Player Matchup

Hel
Hel
CrimsonCruiser61
Hel
Level 79
God Stats
1W - 3L
1,290 SR
Queue Stats
218W - 189L
1,580 Elo+
Party 1
Zhong Kui
Zhong Kui
Iambigdamge
Zhong Kui
Level 158
God Stats
6W - 2L
1,708 SR
Queue Stats
86W - 97L
1,528 Elo+
Party 4
Izanami
Izanami
Tridunt
Izanami
Level 144
God Stats
2W - 2L
1,770 SR
Queue Stats
249W - 226L
1,426 Elo+
Party 1
Neith
Neith
WhosYourPAPAtine
Neith
Level 13
God Stats
31W - 21L
1,552 SR
Queue Stats
36W - 22L
1,544 Elo+
Party 1
Artemis
Artemis
damageville
Artemis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,468 Elo+
Party 4
Team Averages
Level 82
1,564 SR
1,509 Elo+

VS

Team Averages
Level 66
1,431 SR
1,504 Elo+
Chiron
Chiron
DeathlyHalos
Chiron
Level 20
God Stats
1W - 16L
1,247 SR
Queue Stats
67W - 90L
1,422 Elo+
Party 2
Chaac
Chaac
Monicue
Chaac
Level 151
God Stats
1W - 2L
1,179 SR
Queue Stats
67W - 88L
1,422 Elo+
Party 2
Ares
Ares
SirPeytonius
Ares
Level 12
God Stats
5W - 6L
1,529 SR
Queue Stats
15W - 16L
1,564 Elo+
Party 3
Kukulkan
Kukulkan
YeetYeetle
Kukulkan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 67L
1,570 Elo+
Solo
Arachne
Arachne
rurainy
Arachne
Level 123
God Stats
1W - 1L
1,700 SR
Queue Stats
70W - 64L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 8
13,885
731
10,163
16,110
6,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Iambigdamge
Zhong Kui
19
1 / 12 / 4
12,978
683
15,224
23,753
11,559
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Tridunt
Izanami
20
6 / 4 / 1
16,674
878
23,160
18,664
7,581
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
1 / 7 / 8
12,592
663
10,773
13,310
5,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artemis
damageville
Artemis
20
8 / 3 / 5
15,218
801
30,917
19,301
7,763
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
2 / 6 / 10
12,692
668
12,668
19,847
7,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Monicue
Chaac
20
10 / 4 / 9
14,283
752
20,998
25,419
25,507
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 4 / 14
13,612
716
10,182
22,939
27,364
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
YeetYeetle
Kukulkan
20
7 / 3 / 9
14,697
774
12,282
17,846
8,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
rurainy
Arachne
20
8 / 2 / 8
14,645
771
19,427
20,309
9,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
81
19
Kills
31
31
Deaths
19
26
Assists
50
Player
Kills
Deaths
Assists
KDA
W
3
5
8
1.4
L
Chiron
2
6
10
1.17
W
Zhong Kui
Iambigdamge
Zhong Kui
1
12
4
0.25
L
Chaac
Monicue
Chaac
10
4
9
3.63
L
4
4
14
2.75
W
Izanami
Tridunt
Izanami
6
4
1
1.63
W
1
7
8
0.71
L
Kukulkan
YeetYeetle
Kukulkan
7
3
9
3.83
W
Artemis
damageville
Artemis
8
3
5
3.5
L
Arachne
rurainy
Arachne
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,237
Damage
75,557
91,138
Taken
106,360
39,487
Mitigated
77,724
30,027
Healing
31,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,163
475
6,595
6,323
16,110
6,596
243
5,236
10,448
46,823
0
L
Chiron
12,668
4,066
1,374
6,583
19,847
7,216
2,003
5,275
14,512
0
48,399
W
Zhong Kui
Iambigdamge
Zhong Kui
15,224
1,213
137
3,322
23,753
11,559
457
3,400
19,773
43,430
0
L
Chaac
Monicue
Chaac
20,998
3,775
0
12,131
25,419
25,507
1,297
6,471
18,948
0
51,547
L
10,182
725
0
3,458
22,939
27,364
124
4,605
18,334
17,085
0
W
Izanami
Tridunt
Izanami
23,160
17,351
0
6,098
18,664
7,581
7,407
3,370
15,153
0
119,723
W
10,773
4,157
0
679
13,310
5,988
894
3,497
9,543
0
34,599
L
Kukulkan
YeetYeetle
Kukulkan
12,282
738
0
250
17,846
8,129
336
4,102
13,744
89,250
0
W
Artemis
damageville
Artemis
30,917
18,079
0
6,873
19,301
7,763
2,320
6,961
12,026
0
76,056
L
Arachne
rurainy
Arachne
19,427
12,619
0
7,501
20,309
9,508
615
4,934
15,375
0
41,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,347
Gold Earned
69,929
479
Minions Killed
321
0
Camps Cleared
0
1,749,214
Distance Traveled
1,879,803
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,885
731
70
4
0
397,665
0
L
Chiron
12,692
668
73
4
0
328,186
1
W
Zhong Kui
12,978
683
64
3
0
321,855
5
L
Chaac
14,283
752
60
3
0
367,330
2
L
Ares
13,612
716
6
0
0
387,131
2
W
Izanami
16,674
878
211
11
0
357,714
1
W
Neith
12,592
663
44
2
0
321,582
0
L
Kukulkan
14,697
774
140
7
0
365,520
2
W
Artemis
15,218
801
90
5
0
350,398
0
L
Arachne
14,645
771
42
2
0
431,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role