Player Matchup

Danzaburou
Danzaburou
BanaNoMX
Danzaburou
Level 95
God Stats
5W - 0L
1,500 SR
Queue Stats
100W - 100L
1,349 Elo+
Solo
Neith
Neith
BendyStraw7303
Neith
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 28L
1,289 Elo+
Party 1
Sobek
Sobek
BlOcKboYs Mc
Sobek
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,282 Elo+
Party 1
Terra
Terra
EL1TE miniMARIO
Terra
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 121L
986 Elo+
Party 1
Discordia
Discordia
SMOKINdezPAK
Discordia
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 42L
1,225 Elo+
Party 1
Team Averages
Level 89
1,500 SR
1,226 Elo+

VS

Team Averages
Level 115
1,504 SR
1,471 Elo+
Charybdis
Charybdis
DivineFenris
Charybdis
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 107L
1,476 Elo+
Party 2
Janus
Janus
GRIZZABELLA
Janus
Level 119
God Stats
3W - 3L
1,715 SR
Queue Stats
80W - 101L
1,476 Elo+
Party 2
Raijin
Raijin
Goon234
Raijin
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 64L
1,486 Elo+
Party 3
Bakasura
Bakasura
The Gear Wars
Bakasura
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 63L
1,505 Elo+
Party 3
Horus
Horus
XVegas16X
Horus
Level 141
God Stats
0W - 2L
1,305 SR
Queue Stats
73W - 68L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BanaNoMX
Danzaburou
17
12 / 3 / 11
10,380
1,153
22,013
14,264
6,090
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
7 / 3 / 8
10,281
1,142
8,554
8,903
3,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 3 / 15
8,237
915
5,164
13,744
16,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 3 / 13
9,408
1,045
4,170
16,363
8,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
SMOKINdezPAK
Discordia
13
2 / 4 / 12
8,161
907
7,471
6,679
2,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DivineFenris
Charybdis
12
0 / 7 / 10
6,837
760
9,477
9,559
2,989
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
8 / 5 / 3
8,566
952
15,398
8,069
2,049
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
Goon234
Raijin
14
3 / 5 / 6
7,215
802
9,192
10,898
3,905
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
The Gear Wars
Bakasura
13
3 / 5 / 6
7,345
816
6,202
11,620
4,789
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
XVegas16X
Horus
14
2 / 4 / 9
8,288
921
4,253
14,334
12,635
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
50
26
Kills
16
16
Deaths
26
59
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BanaNoMX
Danzaburou
12
3
11
5.83
W
7
3
8
3.67
W
1
3
15
2.83
L
Charybdis
DivineFenris
Charybdis
0
7
10
0.71
W
4
3
13
3.5
L
8
5
3
1.9
L
Raijin
Goon234
Raijin
3
5
6
1.2
W
Discordia
SMOKINdezPAK
Discordia
2
4
12
2
L
Bakasura
The Gear Wars
Bakasura
3
5
6
1.2
L
Horus
XVegas16X
Horus
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,372
Damage
44,522
59,953
Taken
54,480
37,415
Mitigated
26,367
25,562
Healing
17,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BanaNoMX
Danzaburou
22,013
10,941
1,260
6,006
14,264
6,090
4,288
6,087
7,799
0
34,986
W
8,554
2,132
171
1,983
8,903
3,663
996
5,190
3,713
0
22,634
W
5,164
65
1,005
2,863
13,744
16,552
172
3,356
10,308
12,275
0
L
Charybdis
DivineFenris
Charybdis
9,477
4,709
594
407
9,559
2,989
552
3,684
5,875
0
19,002
W
4,170
1,097
3,719
7,130
16,363
8,713
46
6,829
9,378
6,486
0
L
15,398
964
492
374
8,069
2,049
0
2,217
5,852
28,718
0
L
Raijin
Goon234
Raijin
9,192
846
1,674
1,849
10,898
3,905
532
3,632
7,266
14,584
0
W
Discordia
SMOKINdezPAK
Discordia
7,471
372
673
752
6,679
2,397
0
3,128
3,523
20,912
0
L
Bakasura
The Gear Wars
Bakasura
6,202
4,253
1,043
1,651
11,620
4,789
0
3,158
8,462
0
7,456
L
Horus
XVegas16X
Horus
4,253
1,539
3,614
5,901
14,334
12,635
23
4,114
10,220
0
7,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,467
Gold Earned
38,251
92
Minions Killed
82
0
Camps Cleared
0
814,763
Distance Traveled
765,614
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,380
1,153
26
3
0
174,448
0
W
Neith
10,281
1,142
29
3
0
166,660
0
W
Sobek
8,237
915
7
1
0
157,594
0
L
Charybdis
6,837
760
14
2
0
134,654
0
W
Terra
9,408
1,045
4
0
0
142,268
0
L
Janus
8,566
952
40
4
0
141,904
1
L
Raijin
7,215
802
15
2
0
146,595
0
W
Discordia
8,161
907
26
3
0
173,793
0
L
Bakasura
7,345
816
9
1
0
166,156
0
L
Horus
8,288
921
4
0
0
176,305
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role