Player Matchup

Ymir
Ymir
Billyyyy_begore
Ymir
Level 80
God Stats
5W - 4L
1,866 SR
Queue Stats
62W - 82L
1,447 Elo+
Solo
Sun Wukong
Sun Wukong
DatDrtyRabit752
Sun Wukong
Level 29
God Stats
2W - 1L
1,688 SR
Queue Stats
22W - 22L
1,437 Elo+
Solo
Kukulkan
Kukulkan
NotoriousNgari
Kukulkan
Level 127
God Stats
4W - 3L
1,166 SR
Queue Stats
42W - 57L
1,429 Elo+
Party 2
Rama
Rama
OfficialWiski
Rama
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 31L
1,458 Elo+
Solo
Thor
Thor
TreeLikeMe
Thor
Level 156
God Stats
4W - 10L
1,294 SR
Queue Stats
38W - 55L
1,540 Elo+
Party 2
Team Averages
Level 107
1,503 SR
1,462 Elo+

VS

Team Averages
Level 70
1,375 SR
1,377 Elo+
Jing Wei
Jing Wei
GNG x BigBronze
Jing Wei
Level 100
God Stats
7W - 8L
1,306 SR
Queue Stats
156W - 146L
1,404 Elo+
Solo
Sol
Sol
calm_outlaw89
Sol
Level 16
God Stats
0W - 3L
1,320 SR
Queue Stats
6W - 11L
1,401 Elo+
Party 1
Khepri
Khepri
gothicindian0715
Khepri
Level 106
God Stats
0W - 1L
1,250 SR
Queue Stats
3W - 8L
1,297 Elo+
Party 1
Nu Wa
Nu Wa
shadowdancer0715
Nu Wa
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,283 Elo+
Party 1
Bellona
Bellona
xBad Acid
Bellona
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 16
11,918
745
5,274
13,817
12,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
DatDrtyRabit752
Sun Wukong
19
4 / 1 / 6
11,675
730
8,273
9,120
7,018
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
20
6 / 0 / 14
12,892
806
15,410
8,118
3,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
8 / 4 / 16
12,473
780
23,734
16,287
6,495
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
13 / 0 / 10
13,457
841
19,828
13,187
6,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
17
2 / 6 / 2
10,659
666
10,646
20,183
9,208
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 8 / 1
9,320
583
1,717
11,865
4,774
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 6 / 1
9,977
624
6,253
20,894
27,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
0 / 8 / 2
10,552
660
11,221
16,075
5,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
xBad Acid
Bellona
16
3 / 6 / 1
9,814
613
8,951
17,593
18,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
12
34
Kills
5
6
Deaths
34
62
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
16
11
W
Sun Wukong
DatDrtyRabit752
Sun Wukong
4
1
6
7
L
Jing Wei
2
6
2
0.5
W
Kukulkan
6
0
14
13
W
8
4
16
4
W
13
0
10
18
L
0
8
1
0.06
L
0
6
1
0.08
L
0
8
2
0.13
L
Bellona
xBad Acid
Bellona
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,519
Damage
38,788
60,529
Taken
86,610
35,965
Mitigated
65,594
17,408
Healing
13,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,274
650
923
4,001
13,817
12,031
710
2,866
10,951
19,752
0
W
Sun Wukong
DatDrtyRabit752
Sun Wukong
8,273
1,253
0
3,111
9,120
7,018
856
3,213
5,907
0
37,380
L
Jing Wei
10,646
9,561
0
3,594
20,183
9,208
0
3,386
16,304
0
37,963
W
Kukulkan
15,410
1,535
0
893
8,118
3,535
1,086
4,124
3,994
78,483
0
W
23,734
17,030
0
3,489
16,287
6,495
768
4,086
12,201
0
55,552
W
19,828
4,117
1,016
3,975
13,187
6,886
601
4,902
8,285
0
56,826
L
1,717
1,305
215
568
11,865
4,774
0
4,502
7,095
16,478
0
L
6,253
916
2,577
2,182
20,894
27,403
0
5,277
15,268
26,177
0
L
11,221
2,796
239
1,671
16,075
5,428
593
3,806
11,808
44,283
0
L
Bellona
xBad Acid
Bellona
8,951
1,431
141
2,019
17,593
18,781
350
3,036
13,987
0
25,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,415
Gold Earned
50,322
368
Minions Killed
218
0
Camps Cleared
0
1,526,985
Distance Traveled
1,296,038
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,918
745
29
2
0
318,315
6
W
Sun Wukong
11,675
730
67
4
0
279,813
0
L
Jing Wei
10,659
666
57
4
0
273,397
1
W
Kukulkan
12,892
806
125
8
0
310,148
1
W
Rama
12,473
780
55
3
0
276,865
1
W
Thor
13,457
841
92
6
0
341,844
1
L
Sol
9,320
583
35
2
0
223,845
1
L
Khepri
9,977
624
39
2
0
277,722
0
L
Nu Wa
10,552
660
63
4
0
229,571
1
L
Bellona
9,814
613
24
2
0
291,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role