Player Matchup

Nemesis
Nemesis
Kevninn
Nemesis
Level 62
God Stats
1W - 1L
1,474 SR
Queue Stats
13W - 17L
1,206 Elo+
Party 2
Ares
Ares
SF NARD
Ares
Level 9
God Stats
1W - 4L
1,327 SR
Queue Stats
5W - 10L
1,153 Elo+
Party 2
Agni
Agni
mprjones
Agni
Level 97
God Stats
0W - 5L
1,177 SR
Queue Stats
83W - 96L
1,409 Elo+
Solo
Team Averages
Level 56
1,326 SR
1,256 Elo+

VS

Team Averages
Level 78
1,592 SR
1,431 Elo+
Ah Muzen Cab
Ah Muzen Cab
BananaKING34
Ah Muzen Cab
Level 67
God Stats
26W - 30L
1,579 SR
Queue Stats
121W - 154L
1,410 Elo+
Solo
Da Ji
Da Ji
ddp101175
Da Ji
Level 65
God Stats
2W - 1L
1,610 SR
Queue Stats
13W - 23L
1,442 Elo+
Party 1
Cthulhu
Cthulhu
emma1320
Cthulhu
Level 102
God Stats
2W - 4L
1,586 SR
Queue Stats
11W - 17L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kevninn
Nemesis
12
0 / 1 / 2
6,912
576
6,789
7,411
3,319
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
SF NARD
Ares
10
0 / 5 / 1
7,199
600
2,752
13,069
10,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
12
2 / 3 / 0
7,587
632
6,996
9,954
3,946
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BananaKING34
Ah Muzen Cab
14
1 / 0 / 7
8,357
696
9,168
3,792
1,452
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Da Ji
ddp101175
Da Ji
11
4 / 2 / 3
8,275
690
3,066
6,705
2,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
emma1320
Cthulhu
14
4 / 0 / 5
9,037
753
12,653
12,927
8,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
9
9
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BananaKING34
Ah Muzen Cab
1
0
7
4.5
L
Nemesis
Kevninn
Nemesis
0
1
2
1
L
Ares
SF NARD
Ares
0
5
1
0.1
W
Da Ji
ddp101175
Da Ji
4
2
3
2.75
W
Cthulhu
emma1320
Cthulhu
4
0
5
6.5
L
Agni
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,537
Damage
24,887
30,434
Taken
23,424
17,468
Mitigated
12,326
5,848
Healing
9,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BananaKING34
Ah Muzen Cab
9,168
1,628
0
994
3,792
1,452
1,132
2,014
1,778
0
28,743
L
Nemesis
Kevninn
Nemesis
6,789
2,310
0
1,557
7,411
3,319
0
2,339
4,878
0
16,018
L
Ares
SF NARD
Ares
2,752
259
234
2,289
13,069
10,203
0
5,144
7,270
7,003
0
W
Da Ji
ddp101175
Da Ji
3,066
749
134
341
6,705
2,035
0
2,353
4,352
0
11,586
W
Cthulhu
emma1320
Cthulhu
12,653
284
364
7,329
12,927
8,839
23
6,170
6,757
40,729
0
L
Agni
6,996
636
75
1,693
9,954
3,946
0
4,265
5,334
32,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,698
Gold Earned
25,669
105
Minions Killed
149
3
Camps Cleared
6
584,761
Distance Traveled
644,828
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,357
696
50
4
3
235,980
1
L
Nemesis
6,912
576
24
2
1
235,421
5
L
Ares
7,199
600
16
1
0
173,628
1
W
Da Ji
8,275
690
19
2
1
179,928
2
W
Cthulhu
9,037
753
80
7
2
228,920
0
L
Agni
7,587
632
65
5
2
175,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role