Player Matchup

Thor
Thor
CerebralRegret
Thor
Level 116
God Stats
5W - 2L
1,500 SR
Queue Stats
301W - 257L
1,629 Elo+
Party 1
Poseidon
Poseidon
Mcgootintooter
Poseidon
Level 87
God Stats
5W - 5L
1,570 SR
Queue Stats
54W - 55L
1,466 Elo+
Party 1
Xing Tian
Xing Tian
Renix9394
Xing Tian
Level 137
God Stats
5W - 2L
1,500 SR
Queue Stats
211W - 193L
1,463 Elo+
Party 1
Horus
Horus
TechSupp
Horus
Level 129
God Stats
33W - 25L
1,402 SR
Queue Stats
96W - 85L
1,459 Elo+
Party 1
Cernunnos
Cernunnos
TheGreatNinx
Cernunnos
Level 73
God Stats
0W - 3L
1,500 SR
Queue Stats
149W - 128L
1,377 Elo+
Party 1
Team Averages
Level 108
1,494 SR
1,479 Elo+

VS

Team Averages
Level 60
1,587 SR
1,657 Elo+
Atlas
Atlas
BeTransparent
Atlas
Level 160
God Stats
3W - 2L
1,685 SR
Queue Stats
58W - 46L
1,754 Elo+
Party 2
Neith
Neith
FatFrankie
Neith
Level 86
God Stats
22W - 20L
1,533 SR
Queue Stats
47W - 47L
1,364 Elo+
Solo
Nike
Nike
PLAYEROFGLORY
Nike
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
40W - 24L
1,739 Elo+
Party 2
Thanatos
Thanatos
Sorrowoos
Thanatos
Level 15
God Stats
2W - 0L
1,717 SR
Queue Stats
14W - 7L
1,688 Elo+
Party 2
Chang'e
Chang'e
mksnips
Chang'e
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,740 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 2
9,555
503
6,431
14,767
5,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
14
4 / 3 / 4
9,365
493
9,809
7,595
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Renix9394
Xing Tian
15
1 / 1 / 6
8,942
471
8,060
12,129
11,784
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Horus
TechSupp
Horus
12
0 / 2 / 3
8,007
421
3,380
14,092
8,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
TheGreatNinx
Cernunnos
15
3 / 5 / 3
9,120
480
8,868
16,917
5,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 9
9,688
510
10,367
13,881
11,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
17
2 / 1 / 5
10,282
541
7,758
10,128
2,830
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 3 / 3
10,297
542
6,178
13,542
12,020
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Sorrowoos
Thanatos
16
1 / 4 / 4
9,617
506
5,824
11,314
4,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
mksnips
Chang'e
17
6 / 3 / 6
10,465
551
15,040
13,688
3,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
11
Kills
13
13
Deaths
11
18
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
L
3
2
2
2
W
Neith
2
1
5
4.5
L
Poseidon
4
3
4
2
W
1
3
3
0.83
L
Xing Tian
Renix9394
Xing Tian
1
1
6
4
W
Thanatos
Sorrowoos
Thanatos
1
4
4
0.75
L
Horus
TechSupp
Horus
0
2
3
0.75
L
Cernunnos
TheGreatNinx
Cernunnos
3
5
3
0.9
W
Chang'e
mksnips
Chang'e
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,548
Damage
45,167
65,500
Taken
62,553
32,780
Mitigated
34,400
16,569
Healing
28,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,367
3,343
0
2,273
13,881
11,400
202
4,390
9,491
28,215
0
L
6,431
1,036
0
1,000
14,767
5,319
0
4,979
9,644
0
66,100
W
Neith
7,758
3,239
0
5,827
10,128
2,830
2,212
789
9,339
0
78,014
L
Poseidon
9,809
682
0
1,210
7,595
2,141
39
3,407
4,112
62,705
0
W
6,178
735
0
1,598
13,542
12,020
36
5,149
8,393
0
64,890
L
Xing Tian
Renix9394
Xing Tian
8,060
551
0
1,730
12,129
11,784
0
3,492
8,485
48,504
0
W
Thanatos
Sorrowoos
Thanatos
5,824
1,291
0
9,422
11,314
4,251
0
3,699
7,615
0
73,228
L
Horus
TechSupp
Horus
3,380
1,051
2,293
5,587
14,092
8,307
0
4,854
8,454
0
21,134
L
Cernunnos
TheGreatNinx
Cernunnos
8,868
4,471
0
4,749
16,917
5,229
1,074
8,005
8,732
0
55,721
W
Chang'e
mksnips
Chang'e
15,040
905
3,997
5,661
13,688
3,899
40
3,842
9,309
76,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,989
Gold Earned
50,349
423
Minions Killed
581
0
Camps Cleared
0
1,818,362
Distance Traveled
1,767,693
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,688
510
34
2
0
395,243
9
L
Thor
9,555
503
99
5
0
378,868
2
W
Neith
10,282
541
139
7
0
307,797
4
L
Poseidon
9,365
493
114
6
0
382,823
5
W
Nike
10,297
542
145
8
0
327,326
0
L
Xing Tian
8,942
471
90
5
0
355,827
6
W
Thanatos
9,617
506
112
6
0
372,553
0
L
Horus
8,007
421
26
1
0
380,103
7
L
Cernunnos
9,120
480
94
5
0
320,741
2
W
Chang'e
10,465
551
151
8
0
364,774
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role