Player Matchup

Anubis
Anubis
Silver I
AlatumCross
Anubis
Silver I
Level 126
God Stats
4W - 3L
1,742 SR
Queue Stats
447W - 456L
1,434 MMR
Solo
Atlas
Atlas
Silver II
CelestiaIl
Atlas
Silver II
Level 92
God Stats
6W - 7L
1,497 SR
Queue Stats
244W - 238L
1,432 MMR
Party 1
Hun Batz
Hun Batz
Silver II
Marcelo2102
Hun Batz
Silver II
Level 148
God Stats
1W - 5L
1,500 SR
Queue Stats
331W - 320L
1,422 MMR
Solo
Xbalanque
Xbalanque
Silver II
Pa4aDox
Xbalanque
Silver II
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
236W - 237L
1,429 MMR
Party 1
Ullr
Ullr
Gold V
Phently
Ullr
Gold V
Level 108
God Stats
1W - 4L
1,657 SR
Queue Stats
85W - 78L
1,439 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,579 SR
1,431 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,559 SR
1,431 MMR
Artio
Artio
Bronze III
Harold15
Artio
Bronze III
Level 127
God Stats
1W - 0L
1,521 SR
Queue Stats
2W - 6L
1,408 MMR
Party 2
Osiris
Osiris
Gold IV
Obliviòn
Osiris
Gold IV
Level 158
God Stats
11W - 10L
1,416 SR
Queue Stats
102W - 92L
1,432 MMR
Solo
Arachne
Arachne
Gold V
Primzhy
Arachne
Gold V
Level 105
God Stats
5W - 1L
1,836 SR
Queue Stats
23W - 20L
1,440 MMR
Solo
Cupid
Cupid
Bronze III
XDAlbertoXD
Cupid
Bronze III
Level 146
God Stats
4W - 0L
1,523 SR
Queue Stats
19W - 14L
1,460 MMR
Party 2
Nu Wa
Nu Wa
Silver III
kyabuunga
Nu Wa
Silver III
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,416 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
2 / 11 / 4
11,917
477
11,506
22,456
10,317
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
14
2 / 4 / 14
11,308
452
11,252
23,095
22,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hun Batz
Marcelo2102
Hun Batz
18
6 / 6 / 6
12,030
481
14,541
22,252
9,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
Pa4aDox
Xbalanque
20
8 / 5 / 8
14,051
562
19,253
21,679
8,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ullr
Phently
Ullr
18
4 / 5 / 7
12,176
487
13,528
20,639
8,054
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
SolCliodhnaIzanamiAres

VS

Bans
AchillesHeimdallrBastetGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Harold15
Artio
16
1 / 5 / 11
11,540
462
7,233
25,030
27,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Osiris
Obliviòn
Osiris
20
12 / 4 / 5
15,075
603
21,186
27,846
23,413
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arachne
Primzhy
Arachne
20
8 / 5 / 6
13,416
537
15,221
22,003
7,086
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
8 / 4 / 5
14,464
579
16,992
21,695
8,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
kyabuunga
Nu Wa
19
2 / 5 / 11
13,030
521
25,464
14,845
4,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
69
22
Kills
31
31
Deaths
23
39
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
11
4
0.36
L
Atlas
2
4
14
2.25
W
Artio
Harold15
Artio
1
5
11
1.3
L
Hun Batz
Marcelo2102
Hun Batz
6
6
6
1.5
W
Osiris
Obliviòn
Osiris
12
4
5
3.63
L
Xbalanque
Pa4aDox
Xbalanque
8
5
8
2.4
L
Ullr
Phently
Ullr
4
5
7
1.5
W
Arachne
Primzhy
Arachne
8
5
6
2.2
W
8
4
5
2.63
W
Nu Wa
kyabuunga
Nu Wa
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,080
Damage
86,096
110,121
Taken
111,419
59,440
Mitigated
70,626
34,700
Healing
35,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
11,506
224
0
7,554
22,456
10,317
482
3,516
18,622
67,460
0
L
Atlas
11,252
2,994
5,217
4,783
23,095
22,798
0
8,089
14,484
27,666
3,192
W
Artio
Harold15
Artio
7,233
882
2,024
6,776
25,030
27,198
192
5,334
19,696
34,236
0
L
Hun Batz
Marcelo2102
Hun Batz
14,541
4,641
0
5,521
22,252
9,850
821
6,151
15,697
0
94,806
W
Osiris
Obliviòn
Osiris
21,186
7,910
0
2,986
27,846
23,413
1,557
5,995
21,851
0
104,237
L
Xbalanque
Pa4aDox
Xbalanque
19,253
10,272
0
9,591
21,679
8,421
0
4,459
16,902
0
138,202
L
Ullr
Phently
Ullr
13,528
4,438
0
2,034
20,639
8,054
0
8,390
11,719
0
80,088
W
Arachne
Primzhy
Arachne
15,221
10,208
0
7,431
22,003
7,086
333
5,953
16,050
0
109,579
W
16,992
10,659
2,183
11,244
21,695
8,757
5,173
3,198
18,497
0
114,250
W
Nu Wa
kyabuunga
Nu Wa
25,464
2,983
152
2,666
14,845
4,172
2,233
2,581
12,264
104,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,482
Gold Earned
67,525
669
Minions Killed
681
0
Camps Cleared
0
2,238,939
Distance Traveled
2,432,635
29
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,917
477
145
6
0
389,176
8
L
Atlas
11,308
452
35
1
0
495,871
11
W
Artio
11,540
462
46
2
0
470,241
10
L
Hun Batz
12,030
481
144
6
0
494,652
5
W
Osiris
15,075
603
168
7
0
509,252
7
L
Xbalanque
14,051
562
197
8
0
413,660
2
L
Ullr
12,176
487
148
6
0
445,580
3
W
Arachne
13,416
537
147
6
0
538,894
1
W
Cupid
14,464
579
171
7
0
470,108
9
W
Nu Wa
13,030
521
149
6
0
444,140
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role