Player Matchup

Discordia
Discordia
BennyBuxaplenty
Discordia
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,559 Elo+
Party 2
Nike
Nike
BootyExclusive
Nike
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 24L
1,552 Elo+
Party 2
Agni
Agni
Hot Boi Cab
Agni
Level 122
God Stats
1W - 2L
1,268 SR
Queue Stats
69W - 67L
1,565 Elo+
Party 2
Medusa
Medusa
JDHill_123
Medusa
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
214W - 232L
1,520 Elo+
Solo
Anhur
Anhur
OsmanG13
Anhur
Level 126
God Stats
1W - 8L
1,500 SR
Queue Stats
337W - 351L
1,397 Elo+
Solo
Team Averages
Level 124
1,454 SR
1,519 Elo+

VS

Team Averages
Level 113
1,500 SR
1,597 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Montaj Ghost
Bellona
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
162W - 144L
1,750 Elo+
Party 1
Medusa
Medusa
a SPAC3PaNDa
Medusa
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 77L
1,750 Elo+
Party 1
Ares
Ares
jonster078
Ares
Level 77
God Stats
4W - 0L
1,500 SR
Queue Stats
234W - 105L
1,658 Elo+
Solo
Sun Wukong
Sun Wukong
lilhayes12
Sun Wukong
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
108W - 100L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BennyBuxaplenty
Discordia
19
6 / 3 / 10
10,957
783
13,034
7,807
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
4 / 5 / 13
10,425
745
13,344
27,404
25,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 5 / 6
9,877
706
23,112
11,963
4,774
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
JDHill_123
Medusa
13
1 / 9 / 9
8,580
613
9,751
13,671
4,762
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
OsmanG13
Anhur
16
4 / 6 / 9
9,543
682
10,207
14,393
5,419
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
18
5 / 6 / 8
10,601
757
12,388
13,318
6,923
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Montaj Ghost
Bellona
15
2 / 5 / 14
10,209
729
10,188
22,396
28,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
19
9 / 2 / 13
11,879
849
22,906
14,940
7,180
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
6 / 2 / 17
12,135
867
11,831
21,251
26,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
lilhayes12
Sun Wukong
18
6 / 5 / 14
11,063
790
12,377
18,310
24,276
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
94
19
Kills
28
28
Deaths
20
47
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
5
6
8
1.5
L
Discordia
BennyBuxaplenty
Discordia
6
3
10
3.67
L
4
5
13
2.1
L
4
5
6
1.4
L
Medusa
JDHill_123
Medusa
1
9
9
0.61
W
Bellona
Montaj Ghost
Bellona
2
5
14
1.8
L
Anhur
OsmanG13
Anhur
4
6
9
1.42
W
Medusa
9
2
13
7.75
W
6
2
17
7.25
W
Sun Wukong
lilhayes12
Sun Wukong
6
5
14
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,448
Damage
69,690
75,238
Taken
90,215
43,809
Mitigated
93,655
20,174
Healing
27,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
12,388
405
1,073
571
13,318
6,923
533
4,721
8,563
0
33,057
L
Discordia
BennyBuxaplenty
Discordia
13,034
616
18
1,192
7,807
3,155
200
1,222
6,585
32,177
0
L
13,344
1,262
804
8,956
27,404
25,699
0
4,183
22,933
2,643
17,864
L
23,112
489
619
2,029
11,963
4,774
385
1,915
10,048
40,892
0
L
Medusa
JDHill_123
Medusa
9,751
3,079
1,494
918
13,671
4,762
691
2,255
11,365
0
19,952
W
Bellona
Montaj Ghost
Bellona
10,188
2,625
3,796
4,559
22,396
28,772
626
8,660
13,289
0
16,447
L
Anhur
OsmanG13
Anhur
10,207
4,691
1,337
2,807
14,393
5,419
440
2,256
12,107
0
14,608
W
Medusa
22,906
8,318
2,752
4,294
14,940
7,180
3,690
7,832
6,579
0
56,811
W
11,831
612
1,994
4,874
21,251
26,504
1,022
7,800
13,120
16,851
0
W
Sun Wukong
lilhayes12
Sun Wukong
12,377
2,455
1,506
2,306
18,310
24,276
626
7,972
10,009
0
17,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,382
Gold Earned
55,887
123
Minions Killed
136
0
Camps Cleared
0
1,131,905
Distance Traveled
1,297,706
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,601
757
52
4
0
253,848
0
L
Discordia
10,957
783
45
3
0
183,574
0
L
Nike
10,425
745
19
1
0
253,296
2
L
Agni
9,877
706
28
2
0
241,620
3
L
Medusa
8,580
613
15
1
0
258,979
2
W
Bellona
10,209
729
16
1
0
241,765
0
L
Anhur
9,543
682
16
1
0
194,436
3
W
Medusa
11,879
849
48
3
0
269,709
1
W
Ares
12,135
867
7
1
0
290,918
1
W
Sun Wukong
11,063
790
13
1
0
241,466
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role