Player Matchup

Janus
Janus
Indrip
Janus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 96L
1,554 Elo+
Party 1
Ra
Ra
LaughingTag
Ra
Level 129
God Stats
5W - 4L
1,253 SR
Queue Stats
122W - 130L
1,493 Elo+
Party 1
Awilix
Awilix
Watxr
Awilix
Level 29
God Stats
8W - 2L
1,500 SR
Queue Stats
225W - 169L
1,766 Elo+
Party 1
Jormungandr
Jormungandr
i snipe u later
Jormungandr
Level 83
God Stats
26W - 23L
1,256 SR
Queue Stats
217W - 212L
1,563 Elo+
Party 1
Atlas
Atlas
kiiss sam
Atlas
Level 49
God Stats
46W - 18L
1,757 SR
Queue Stats
181W - 145L
1,593 Elo+
Party 1
Team Averages
Level 83
1,453 SR
1,594 Elo+

VS

Team Averages
Level 84
1,582 SR
1,558 Elo+
Danzaburou
Danzaburou
Blackwing611
Danzaburou
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,592 Elo+
Party 2
Sun Wukong
Sun Wukong
Classy Paco
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,560 Elo+
Party 2
Sylvanus
Sylvanus
D Riku2712
Sylvanus
Level 49
God Stats
1W - 1L
1,709 SR
Queue Stats
17W - 16L
1,529 Elo+
Solo
Horus
Horus
Z7 Deathzz
Horus
Level 46
God Stats
0W - 3L
1,699 SR
Queue Stats
3W - 9L
1,449 Elo+
Solo
Nu Wa
Nu Wa
aColdMillerLite
Nu Wa
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 49L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Indrip
Janus
10
1 / 4 / 8
5,948
541
4,972
6,415
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
7 / 2 / 6
8,020
729
9,235
7,276
2,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
Watxr
Awilix
12
4 / 1 / 8
6,981
635
5,473
6,985
2,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
i snipe u later
Jormungandr
11
4 / 1 / 8
6,635
603
4,870
6,434
6,275
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Atlas
kiiss sam
Atlas
10
1 / 2 / 6
6,247
568
2,974
8,495
4,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blackwing611
Danzaburou
11
7 / 3 / 0
7,168
652
9,089
9,986
3,167
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Classy Paco
Sun Wukong
8
0 / 2 / 1
5,241
476
1,206
4,984
3,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
D Riku2712
Sylvanus
9
2 / 4 / 4
6,466
588
3,963
10,495
5,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Horus
8
0 / 3 / 0
5,246
477
1,698
7,529
2,503
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 5 / 3
5,904
537
4,191
7,414
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
17
Kills
9
10
Deaths
17
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Blackwing611
Danzaburou
7
3
0
2.33
L
Sun Wukong
Classy Paco
Sun Wukong
0
2
1
0.25
L
Sylvanus
D Riku2712
Sylvanus
2
4
4
1
W
Janus
Indrip
Janus
1
4
8
1.25
W
7
2
6
5
W
Awilix
Watxr
Awilix
4
1
8
8
L
Horus
0
3
0
0
L
0
5
3
0.3
W
Jormungandr
i snipe u later
Jormungandr
4
1
8
8
W
Atlas
kiiss sam
Atlas
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,524
Damage
20,147
35,605
Taken
40,408
16,924
Mitigated
16,660
11,243
Healing
11,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Blackwing611
Danzaburou
9,089
4,556
0
3,910
9,986
3,167
0
6,432
3,468
0
41,876
L
Sun Wukong
Classy Paco
Sun Wukong
1,206
346
0
538
4,984
3,328
154
1,716
3,268
0
14,259
L
Sylvanus
D Riku2712
Sylvanus
3,963
1,145
1,536
2,204
10,495
5,814
0
6,804
3,547
10,209
0
W
Janus
Indrip
Janus
4,972
535
0
1,150
6,415
1,394
386
875
5,540
32,232
0
W
9,235
795
489
2,422
7,276
2,763
483
2,196
5,080
47,666
0
W
Awilix
Watxr
Awilix
5,473
2,741
0
2,383
6,985
2,334
0
2,257
4,656
0
33,159
L
Horus
1,698
1,128
450
1,972
7,529
2,503
0
2,914
4,517
0
22,911
L
4,191
676
0
871
7,414
1,848
0
3,767
3,506
33,471
0
W
Jormungandr
i snipe u later
Jormungandr
4,870
846
66
1,552
6,434
6,275
813
1,759
4,582
30,476
0
W
Atlas
kiiss sam
Atlas
2,974
844
1,279
1,902
8,495
4,158
57
1,067
7,428
17,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,831
Gold Earned
30,025
308
Minions Killed
222
0
Camps Cleared
0
1,176,346
Distance Traveled
986,585
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,168
652
67
6
0
197,700
1
L
Sun Wukong
5,241
476
28
3
0
168,589
0
L
Sylvanus
6,466
588
13
1
0
191,946
2
W
Janus
5,948
541
57
5
0
224,454
3
W
Ra
8,020
729
106
10
0
238,512
4
W
Awilix
6,981
635
60
5
0
262,038
3
L
Horus
5,246
477
45
4
0
226,643
0
L
Nu Wa
5,904
537
69
6
0
201,707
1
W
Jormungandr
6,635
603
51
5
0
212,661
1
W
Atlas
6,247
568
34
3
0
238,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role