428
12,389
Mitigated
17,896
9,038
Healing
12,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Coolbat53
Olorun
3,299
890
163
3,180
8,216
2,781
0
5,624
2,388
42,358
0
L
Mulan
Dakob1234
Mulan
1,674
64
0
1,285
5,032
4,502
0
2,800
2,208
0
34,487
L
Arachne
2,834
2,016
0
1,058
9,625
2,699
0
3,251
6,283
0
33,935
W
Susano
Nitsua423
Susano
5,335
1,151
0
2,158
6,430
1,950
0
1,006
5,424
0
27,191
W
Danzaburou
OverallAverag33
Danzaburou
4,001
1,951
320
1,377
6,156
1,563
0
1,714
4,442
0
21,726
L
Danzaburou
Ragman0224
Danzaburou
6,571
3,238
0
2,661
6,699
2,070
774
1,206
5,449
0
41,464
W
Chronos
14,004
4,279
0
2,361
6,171
2,128
0
2,433
3,417
59,466
0
W
Ymir
goffs
Ymir
3,138
627
0
1,038
6,956
4,123
0
2,621
4,335
6,721
5,623
L
Ymir
jdaze32
Ymir
4,544
1,167
1,405
2,576
12,856
5,844
0
4,584
8,042
21,784
0
W
Zhong Kui
theonetruederpy
Zhong Kui
2,073
157
0
1,784
4,305
2,625
0
69
4,236
28,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,486
Gold Earned
33,204
340
Minions Killed
341
0
Camps Cleared
0
1,203,586
Distance Traveled
1,152,412
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,780
565
89
7
0
230,609
3
L
Mulan
6,608
551
76
6
0
234,821
1
L
Arachne
6,108
509
62
5
0
244,203
1
W
Susano
6,037
503
56
5
0
264,329
3
W
Danzaburou
5,185
432
32
3
0
223,436
1
L
Danzaburou
7,434
620
82
7
0
239,377
1
W
Chronos
8,683
724
140
12
0
255,097
1
W
Ymir
5,172
431
25
2
0
230,274
0
L
Ymir
6,274
523
32
3
0
203,402
8
W
Zhong Kui
6,409
534
87
7
0
230,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role