Player Matchup

Ymir
Ymir
Archonangel
Ymir
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Janus
Janus
MasterTaco86
Janus
Level 128
God Stats
1W - 1L
1,680 SR
Queue Stats
6W - 11L
1,550 Elo+
Party 2
Baron Samedi
Baron Samedi
Santii2704
Baron Samedi
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 24L
1,531 Elo+
Solo
Bellona
Bellona
YouGotTrashed
Bellona
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,550 Elo+
Party 2
Kali
Kali
oleoneeye
Kali
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 93
1,536 SR
1,526 Elo+

VS

Team Averages
Level 99
1,573 SR
1,764 Elo+
Chaac
Chaac
DietMarbleSoda
Chaac
Level 130
God Stats
3W - 2L
1,500 SR
Queue Stats
103W - 46L
1,654 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KittyMC
Ah Muzen Cab
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 28L
1,617 Elo+
Party 1
Olorun
Olorun
NotChucknado
Olorun
Level 27
God Stats
2W - 0L
1,863 SR
Queue Stats
69W - 23L
1,985 Elo+
Party 1
Merlin
Merlin
QTwelve
Merlin
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 20L
1,950 Elo+
Party 1
Hera
Hera
SnapsClapsCheeks
Hera
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 10
9,607
801
6,014
17,132
19,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 3 / 2
8,701
725
12,299
8,414
3,908
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Santii2704
Baron Samedi
13
2 / 6 / 5
7,805
650
9,719
12,901
6,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
16
7 / 5 / 3
10,340
862
8,395
17,539
21,501
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kali
11
0 / 5 / 4
6,981
582
2,672
10,353
8,275
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 16
9,981
832
14,919
17,953
17,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
KittyMC
Ah Muzen Cab
17
7 / 3 / 12
10,192
849
11,841
8,139
3,737
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
16
6 / 4 / 15
9,990
833
11,908
11,024
5,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
QTwelve
Merlin
16
2 / 1 / 14
9,159
763
9,841
3,669
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 4 / 12
9,355
780
12,394
8,157
4,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
92
15
Kills
23
23
Deaths
15
24
Assists
69
Player
Kills
Deaths
Assists
KDA
L
3
4
10
2
W
5
3
16
4.33
W
Ah Muzen Cab
KittyMC
Ah Muzen Cab
7
3
12
4.33
L
3
3
2
1.33
W
Olorun
6
4
15
3.38
W
Merlin
QTwelve
Merlin
2
1
14
9
L
Baron Samedi
Santii2704
Baron Samedi
2
6
5
0.75
W
3
4
12
2.25
L
Bellona
7
5
3
1.7
L
Kali
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,099
Damage
60,903
66,339
Taken
48,942
60,003
Mitigated
32,291
21,134
Healing
22,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,014
391
1,638
2,207
17,132
19,803
0
9,905
7,227
10,787
0
W
14,919
3,341
1,624
8,227
17,953
17,590
586
7,184
10,769
0
21,000
W
Ah Muzen Cab
KittyMC
Ah Muzen Cab
11,841
3,968
770
1,219
8,139
3,737
1,614
5,686
2,453
0
24,629
L
12,299
20
1,424
1,052
8,414
3,908
434
2,951
5,463
38,170
0
W
Olorun
11,908
6,799
3,708
3,170
11,024
5,176
2,298
7,208
3,816
29,061
0
W
Merlin
QTwelve
Merlin
9,841
879
123
528
3,669
1,597
813
1,940
1,729
22,567
0
L
Baron Samedi
Santii2704
Baron Samedi
9,719
605
3,335
3,893
12,901
6,516
99
6,493
6,408
26,077
0
W
12,394
3,591
1,364
1,472
8,157
4,191
210
6,014
2,143
26,061
0
L
Bellona
8,395
1,555
2,563
4,335
17,539
21,501
318
9,135
8,404
0
11,266
L
Kali
2,672
585
0
687
10,353
8,275
272
5,659
4,694
0
7,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,434
Gold Earned
48,677
125
Minions Killed
129
0
Camps Cleared
0
1,022,249
Distance Traveled
1,044,289
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,607
801
19
2
0
214,855
2
W
Chaac
9,981
832
15
1
0
225,575
2
W
Ah Muzen Cab
10,192
849
29
2
0
193,231
0
L
Janus
8,701
725
55
5
0
222,748
3
W
Olorun
9,990
833
46
4
0
223,447
0
W
Merlin
9,159
763
26
2
0
168,951
3
L
Baron Samedi
7,805
650
32
3
0
173,441
0
W
Hera
9,355
780
13
1
0
233,085
0
L
Bellona
10,340
862
10
1
0
223,598
1
L
Kali
6,981
582
9
1
0
187,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role