Player Matchup

Baron Samedi
Baron Samedi
ARKHAM PRINGLES
Baron Samedi
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,188 Elo+
Party 1
Chaac
Chaac
FARTNUT69
Chaac
Level 121
God Stats
3W - 1L
1,419 SR
Queue Stats
12W - 12L
1,567 Elo+
Party 1
Thor
Thor
aztro8734
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,465 Elo+
Party 1
Team Averages
Level 73
1,473 SR
1,407 Elo+

VS

Team Averages
Level 58
1,485 SR
1,424 Elo+
Hercules
Hercules
KingdomGod01
Hercules
Level 19
God Stats
1W - 4L
1,212 SR
Queue Stats
196W - 278L
1,420 Elo+
Party 2
Loki
Loki
SparkyTundra701
Loki
Level 62
God Stats
6W - 3L
1,742 SR
Queue Stats
136W - 169L
1,417 Elo+
Party 2
Ao Kuang
Ao Kuang
iron1248
Ao Kuang
Level 94
God Stats
7W - 11L
1,500 SR
Queue Stats
351W - 465L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ARKHAM PRINGLES
Baron Samedi
20
24 / 0 / 13
15,530
914
37,737
18,139
8,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
FARTNUT69
Chaac
18
11 / 2 / 19
13,503
794
16,853
21,568
17,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thor
13
2 / 9 / 12
10,931
643
5,669
12,649
3,873
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KingdomGod01
Hercules
15
4 / 10 / 6
11,056
650
10,178
27,022
32,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 16 / 5
9,428
555
6,384
18,895
6,188
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
iron1248
Ao Kuang
16
6 / 11 / 4
11,697
688
12,277
24,082
8,518
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
26
37
Kills
11
11
Deaths
37
44
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ARKHAM PRINGLES
Baron Samedi
24
0
13
30.5
W
Chaac
FARTNUT69
Chaac
11
2
19
10.25
L
Hercules
KingdomGod01
Hercules
4
10
6
0.7
L
1
16
5
0.22
W
Thor
2
9
12
0.89
L
Ao Kuang
iron1248
Ao Kuang
6
11
4
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,259
Damage
28,839
52,356
Taken
69,999
30,048
Mitigated
47,448
23,410
Healing
10,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ARKHAM PRINGLES
Baron Samedi
37,737
5,513
2,966
11,310
18,139
8,371
670
5,032
12,885
88,078
0
W
Chaac
FARTNUT69
Chaac
16,853
2,926
0
8,824
21,568
17,804
755
4,023
17,344
0
39,034
L
Hercules
KingdomGod01
Hercules
10,178
3,028
268
5,484
27,022
32,742
0
12,654
12,985
0
22,975
L
6,384
1,727
0
359
18,895
6,188
0
12,084
6,180
0
30,603
W
Thor
5,669
2,062
0
310
12,649
3,873
0
3,004
8,325
0
12,835
L
Ao Kuang
iron1248
Ao Kuang
12,277
3,159
0
4,040
24,082
8,518
0
12,223
11,085
32,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,964
Gold Earned
32,181
170
Minions Killed
106
10
Camps Cleared
4
794,861
Distance Traveled
682,160
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,530
914
106
6
8
286,320
5
W
Chaac
13,503
794
53
3
1
271,550
1
L
Hercules
11,056
650
17
1
1
240,980
0
L
Loki
9,428
555
44
3
2
213,087
0
W
Thor
10,931
643
11
1
1
236,991
0
L
Ao Kuang
11,697
688
45
3
1
228,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role