Player Matchup

Set
Set
 
Set
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
DarkBat01
Khepri
Level 109
God Stats
1W - 1L
1,701 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Discordia
Discordia
RexDangerVest_
Discordia
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 41L
1,527 Elo+
Party 1
Heimdallr
Heimdallr
bribrix05
Heimdallr
Level 89
God Stats
2W - 0L
1,510 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 2
Nox
Nox
nativeman2015
Nox
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 54L
1,444 Elo+
Party 1
Team Averages
Level 96
1,542 SR
1,494 Elo+

VS

Team Averages
Level 88
1,564 SR
1,472 Elo+
He Bo
He Bo
 
He Bo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
Matt2107
Amaterasu
Level 61
God Stats
2W - 1L
1,715 SR
Queue Stats
222W - 217L
1,537 Elo+
Solo
Hera
Hera
OG Liick
Hera
Level 80
God Stats
1W - 5L
1,500 SR
Queue Stats
265W - 311L
1,562 Elo+
Solo
Ne Zha
Ne Zha
WellsFargo913
Ne Zha
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,322 Elo+
Solo
Achilles
Achilles
creamcorn42
Achilles
Level 91
God Stats
9W - 12L
1,604 SR
Queue Stats
230W - 227L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
17
8 / 2 / 16
10,278
857
13,907
10,378
10,101
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
DarkBat01
Khepri
17
2 / 0 / 21
10,442
870
5,176
5,887
7,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Discordia
RexDangerVest_
Discordia
16
6 / 2 / 11
9,622
802
12,115
4,845
2,204
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
bribrix05
Heimdallr
18
7 / 1 / 15
10,847
904
18,017
9,035
4,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
3 / 2 / 14
8,810
734
5,172
5,076
2,348
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
5 / 8 / 2
9,397
783
8,299
12,710
4,255
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Matt2107
Amaterasu
15
0 / 6 / 4
8,172
681
5,714
16,931
12,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
13
1 / 7 / 2
7,505
625
6,077
9,204
3,259
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 4 / 5
7,586
632
4,695
7,086
2,988
Achilles
creamcorn42
Achilles
14
0 / 1 / 5
7,446
621
5,335
14,161
18,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
25
26
Kills
7
7
Deaths
26
77
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
8
2
16
8
L
He Bo
 
He Bo
5
8
2
0.75
W
Khepri
DarkBat01
Khepri
2
0
21
12.5
L
Amaterasu
Matt2107
Amaterasu
0
6
4
0.33
L
Hera
1
7
2
0.29
W
Discordia
RexDangerVest_
Discordia
6
2
11
5.75
L
1
4
5
0.88
W
Heimdallr
bribrix05
Heimdallr
7
1
15
14.5
L
Achilles
creamcorn42
Achilles
0
1
5
2.5
W
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,387
Damage
30,120
35,221
Taken
60,092
26,180
Mitigated
41,445
15,101
Healing
18,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
13,907
6,471
2,229
2,896
10,378
10,101
901
3,886
5,945
0
26,125
L
He Bo
 
He Bo
8,299
216
1,556
1,923
12,710
4,255
0
4,163
8,547
16,765
0
W
Khepri
DarkBat01
Khepri
5,176
655
0
826
5,887
7,287
398
1,746
3,742
8,780
0
L
Amaterasu
Matt2107
Amaterasu
5,714
1,395
177
3,561
16,931
12,932
0
6,823
10,108
0
19,682
L
Hera
6,077
1,058
685
676
9,204
3,259
0
2,636
6,568
10,630
0
W
Discordia
RexDangerVest_
Discordia
12,115
1,113
2,119
1,110
4,845
2,204
409
1,747
2,876
20,687
0
L
4,695
1,651
1,106
903
7,086
2,988
0
2,419
4,667
0
9,777
W
Heimdallr
bribrix05
Heimdallr
18,017
5,523
687
2,685
9,035
4,240
2,656
5,164
3,690
0
49,795
L
Achilles
creamcorn42
Achilles
5,335
129
1,659
6,050
14,161
18,011
0
6,422
7,739
0
14,534
W
5,172
1,643
1,619
930
5,076
2,348
310
1,833
3,120
11,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,999
Gold Earned
40,106
126
Minions Killed
89
0
Camps Cleared
0
1,169,725
Distance Traveled
1,118,555
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,278
857
22
2
0
245,666
0
L
He Bo
9,397
783
20
2
0
173,685
0
W
Khepri
10,442
870
8
1
0
260,264
1
L
Amaterasu
8,172
681
41
3
0
218,290
0
L
Hera
7,505
625
6
1
0
243,066
0
W
Discordia
9,622
802
25
2
0
218,116
3
L
Ne Zha
7,586
632
11
1
0
187,392
0
W
Heimdallr
10,847
904
62
5
0
230,775
1
L
Achilles
7,446
621
11
1
0
296,122
1
W
Nox
8,810
734
9
1
0
214,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role