Player Matchup

Bellona
Bellona
Aliensaber
Bellona
Level 123
God Stats
3W - 4L
1,924 SR
Queue Stats
65W - 53L
1,616 Elo+
Solo
Hun Batz
Hun Batz
ArtVandelay6319
Hun Batz
Level 124
God Stats
4W - 3L
1,500 SR
Queue Stats
50W - 59L
1,500 Elo+
Party 3
Thoth
Thoth
CPB99
Thoth
Level 126
God Stats
2W - 4L
1,296 SR
Queue Stats
114W - 99L
1,549 Elo+
Party 2
Ganesha
Ganesha
SolsButt
Ganesha
Level 126
God Stats
0W - 1L
1,782 SR
Queue Stats
75W - 61L
1,496 Elo+
Party 2
Heimdallr
Heimdallr
got2b50
Heimdallr
Level 128
God Stats
5W - 3L
1,741 SR
Queue Stats
305W - 273L
1,545 Elo+
Party 3
Team Averages
Level 125
1,648 SR
1,541 Elo+

VS

Team Averages
Level 108
1,500 SR
1,357 Elo+
Xing Tian
Xing Tian
AC130DatBoi
Xing Tian
Level 121
God Stats
12W - 7L
1,500 SR
Queue Stats
31W - 19L
1,500 Elo+
Solo
Apollo
Apollo
CoomBlaster9000
Apollo
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,182 Elo+
Party 1
Bastet
Bastet
GarGorilla
Bastet
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 14L
1,182 Elo+
Party 1
Chang'e
Chang'e
SmhiEX
Chang'e
Level 106
God Stats
20W - 8L
1,500 SR
Queue Stats
292W - 268L
1,369 Elo+
Solo
Sol
Sol
iriezeig
Sol
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 137L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aliensaber
Bellona
14
0 / 8 / 3
8,507
448
14,633
20,860
19,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Hun Batz
14
3 / 5 / 6
9,150
482
12,005
18,931
6,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
CPB99
Thoth
14
6 / 4 / 1
9,283
489
15,229
10,717
3,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ganesha
SolsButt
Ganesha
12
0 / 7 / 6
7,749
408
7,144
19,154
15,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
got2b50
Heimdallr
15
2 / 4 / 2
9,160
482
8,417
13,386
4,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AC130DatBoi
Xing Tian
15
5 / 0 / 13
11,255
592
12,126
16,960
21,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 4 / 3
10,423
549
12,175
19,861
6,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
GarGorilla
Bastet
17
8 / 2 / 11
11,085
583
11,022
20,107
7,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
SmhiEX
Chang'e
16
6 / 3 / 11
10,910
574
16,573
13,173
3,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 2 / 4
13,004
684
12,144
11,319
3,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
70
11
Kills
28
28
Deaths
11
18
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AC130DatBoi
Xing Tian
5
0
13
11.5
L
Bellona
Aliensaber
Bellona
0
8
3
0.19
L
Hun Batz
3
5
6
1.2
L
Thoth
CPB99
Thoth
6
4
1
1.63
W
5
4
3
1.63
W
Bastet
GarGorilla
Bastet
8
2
11
6.75
W
Chang'e
SmhiEX
Chang'e
6
3
11
3.83
L
Ganesha
SolsButt
Ganesha
0
7
6
0.43
L
Heimdallr
got2b50
Heimdallr
2
4
2
0.75
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,428
Damage
64,040
83,048
Taken
81,420
49,410
Mitigated
43,129
14,710
Healing
37,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AC130DatBoi
Xing Tian
12,126
298
1,060
2,724
16,960
21,763
546
6,945
10,015
37,642
0
L
Bellona
Aliensaber
Bellona
14,633
2,186
0
3,767
20,860
19,976
0
9,867
10,993
5,171
53,057
L
Hun Batz
12,005
2,791
0
4,261
18,931
6,217
0
7,083
11,848
0
58,137
L
Thoth
CPB99
Thoth
15,229
456
0
835
10,717
3,521
0
4,724
5,993
55,294
0
W
12,175
8,176
0
7,601
19,861
6,290
2,460
9,256
10,605
0
70,317
W
Bastet
GarGorilla
Bastet
11,022
3,972
0
10,065
20,107
7,474
0
2,625
17,074
0
61,827
W
Chang'e
SmhiEX
Chang'e
16,573
441
3,634
5,812
13,173
3,683
785
3,641
9,532
61,603
0
L
Ganesha
SolsButt
Ganesha
7,144
952
0
1,448
19,154
15,026
0
12,023
7,131
25,192
0
L
Heimdallr
got2b50
Heimdallr
8,417
3,805
0
4,399
13,386
4,670
0
6,710
6,676
0
57,105
W
12,144
6,950
0
6,873
11,319
3,919
2,542
1,079
10,240
110,002
2,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,849
Gold Earned
56,677
416
Minions Killed
532
0
Camps Cleared
0
1,811,378
Distance Traveled
1,961,147
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,255
592
42
2
0
409,367
4
L
Bellona
8,507
448
100
5
0
345,364
2
L
Hun Batz
9,150
482
85
4
0
406,877
9
L
Thoth
9,283
489
98
5
0
364,340
0
W
Apollo
10,423
549
115
6
0
372,693
8
W
Bastet
11,085
583
82
4
0
457,543
5
W
Chang'e
10,910
574
102
5
0
367,719
4
L
Ganesha
7,749
408
11
1
0
364,725
6
L
Heimdallr
9,160
482
122
6
0
330,072
0
W
Sol
13,004
684
191
10
0
353,825
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role