Player Matchup

Sobek
Sobek
CHUCKxxNORRISzz
Sobek
Level 160
God Stats
21W - 10L
1,193 SR
Queue Stats
2,396W - 1,617L
1,615 Elo+
Party 2
Danzaburou
Danzaburou
Lartize
Danzaburou
Level 160
God Stats
8W - 7L
1,802 SR
Queue Stats
1,968W - 1,314L
1,566 Elo+
Party 2
Skadi
Skadi
Rawskoh
Skadi
Level 160
God Stats
28W - 8L
1,500 SR
Queue Stats
918W - 541L
1,839 Elo+
Party 2
He Bo
He Bo
XLady DemonikaX
He Bo
Level 160
God Stats
9W - 4L
1,646 SR
Queue Stats
1,576W - 1,068L
1,575 Elo+
Party 2
Cthulhu
Cthulhu
dreezy217
Cthulhu
Level 154
God Stats
8W - 7L
1,208 SR
Queue Stats
389W - 281L
1,640 Elo+
Party 2
Team Averages
Level 159
1,470 SR
1,647 Elo+

VS

Team Averages
Level 121
1,502 SR
1,666 Elo+
Xing Tian
Xing Tian
Dragoon Snake
Xing Tian
Level 144
God Stats
3W - 1L
1,715 SR
Queue Stats
130W - 140L
1,644 Elo+
Party 1
Camazotz
Camazotz
El zCHECOz 16 4
Camazotz
Level 156
God Stats
1W - 3L
1,294 SR
Queue Stats
283W - 256L
1,699 Elo+
Party 1
Athena
Athena
HierroMan1000
Athena
Level 142
God Stats
3W - 6L
1,500 SR
Queue Stats
167W - 158L
1,708 Elo+
Party 1
Nox
Nox
Kindredfear
Nox
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,586 Elo+
Solo
Ymir
Ymir
KitsuneRobot
Ymir
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
173W - 153L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 7
8,662
787
4,344
12,797
12,854
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
Lartize
Danzaburou
16
6 / 2 / 7
9,383
853
14,857
8,352
4,499
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
Rawskoh
Skadi
14
2 / 1 / 11
8,578
780
16,159
6,469
3,118
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 2 / 11
8,919
811
7,349
4,485
2,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
dreezy217
Cthulhu
17
3 / 2 / 12
9,423
857
12,169
11,776
10,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dragoon Snake
Xing Tian
12
1 / 3 / 7
7,233
658
4,734
15,862
11,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
15
4 / 3 / 3
8,099
736
7,510
13,223
9,672
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 4 / 7
7,463
678
4,731
13,877
14,886
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 3 / 6
8,608
783
9,093
7,212
4,052
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 7
8,054
732
5,406
12,624
14,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
40
16
Kills
10
10
Deaths
16
48
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
3
7
1.83
L
Xing Tian
Dragoon Snake
Xing Tian
1
3
7
1.5
L
Camazotz
4
3
3
1.83
L
1
4
7
1.13
L
3
3
6
2
L
1
3
7
1.5
W
Danzaburou
Lartize
Danzaburou
6
2
7
4.75
W
Skadi
Rawskoh
Skadi
2
1
11
7.5
W
3
2
11
4.25
W
Cthulhu
dreezy217
Cthulhu
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,878
Damage
31,474
43,879
Taken
62,798
33,609
Mitigated
55,402
17,460
Healing
22,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,344
211
805
2,987
12,797
12,854
60
6,307
6,163
9,931
0
L
Xing Tian
Dragoon Snake
Xing Tian
4,734
210
675
4,600
15,862
11,812
0
4,943
10,678
6,135
0
L
Camazotz
7,510
637
1,323
4,953
13,223
9,672
0
4,573
8,402
0
21,509
L
4,731
904
1,612
2,177
13,877
14,886
0
4,665
8,648
11,660
0
L
9,093
705
1,447
788
7,212
4,052
84
3,208
3,929
20,653
0
L
5,406
142
2,249
2,549
12,624
14,980
0
4,815
7,279
13,185
0
W
Danzaburou
Lartize
Danzaburou
14,857
7,186
1,301
2,198
8,352
4,499
1,913
5,531
2,666
0
27,432
W
Skadi
Rawskoh
Skadi
16,159
3,909
700
2,531
6,469
3,118
1,640
3,684
2,746
0
30,472
W
7,349
216
300
401
4,485
2,171
964
3,136
1,306
15,625
0
W
Cthulhu
dreezy217
Cthulhu
12,169
457
2,470
3,767
11,776
10,967
260
4,714
7,034
22,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,965
Gold Earned
39,457
113
Minions Killed
88
0
Camps Cleared
0
1,020,235
Distance Traveled
914,512
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,662
787
10
1
0
190,786
2
L
Xing Tian
7,233
658
2
0
0
200,647
0
L
Camazotz
8,099
736
20
2
0
198,779
2
L
Athena
7,463
678
10
1
0
183,981
4
L
Nox
8,608
783
44
4
0
159,268
0
L
Ymir
8,054
732
12
1
0
171,837
1
W
Danzaburou
9,383
853
31
3
0
193,588
0
W
Skadi
8,578
780
26
2
0
203,743
3
W
He Bo
8,919
811
20
2
0
192,688
0
W
Cthulhu
9,423
857
26
2
0
239,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role