Player Matchup

Zeus
Zeus
Bronze III
Proseidon5
Zeus
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,562 MMR
Party 2
Neith
Neith
Bronze III
bUbALisHuS
Neith
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,554 MMR
Party 2
Xing Tian
Xing Tian
Bronze III
trez1408
Xing Tian
Bronze III
Level 108
God Stats
2W - 1L
1,695 SR
Queue Stats
4W - 4L
1,445 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 88
1,565 SR
1,520 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 148
1,517 SR
1,511 MMR
Cthulhu
Cthulhu
Gold III
Brain Sneeze
Cthulhu
Gold III
Level 160
God Stats
25W - 25L
1,534 SR
Queue Stats
110W - 110L
1,573 MMR
Party 1
Hera
Hera
Bronze III
Isthatyounev
Hera
Bronze III
Level 125
God Stats
1W - 1L
1,518 SR
Queue Stats
2W - 8L
1,500 MMR
Solo
Achilles
Achilles
Gold III
XxShAkEXx6104
Achilles
Gold III
Level 159
God Stats
6W - 1L
1,500 SR
Queue Stats
9W - 6L
1,460 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 1
9,553
597
9,094
9,082
3,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
15
0 / 2 / 0
9,485
593
8,495
10,906
6,243
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
trez1408
Xing Tian
12
1 / 3 / 0
9,809
613
4,946
18,101
17,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
BastetThothGebChronosMulan

VS

Bans
ChaacMedusaAtlasGilgameshAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Brain Sneeze
Cthulhu
16
1 / 0 / 8
11,197
700
7,185
13,320
15,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 2 / 7
11,355
710
10,056
8,914
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
XxShAkEXx6104
Achilles
16
7 / 0 / 4
11,560
723
15,034
16,657
20,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
11
11
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Brain Sneeze
Cthulhu
1
0
8
5
W
3
2
7
3.25
L
1
6
1
0.25
W
Achilles
XxShAkEXx6104
Achilles
7
0
4
9
L
Neith
0
2
0
0
L
Xing Tian
trez1408
Xing Tian
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,535
Damage
32,275
38,089
Taken
38,891
27,183
Mitigated
38,845
7,072
Healing
13,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Brain Sneeze
Cthulhu
7,185
592
844
2,296
13,320
15,857
922
3,906
9,414
42,667
0
W
10,056
3,300
0
3,023
8,914
2,985
755
4,181
4,733
58,923
0
L
9,094
880
0
942
9,082
3,665
0
3,324
5,619
36,446
0
W
Achilles
XxShAkEXx6104
Achilles
15,034
4,091
776
6,372
16,657
20,003
1,030
6,453
10,204
0
24,947
L
Neith
8,495
2,651
0
1,728
10,906
6,243
0
6,459
4,159
0
46,447
L
Xing Tian
trez1408
Xing Tian
4,946
185
87
4,315
18,101
17,275
0
8,179
9,040
17,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,847
Gold Earned
34,112
167
Minions Killed
191
7
Camps Cleared
7
834,324
Distance Traveled
926,937
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,197
700
68
4
3
332,036
2
W
Hera
11,355
710
103
6
4
306,026
6
L
Zeus
9,553
597
65
4
5
260,156
6
W
Achilles
11,560
723
20
1
0
288,875
5
L
Neith
9,485
593
83
5
0
262,170
5
L
Xing Tian
9,809
613
19
1
2
311,998
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role