Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
ArcanaMace
Hun Batz
Level 150
God Stats
7W - 1L
1,500 SR
Queue Stats
244W - 168L
1,686 Elo+
Party 1
Chaac
Chaac
Fidu
Chaac
Level 158
God Stats
12W - 1L
1,604 SR
Queue Stats
1,202W - 696L
1,602 Elo+
Party 1
Mercury
Mercury
Paulinhu162
Mercury
Level 156
God Stats
4W - 4L
1,269 SR
Queue Stats
326W - 217L
1,744 Elo+
Party 1
Nox
Nox
dedarkness
Nox
Level 108
God Stats
4W - 4L
1,285 SR
Queue Stats
144W - 174L
1,432 Elo+
Party 1
Team Averages
Level 145
1,431 SR
1,593 Elo+

VS

Team Averages
Level 132
1,543 SR
1,472 Elo+
Ravana
Ravana
 
Ravana
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
EDstak
Fafnir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 158L
1,373 Elo+
Solo
Athena
Athena
ManadaDePerros
Athena
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,335 Elo+
Solo
Discordia
Discordia
Paulinho_ap
Discordia
Level 155
God Stats
2W - 3L
1,715 SR
Queue Stats
109W - 126L
1,651 Elo+
Solo
Tsukuyomi
Tsukuyomi
SantiiSCH
Tsukuyomi
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
5 / 1 / 6
9,039
904
9,155
8,475
3,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
ArcanaMace
Hun Batz
15
5 / 4 / 9
8,874
887
8,646
8,624
4,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chaac
Fidu
Chaac
15
2 / 3 / 13
8,668
867
10,231
15,810
19,858
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
Paulinhu162
Mercury
13
6 / 3 / 8
8,234
823
7,170
9,485
4,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
3 / 1 / 12
8,469
847
6,603
4,769
1,938
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
3 / 2 / 4
8,348
835
6,830
7,768
3,901
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fafnir
EDstak
Fafnir
12
2 / 4 / 6
7,406
741
3,739
11,836
15,494
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
0 / 4 / 7
7,037
704
3,518
10,582
9,764
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Discordia
Paulinho_ap
Discordia
16
4 / 4 / 3
8,393
839
11,831
6,690
3,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
SantiiSCH
Tsukuyomi
12
3 / 7 / 5
7,497
750
10,322
9,749
4,037
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
37
21
Kills
12
12
Deaths
21
48
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
1
6
8
L
Ravana
 
Ravana
3
2
4
2.5
W
Hun Batz
ArcanaMace
Hun Batz
5
4
9
2.38
L
Fafnir
EDstak
Fafnir
2
4
6
1.25
W
Chaac
Fidu
Chaac
2
3
13
2.83
L
0
4
7
0.88
L
Discordia
Paulinho_ap
Discordia
4
4
3
1.38
W
Mercury
Paulinhu162
Mercury
6
3
8
3.33
L
Tsukuyomi
SantiiSCH
Tsukuyomi
3
7
5
0.79
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,805
Damage
36,240
47,163
Taken
46,625
33,333
Mitigated
36,270
21,064
Healing
10,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
9,155
589
539
4,632
8,475
3,280
237
4,590
3,885
18,609
0
L
Ravana
 
Ravana
6,830
1,786
248
1,630
7,768
3,901
65
3,070
4,502
0
13,705
W
Hun Batz
ArcanaMace
Hun Batz
8,646
1,077
851
1,743
8,624
4,242
0
3,328
5,296
0
14,533
L
Fafnir
EDstak
Fafnir
3,739
1,337
1,149
2,311
11,836
15,494
51
4,369
7,193
6,644
0
W
Chaac
Fidu
Chaac
10,231
2,331
1,440
6,398
15,810
19,858
35
5,625
10,185
0
23,029
L
3,518
855
505
782
10,582
9,764
19
4,838
5,511
6,676
0
L
Discordia
Paulinho_ap
Discordia
11,831
341
2,082
1,068
6,690
3,074
384
1,550
4,715
27,968
0
W
Mercury
Paulinhu162
Mercury
7,170
4,177
880
2,109
9,485
4,015
319
3,125
6,360
0
12,642
L
Tsukuyomi
SantiiSCH
Tsukuyomi
10,322
3,214
0
821
9,749
4,037
47
1,931
7,474
0
16,240
W
6,603
352
1,626
846
4,769
1,938
1,133
2,420
2,349
14,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,284
Gold Earned
38,681
103
Minions Killed
85
0
Camps Cleared
0
861,714
Distance Traveled
937,035
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,039
904
23
2
0
181,549
3
L
Ravana
8,348
835
21
2
0
215,323
2
W
Hun Batz
8,874
887
15
2
0
170,600
5
L
Fafnir
7,406
741
9
1
0
144,080
1
W
Chaac
8,668
867
29
3
0
168,278
3
L
Athena
7,037
704
5
1
0
193,460
0
L
Discordia
8,393
839
37
4
0
198,435
0
W
Mercury
8,234
823
8
1
0
153,006
3
L
Tsukuyomi
7,497
750
13
1
0
185,737
0
W
Nox
8,469
847
28
3
0
188,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role