Player Matchup

Danzaburou
Danzaburou
A_Wajou
Danzaburou
Level 126
God Stats
3W - 4L
1,500 SR
Queue Stats
94W - 110L
1,471 Elo+
Party 3
Apollo
Apollo
BransonsWorst
Apollo
Level 147
God Stats
4W - 4L
1,585 SR
Queue Stats
50W - 66L
1,471 Elo+
Party 3
Merlin
Merlin
Darth Beavious
Merlin
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 65L
1,541 Elo+
Party 1
Zeus
Zeus
Darth MayB
Zeus
Level 65
God Stats
2W - 2L
1,509 SR
Queue Stats
15W - 30L
1,331 Elo+
Party 1
Ares
Ares
Darth Sigrun
Ares
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 45L
1,382 Elo+
Party 1
Team Averages
Level 110
1,519 SR
1,439 Elo+

VS

Team Averages
Level 96
1,392 SR
1,474 Elo+
Hercules
Hercules
Blk_Carbon
Hercules
Level 144
God Stats
3W - 5L
1,500 SR
Queue Stats
143W - 146L
1,477 Elo+
Party 2
Arachne
Arachne
Fluffinata
Arachne
Level 131
God Stats
11W - 7L
1,288 SR
Queue Stats
58W - 53L
1,387 Elo+
Party 2
Hachiman
Hachiman
JohnnyEnzyme
Hachiman
Level 82
God Stats
4W - 3L
1,500 SR
Queue Stats
42W - 25L
1,554 Elo+
Party 2
Ra
Ra
Reedhood17
Ra
Level 76
God Stats
3W - 3L
1,173 SR
Queue Stats
49W - 38L
1,652 Elo+
Solo
Kuzenbo
Kuzenbo
TrillTex210
Kuzenbo
Level 48
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 7L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A_Wajou
Danzaburou
17
5 / 5 / 5
10,827
773
10,530
13,722
6,033
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
5 / 6 / 6
10,889
778
12,319
17,337
7,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
0 / 7 / 11
9,256
661
10,897
12,168
4,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 5 / 2
9,784
699
16,529
8,023
3,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 7 / 10
9,978
713
5,586
17,523
16,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Blk_Carbon
Hercules
18
3 / 1 / 18
10,803
772
9,442
19,126
18,130
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Fluffinata
Arachne
19
11 / 4 / 10
11,776
841
11,593
19,517
9,602
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
JohnnyEnzyme
Hachiman
19
7 / 0 / 7
11,243
803
16,066
11,231
4,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

17
3 / 6 / 10
10,252
732
9,051
12,810
5,341
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
TrillTex210
Kuzenbo
18
6 / 4 / 16
10,885
778
6,776
15,597
19,896
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
91
14
Kills
30
30
Deaths
15
34
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
A_Wajou
Danzaburou
5
5
5
1.5
W
Hercules
Blk_Carbon
Hercules
3
1
18
12
L
5
6
6
1.33
L
0
7
11
0.79
L
3
5
2
0.8
L
1
7
10
0.86
W
Arachne
Fluffinata
Arachne
11
4
10
4
W
Hachiman
JohnnyEnzyme
Hachiman
7
0
7
10.5
W
3
6
10
1.33
W
Kuzenbo
TrillTex210
Kuzenbo
6
4
16
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,861
Damage
52,928
68,773
Taken
78,281
37,126
Mitigated
57,242
8,450
Healing
22,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
A_Wajou
Danzaburou
10,530
2,056
256
2,010
13,722
6,033
204
2,659
10,991
0
42,053
W
Hercules
Blk_Carbon
Hercules
9,442
1,672
0
6,338
19,126
18,130
502
7,649
11,305
0
31,560
L
12,319
6,097
0
2,451
17,337
7,093
5,350
5,219
12,028
0
46,012
L
10,897
187
678
1,091
12,168
4,195
456
4,051
8,040
31,006
0
L
16,529
983
0
88
8,023
3,023
402
614
7,319
37,022
0
L
5,586
82
322
1,554
17,523
16,782
34
3,154
14,166
14,544
0
W
Arachne
Fluffinata
Arachne
11,593
8,786
0
7,447
19,517
9,602
2,063
6,617
12,816
0
50,716
W
Hachiman
JohnnyEnzyme
Hachiman
16,066
9,335
0
2,960
11,231
4,273
3,418
5,390
5,669
0
49,401
W
9,051
221
1,431
2,796
12,810
5,341
309
6,652
6,070
37,084
0
W
Kuzenbo
TrillTex210
Kuzenbo
6,776
1,580
0
1,683
15,597
19,896
233
6,082
9,409
16,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,734
Gold Earned
54,959
258
Minions Killed
255
0
Camps Cleared
0
1,255,090
Distance Traveled
1,386,891
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,827
773
69
5
0
275,113
3
W
Hercules
10,803
772
49
4
0
275,947
3
L
Apollo
10,889
778
71
5
0
265,377
1
L
Merlin
9,256
661
49
4
0
233,022
4
L
Zeus
9,784
699
54
4
0
226,884
4
L
Ares
9,978
713
15
1
0
254,694
1
W
Arachne
11,776
841
64
5
0
304,943
1
W
Hachiman
11,243
803
63
5
0
264,301
4
W
Ra
10,252
732
64
5
0
284,230
4
W
Kuzenbo
10,885
778
15
1
0
257,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role