Player Matchup

He Bo
He Bo
 
He Bo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Axis01
Pele
Level 78
God Stats
5W - 8L
1,209 SR
Queue Stats
29W - 35L
1,322 Elo+
Party 2
Atlas
Atlas
Baumber
Atlas
Level 68
God Stats
20W - 21L
1,313 SR
Queue Stats
73W - 67L
1,375 Elo+
Party 2
Neith
Neith
ProCrispyBits
Neith
Level 86
God Stats
3W - 7L
1,203 SR
Queue Stats
66W - 66L
1,399 Elo+
Party 2
Odin
Odin
TheBoba29
Odin
Level 87
God Stats
14W - 11L
1,321 SR
Queue Stats
64W - 66L
1,514 Elo+
Party 2
Team Averages
Level 93
1,309 SR
1,422 Elo+

VS

Team Averages
Level 109
1,572 SR
1,487 Elo+
Tiamat
Tiamat
SUP3RO23
Tiamat
Level 107
God Stats
8W - 3L
1,636 SR
Queue Stats
601W - 587L
1,536 Elo+
Solo
Achilles
Achilles
SirTeemo42
Achilles
Level 153
God Stats
66W - 67L
1,590 SR
Queue Stats
546W - 602L
1,467 Elo+
Party 1
Hou Yi
Hou Yi
WORRIEDBURRITOS
Hou Yi
Level 103
God Stats
4W - 2L
1,635 SR
Queue Stats
221W - 227L
1,540 Elo+
Solo
Cabrakan
Cabrakan
birdieboi23
Cabrakan
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 108L
1,522 Elo+
Party 1
Thor
Thor
qt-tx-al-51
Thor
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 16L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
4 / 2 / 6
7,759
597
7,309
7,537
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
Axis01
Pele
15
6 / 0 / 4
8,567
659
10,523
7,155
2,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
Baumber
Atlas
11
1 / 1 / 1
6,625
510
3,707
8,892
4,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

14
3 / 1 / 1
7,712
593
6,688
5,921
1,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
12
1 / 1 / 2
6,620
509
3,803
7,411
3,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
SUP3RO23
Tiamat
9
0 / 6 / 1
5,675
437
3,177
8,061
3,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
SirTeemo42
Achilles
12
1 / 2 / 1
6,949
535
5,326
9,765
5,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 3 / 1
6,810
524
4,596
8,312
1,991
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
birdieboi23
Cabrakan
10
2 / 2 / 2
6,787
522
5,798
13,701
11,426
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 2 / 1
6,497
500
3,108
8,858
2,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
15
Kills
5
5
Deaths
15
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
2
6
3.5
W
Pele
Axis01
Pele
6
0
4
8
W
Atlas
Baumber
Atlas
1
1
1
1.5
W
3
1
1
3.5
L
Tiamat
SUP3RO23
Tiamat
0
6
1
0.08
L
Achilles
SirTeemo42
Achilles
1
2
1
0.75
W
Odin
1
1
2
2
L
1
3
1
0.5
L
Cabrakan
birdieboi23
Cabrakan
2
2
2
1.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,030
Damage
22,005
36,916
Taken
48,697
13,672
Mitigated
24,813
16,796
Healing
15,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
7,309
375
0
2,412
7,537
2,387
485
3,760
3,601
42,129
0
W
Pele
Axis01
Pele
10,523
2,307
0
4,735
7,155
2,363
0
951
6,041
0
60,577
W
Atlas
Baumber
Atlas
3,707
1,059
1,832
2,358
8,892
4,136
0
2,291
6,538
21,318
0
W
6,688
3,809
0
2,927
5,921
1,500
290
1,558
4,363
0
59,190
L
Tiamat
SUP3RO23
Tiamat
3,177
736
0
1,384
8,061
3,159
0
3,452
4,609
24,590
0
L
Achilles
SirTeemo42
Achilles
5,326
1,821
0
3,779
9,765
5,711
214
220
9,068
0
37,787
W
Odin
3,803
1,035
0
2,532
7,411
3,286
254
95
6,762
252
31,008
L
4,596
2,268
0
1,351
8,312
1,991
72
1,306
7,006
0
46,061
L
Cabrakan
birdieboi23
Cabrakan
5,798
940
767
4,934
13,701
11,426
0
4,164
9,537
21,403
0
L
3,108
531
0
2,908
8,858
2,526
0
1,874
6,984
0
30,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,283
Gold Earned
32,718
424
Minions Killed
336
0
Camps Cleared
0
1,251,559
Distance Traveled
1,176,371
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,759
597
87
7
0
243,547
5
W
Pele
8,567
659
113
9
0
287,081
2
W
Atlas
6,625
510
45
3
0
279,774
5
W
Neith
7,712
593
116
9
0
214,782
1
L
Tiamat
5,675
437
57
4
0
194,009
2
L
Achilles
6,949
535
81
6
0
254,985
2
W
Odin
6,620
509
63
5
0
226,375
4
L
Hou Yi
6,810
524
99
8
0
234,049
7
L
Cabrakan
6,787
522
33
3
0
225,786
2
L
Thor
6,497
500
66
5
0
267,542
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role