Player Matchup

Da Ji
Da Ji
ColinKemm
Da Ji
Level 47
God Stats
7W - 3L
1,500 SR
Queue Stats
176W - 153L
1,726 Elo+
Party 3
Ra
Ra
Crazedude818
Ra
Level 41
God Stats
1W - 2L
1,304 SR
Queue Stats
71W - 87L
1,590 Elo+
Solo
Mulan
Mulan
Cryptationn
Mulan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 78L
1,630 Elo+
Party 3
Cabrakan
Cabrakan
FlingDaZing
Cabrakan
Level 68
God Stats
3W - 4L
1,500 SR
Queue Stats
20W - 15L
1,287 Elo+
Party 2
Danzaburou
Danzaburou
lilGhetti
Danzaburou
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
42W - 41L
1,371 Elo+
Party 2
Team Averages
Level 49
1,461 SR
1,521 Elo+

VS

Team Averages
Level 83
1,534 SR
1,487 Elo+
Da Ji
Da Ji
Blazrebomb
Da Ji
Level 156
God Stats
1W - 1L
1,724 SR
Queue Stats
9W - 8L
1,269 Elo+
Party 1
Horus
Horus
Krankshaw
Horus
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 9L
1,557 Elo+
Party 1
Ganesha
Ganesha
hitmanmaloe
Ganesha
Level 108
God Stats
2W - 0L
1,267 SR
Queue Stats
5W - 1L
1,593 Elo+
Party 1
Zeus
Zeus
thunt81492
Zeus
Level 38
God Stats
26W - 18L
1,546 SR
Queue Stats
256W - 260L
1,487 Elo+
Solo
Charybdis
Charybdis
zamiroc
Charybdis
Level 88
God Stats
8W - 4L
1,636 SR
Queue Stats
17W - 17L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ColinKemm
Da Ji
18
8 / 9 / 4
12,468
520
13,971
21,835
7,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
0 / 5 / 3
12,006
500
7,129
12,489
3,940
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 8 / 2
13,609
567
17,750
29,573
18,240
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cabrakan
FlingDaZing
Cabrakan
17
1 / 3 / 11
11,107
463
11,533
20,903
20,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
lilGhetti
Danzaburou
20
6 / 5 / 1
12,756
532
11,414
17,776
5,882
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
11 / 4 / 3
15,178
632
18,178
20,150
8,395
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Horus
Krankshaw
Horus
20
5 / 5 / 8
14,221
593
15,248
18,982
12,273
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
hitmanmaloe
Ganesha
20
1 / 1 / 19
14,139
589
11,841
18,710
20,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
12 / 5 / 4
15,832
660
22,035
21,137
9,898
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
zamiroc
Charybdis
20
1 / 6 / 1
13,671
570
10,323
16,366
5,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
65
21
Kills
30
30
Deaths
21
21
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Da Ji
11
4
3
3.13
L
Da Ji
ColinKemm
Da Ji
8
9
4
1.11
L
0
5
3
0.3
L
6
8
2
0.88
L
Cabrakan
FlingDaZing
Cabrakan
1
3
11
2.17
W
Horus
Krankshaw
Horus
5
5
8
1.8
W
Ganesha
hitmanmaloe
Ganesha
1
1
19
10.5
L
Danzaburou
lilGhetti
Danzaburou
6
5
1
1.3
W
12
5
4
2.8
W
Charybdis
zamiroc
Charybdis
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,797
Damage
77,625
102,576
Taken
95,345
56,273
Mitigated
57,432
28,543
Healing
32,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
18,178
5,563
0
6,579
20,150
8,395
1,106
939
19,115
0
112,825
L
Da Ji
ColinKemm
Da Ji
13,971
2,634
0
4,647
21,835
7,708
0
5,344
16,331
0
79,485
L
7,129
971
617
3,176
12,489
3,940
315
6,097
6,392
89,737
0
L
17,750
5,703
656
7,515
29,573
18,240
731
9,652
19,921
0
84,762
L
Cabrakan
FlingDaZing
Cabrakan
11,533
1,576
1,575
5,655
20,903
20,503
87
11,152
9,751
24,951
0
W
Horus
Krankshaw
Horus
15,248
7,659
1,635
4,547
18,982
12,273
2,808
1,618
17,348
0
84,831
W
Ganesha
hitmanmaloe
Ganesha
11,841
986
0
2,860
18,710
20,920
1,017
4,746
13,864
48,802
0
L
Danzaburou
lilGhetti
Danzaburou
11,414
5,497
0
4,702
17,776
5,882
1,499
1,631
15,783
0
109,877
W
22,035
2,963
327
9,570
21,137
9,898
3,381
7,428
13,453
115,878
0
W
Charybdis
zamiroc
Charybdis
10,323
6,995
0
7,362
16,366
5,946
7,738
3,463
12,903
0
107,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,946
Gold Earned
73,041
666
Minions Killed
712
0
Camps Cleared
0
2,152,341
Distance Traveled
2,159,373
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
15,178
632
147
6
0
442,109
7
L
Da Ji
12,468
520
117
5
0
462,712
0
L
Ra
12,006
500
206
9
0
407,948
6
L
Mulan
13,609
567
150
6
0
402,590
9
L
Cabrakan
11,107
463
18
1
0
454,858
10
W
Horus
14,221
593
130
5
0
434,228
0
W
Ganesha
14,139
589
34
1
0
465,096
13
L
Danzaburou
12,756
532
175
7
0
424,233
1
W
Zeus
15,832
660
183
8
0
415,682
2
W
Charybdis
13,671
570
218
9
0
402,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role